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UISreen类代表了屏幕,开发中一般用来获取屏幕相关的属性,例如获取屏幕的大小。
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//获取屏幕大小var screenBounds:CGRect = UIScreen.mainScreen().boundsprintln(screenBounds) //iPhone6输出:(0.0,0.0,375.0,667.0)//获取屏幕大小(不包括状态栏高度)var viewBounds:CGRect = UIScreen.mainScreen().applicationFrameprintln(viewBounds) //iPhone6输出:(0.0,20.0,375.0,647.0) |
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原文地址:http://www.cnblogs.com/Free-Thinker/p/4841146.html