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/** Internal: Given a bufferevent, return its corresponding bufferevent_private. */
// 内部使用宏
// 通过 bufferevent 结构获取其所属的 bufferevent_private 结构
#define BEV_UPCAST(b) EVUTIL_UPCAST((b), struct bufferevent_private, bev)
#ifdef _EVENT_DISABLE_THREAD_SUPPORT
#define BEV_LOCK(b) _EVUTIL_NIL_STMT
#define BEV_UNLOCK(b) _EVUTIL_NIL_STMT
#else
/** Internal: Grab the lock (if any) on a bufferevent */
// 内部使用宏
// 对 bufferevent 上锁
#define BEV_LOCK(b) do { struct bufferevent_private *locking = BEV_UPCAST(b); EVLOCK_LOCK(locking->lock, 0); } while (0)
/** Internal: Release the lock (if any) on a bufferevent */
// 内部使用宏
// 对 bufferevent 解锁
#define BEV_UNLOCK(b) do { struct bufferevent_private *locking = BEV_UPCAST(b); EVLOCK_UNLOCK(locking->lock, 0); } while (0)
#endif
// 为 bufferevent_private 创建 bufferevent 并初始化内部各结构
int
bufferevent_init_common(struct bufferevent_private *bufev_private,
struct event_base *base, const struct bufferevent_ops *ops, enum bufferevent_options options)
{
...
#ifndef _EVENT_DISABLE_THREAD_SUPPORT // 如果编译时使能了线程支持
if (options & BEV_OPT_THREADSAFE) { // 并且 bufferevent 也使能了线程支持
if (bufferevent_enable_locking(bufev, NULL) < 0) {
/* cleanup */
evbuffer_free(bufev->input);
evbuffer_free(bufev->output);
bufev->input = NULL;
bufev->output = NULL;
return -1;
}
}
#endif
...
}
// 为与 bufferevent 相关的各结构设置 lock
// NOTE: 所有结构都共用 lock
int
bufferevent_enable_locking(struct bufferevent *bufev, void *lock)
{
#ifdef _EVENT_DISABLE_THREAD_SUPPORT
return -1;
#else
struct bufferevent *underlying;
// 首先要确保 bufev 所属的 bufferevent_private 中没有 lock
if (BEV_UPCAST(bufev)->lock)
return -1;
// 若为 socket 或 pair 类型的 bufferevent 则返回 NULL
underlying = bufferevent_get_underlying(bufev);
// 若外部未提供 lock ,但 bufev 含有底层 bufferevent
// 并且该底层 bufferevent 所属 bufferevent_private 中存在 lock 变量
// 则直接使用该 lock 做为 bufferevent 的锁
if (!lock && underlying && BEV_UPCAST(underlying)->lock) {
lock = BEV_UPCAST(underlying)->lock;
BEV_UPCAST(bufev)->lock = lock;
BEV_UPCAST(bufev)->own_lock = 0;
} else if (!lock) { // 外部未提供 lock 且底层也无可用锁
// 则自行分配 lock 做为 bufferevent 的锁
EVTHREAD_ALLOC_LOCK(lock, EVTHREAD_LOCKTYPE_RECURSIVE);
if (!lock)
return -1;
BEV_UPCAST(bufev)->lock = lock;
BEV_UPCAST(bufev)->own_lock = 1;
} else { // 外部提供 lock 供直接使用
BEV_UPCAST(bufev)->lock = lock;
BEV_UPCAST(bufev)->own_lock = 0;
}
// 为 input 和 output 缓冲区设置锁
evbuffer_enable_locking(bufev->input, lock);
evbuffer_enable_locking(bufev->output, lock);
if (underlying && !BEV_UPCAST(underlying)->lock)
bufferevent_enable_locking(underlying, lock);
return 0;
#endif
}
// 为 evbuffer 设置 lock
int
evbuffer_enable_locking(struct evbuffer *buf, void *lock)
{
#ifdef _EVENT_DISABLE_THREAD_SUPPORT
return -1;
#else
// 若 evbuffer 内部已存在 lock 则直接返回
if (buf->lock)
return -1;
if (!lock) {
EVTHREAD_ALLOC_LOCK(lock, EVTHREAD_LOCKTYPE_RECURSIVE);
if (!lock)
return -1;
buf->lock = lock;
buf->own_lock = 1;
} else {
buf->lock = lock;
buf->own_lock = 0;
}
return 0;
#endif
}
struct evbuffer {
...
#ifndef _EVENT_DISABLE_THREAD_SUPPORT
/** A lock used to mediate access to this buffer. */
void *lock;
#endif
...
}
struct event_base {
...
#ifndef _EVENT_DISABLE_THREAD_SUPPORT
/* threading support */
/** The thread currently running the event_loop for this base */
unsigned long th_owner_id;
/** A lock to prevent conflicting accesses to this event_base */
// 用于防止针对当前 event_base 冲突性访问的锁
void *th_base_lock;
/** The event whose callback is executing right now */
struct event *current_event;
/** A condition that gets signalled when we‘re done processing an
* event with waiters on it. */
void *current_event_cond;
/** Number of threads blocking on current_event_cond. */
int current_event_waiters;
#endif
...
};
struct event_base *
event_base_new_with_config(const struct event_config *cfg)
{
...
#ifndef _EVENT_DISABLE_THREAD_SUPPORT // 如果支持多线程锁
if (EVTHREAD_LOCKING_ENABLED() && // 测试是否锁函数为 NULL ,即 libevent 是否初始化为支持多线程
(!cfg || !(cfg->flags & EVENT_BASE_FLAG_NOLOCK))) { // 判定当前配置是否支持锁
int r;
// 申请递归锁
EVTHREAD_ALLOC_LOCK(base->th_base_lock, EVTHREAD_LOCKTYPE_RECURSIVE);
base->defer_queue.lock = base->th_base_lock;
// 申请条件变量
EVTHREAD_ALLOC_COND(base->current_event_cond);
r = evthread_make_base_notifiable(base);
if (r<0) {
event_warnx("%s: Unable to make base notifiable.", __func__);
event_base_free(base);
return NULL;
}
}
#endif
...
}
#ifndef WIN32 // 非 Windows 平台 /* On Windows, the way we currently make DLLs, it‘s not allowed for us to * have shared global structures. Thus, we only do the direct-call-to-function * code path if we know that the local shared library system supports it. */ #define EVTHREAD_EXPOSE_STRUCTS #endif #if ! defined(_EVENT_DISABLE_THREAD_SUPPORT) && defined(EVTHREAD_EXPOSE_STRUCTS) // 多线程支持+非WIN平台 ... #elif ! defined(_EVENT_DISABLE_THREAD_SUPPORT) // 多线程支持+WIN平台 ... #else /* _EVENT_DISABLE_THREAD_SUPPORT */ // 不支持多线程 ... #endif【event_base锁函数】
#if ! defined(_EVENT_DISABLE_THREAD_SUPPORT) && defined(EVTHREAD_EXPOSE_STRUCTS) // 多线程支持+非WIN平台
...
/** Acquire a lock. */
// 获取锁
#define EVLOCK_LOCK(lockvar,mode) do { if (lockvar) _evthread_lock_fns.lock(mode, lockvar); } while (0)
/** Release a lock */
#define EVLOCK_UNLOCK(lockvar,mode) do { if (lockvar) _evthread_lock_fns.unlock(mode, lockvar); } while (0)
...
/** Lock an event_base, if it is set up for locking. Acquires the lock
in the base structure whose field is named ‘lockvar‘. */
// 锁定 event_base ,如果该 event_base 确实支持锁
// 获取 base 结构中的锁,锁名由 lockvar 指定
#define EVBASE_ACQUIRE_LOCK(base, lockvar) do { EVLOCK_LOCK((base)->lockvar, 0); } while (0)
/** Unlock an event_base, if it is set up for locking. */
#define EVBASE_RELEASE_LOCK(base, lockvar) do { EVLOCK_UNLOCK((base)->lockvar, 0); } while (0)
...
#elif ! defined(_EVENT_DISABLE_THREAD_SUPPORT) // 多线程支持+WIN平台
...
在 thread.h 中
#if !defined(_EVENT_DISABLE_THREAD_SUPPORT) || defined(_EVENT_IN_DOXYGEN)
#define EVTHREAD_LOCK_API_VERSION 1
/**
@name Types of locks
锁类型
其实这里包含第三种锁类型,即 0 值代表 普通锁
@{*/
/** A recursive lock is one that can be acquired multiple times at once by the
* same thread. No other process can allocate the lock until the thread that
* has been holding it has unlocked it as many times as it locked it. */
// 递归锁类型是指,该锁可以在同一个线程中被获取多次;其他线程无法分配该锁,直到
// 持有该锁的线程对其解锁相同数量的次数
#define EVTHREAD_LOCKTYPE_RECURSIVE 1
/* A read-write lock is one that allows multiple simultaneous readers, but
* where any one writer excludes all other writers and readers. */
#define EVTHREAD_LOCKTYPE_READWRITE 2
/**@}*/
/** This structure describes the interface a threading library uses for
* locking. It‘s used to tell evthread_set_lock_callbacks() how to use
* locking on this platform.
*/
// 线程锁操作函数指针结构体
// 该结构用于告知 evthread_set_lock_callbacks() 在当前平台上如何使用锁
struct evthread_lock_callbacks {
/** The current version of the locking API. Set this to
* EVTHREAD_LOCK_API_VERSION */
int lock_api_version;
/** Which kinds of locks does this version of the locking API
* support? A bitfield of EVTHREAD_LOCKTYPE_RECURSIVE and
* EVTHREAD_LOCKTYPE_READWRITE.
*
* (Note that RECURSIVE locks are currently mandatory, and
* READWRITE locks are not currently used.)
**/
unsigned supported_locktypes;
/** Function to allocate and initialize new lock of type ‘locktype‘.
* Returns NULL on failure. */
void *(*alloc)(unsigned locktype);
/** Function to release all storage held in ‘lock‘, which was created
* with type ‘locktype‘. */
void (*free)(void *lock, unsigned locktype);
/** Acquire an already-allocated lock at ‘lock‘ with mode ‘mode‘.
* Returns 0 on success, and nonzero on failure. */
// 以 ‘mode‘ 模式持有由 ‘lock‘ 指向的已经分配的锁;0 为获取成功,非零为失败
int (*lock)(unsigned mode, void *lock);
/** Release a lock at ‘lock‘ using mode ‘mode‘. Returns 0 on success,
* and nonzero on failure. */
int (*unlock)(unsigned mode, void *lock);
};
/** Sets a group of functions that Libevent should use for locking.
* For full information on the required callback API, see the
* documentation for the individual members of evthread_lock_callbacks.
*
* Note that if you‘re using Windows or the Pthreads threading library, you
* probably shouldn‘t call this function; instead, use
* evthread_use_windows_threads() or evthread_use_posix_threads() if you can.
*/
int evthread_set_lock_callbacks(const struct evthread_lock_callbacks *);
...
#if (defined(WIN32) && !defined(_EVENT_DISABLE_THREAD_SUPPORT)) || defined(_EVENT_IN_DOXYGEN)
/** Sets up Libevent for use with Windows builtin locking and thread ID
functions. Unavailable if Libevent is not built for Windows.
@return 0 on success, -1 on failure. */
int evthread_use_windows_threads(void); // windows 上的锁使能
/**
Defined if Libevent was built with support for evthread_use_windows_threads()
*/
#define EVTHREAD_USE_WINDOWS_THREADS_IMPLEMENTED 1
#endif
#if defined(_EVENT_HAVE_PTHREADS) || defined(_EVENT_IN_DOXYGEN)
/** Sets up Libevent for use with Pthreads locking and thread ID functions.
Unavailable if Libevent is not build for use with pthreads. Requires
libraries to link against Libevent_pthreads as well as Libevent.
令 libevent 可以使用 pthread 锁和相应的获取线程 id 的函数
如果构建 libevent 时候不支持 pthread 则无法使用该函数
使用时要求链接 libevent_pthreads 库和 libevent 库
@return 0 on success, -1 on failure. */
int evthread_use_pthreads(void); // linux 上的锁使能
/** Defined if Libevent was built with support for evthread_use_pthreads() */
#define EVTHREAD_USE_PTHREADS_IMPLEMENTED 1
#endif
/** Enable debugging wrappers around the current lock callbacks. If Libevent
* makes one of several common locking errors, exit with an assertion failure.
*
* If you‘re going to call this function, you must do so before any locks are
* allocated.
**/
void evthread_enable_lock_debuging(void);
#endif /* _EVENT_DISABLE_THREAD_SUPPORT */
2.8. evthread_* functions for thread-safe structures. Libevent structures can now be built with locking support. This code makes it safe to add, remove, and activate events on an event base from a different thread. (Previously, if you wanted to write multithreaded code with Libevent, you could only an event_base or its events in one thread at a time.) If you want threading support and you‘re using pthreads, you can just call evthread_use_pthreads(). (You‘ll need to link against the libevent_pthreads library in addition to libevent_core. These functions are not in libevent_core.) If you want threading support and you‘re using Windows, you can just call evthread_use_windows_threads(). If you are using some locking system besides Windows and pthreads, You can enable this on a per-event-base level by writing functions to implement mutexes, conditions, and thread IDs, and passing them to evthread_set_lock_callbacks and related functions in event2/thread.h. Once locking functions are enabled, every new event_base is created with a lock. You can prevent a single event_base from being built with a lock disabled by using the EVENT_BASE_FLAG_NOLOCK flag in its event_config. If an event_base is created with a lock, it is safe to call event_del, event_add, and event_active on its events from any thread. The event callbacks themselves are still all executed from the thread running the event loop. To make an evbuffer or a bufferevent object threadsafe, call its *_enable_locking() function. The HTTP api is not currently threadsafe. To build Libevent with threading support disabled, pass --disable-thread-support to the configure script.
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原文地址:http://my.oschina.net/moooofly/blog/500209