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In one embodiment, a method includes sending to a mobile client computing device a first notification through a real-time push service, the first notification including content and being associated with a stateful object; the method also includes, in response to a state change of the stateful object, sending to the mobile client computing device a second notification through the real-time push service, the second notification including an update to the content based on the state change of the stateful object.
TECHNICAL FIELD
This disclosure generally relates to mobile computing devices.
BACKGROUND
A social-networking system, which may include a social-networking website, may enable its users (such as persons or organizations) to interact with it and with each other through it. The social-networking system may, with input from a user, create and store in the social-networking system a user profile associated with the user. The user profile may include demographic information, communication-channel information, and information on personal interests of the user. The social-networking system may also, with input from a user, create and store a record of relationships of the user with other users of the social-networking system, as well as provide services (e.g., wall posts, photo-sharing, event organization, messaging, games, or advertisements) to facilitate social interaction between or among users.
The social-networking system may transmit over one or more networks content or messages related to its services to a mobile or other computing device of a user. A user may also install software applications on a mobile or other computing device of the user for accessing a user profile of the user and other data within the social-networking system. The social-networking system may generate a personalized set of content objects to display to a user, such as a newsfeed of aggregated stories of other users connected to the user.
A mobile computing device—such as a smartphone, tablet computer, or laptop computer—may include functionality for determining its location, direction, or orientation, such as a GPS receiver, compass, or gyroscope. Such a device may also include functionality for wireless communication, such as BLUETOOTH communication, near-field communication (NFC), or infrared (IR) communication or communication with a wireless local area networks (WLANs) or cellular-telephone network. Such a device may also include one or more cameras, scanners, touchscreens, microphones, or speakers. Mobile computing devices may also execute software applications, such as games, web browsers, or social-networking applications. With social-networking applications, users may connect, communicate, and share information with other users in their social networks.
SUMMARY OF PARTICULAR EMBODIMENTS
In particular embodiments, a social-networking system may push to a user‘s mobile client computing device a first notification about a stateful object. The stateful object may be an object (e.g., a status update, a photo, a location check-in) hosted by the social-networking system. At a later time, the social-networking system may push to the mobile client computing device a second notification related to the stateful object. Instead of all the information related to the stateful object, the second notification may comprise just incremental state changes related to the stateful object since the first notification.
DESCRIPTION OF EXAMPLE EMBODIMENTS
FIG. 1 illustrates an example network environment?100?associated with a social-networking system. Network environment?100?includes a user?101, a client system?130, a social-networking system?160, and a third-party system?170?connected to each other by a network?110. Although FIG. 1 illustrates a particular arrangement of user?101, client system?130, social-networking system?160, third-party system?170, and network?110, this disclosure contemplates any suitable arrangement of user?101, client system?130, social-networking system?160, third-party system?170, and network?110. As an example and not by way of limitation, two or more of client system?130, social-networking system?160, and third-party system170?may be connected to each other directly, bypassing network?110. As another example, two or more of client system?130, social-networking system?160, and third-party system?170?may be physically or logically co-located with each other in whole or in part. Moreover, although FIG. 1 illustrates a particular number of users?101, client systems?130, social-networking systems?160, third-party systems?170, and networks?110, this disclosure contemplates any suitable number of users?101, client systems?130, social-networking systems?160, third-party systems?170, and networks?110. As an example and not by way of limitation, network environment?100?may include multiple users?101, client system?130, social-networking systems?160, third-party systems?170, and networks?110.
In particular embodiments, user?101?may be an individual (human user), an entity (e.g., an enterprise, business, or third-party application), or a group (e.g., of individuals or entities) that interacts or communicates with or over social-networking system?160. In particular embodiments, social-networking system?160?may be a network-addressable computing system hosting an online social network. Social-networking system?160?may generate, store, receive, and transmit social-networking data, such as, for example, user-profile data, concept-profile data, social-graph information, or other suitable data related to the online social network. Social-networking system?160?may be accessed by the other components of network environment?100?either directly or via network?110. In particular embodiments, social-networking system?160?may include an authorization server that allows users?101?to opt in or opt out of having their actions logged by social-networking system?160?or shared with other systems (e.g., third-party systems?170), such as, for example, by setting appropriate privacy settings. In particular embodiments, third-party system?170?may be a network-addressable computing system that can host websites or applications. Third-party system?170?may generate, store, receive, and transmit third-party system data, such as, for example and without limitation, web pages, text, images, video, audio, or applications. Third-party system?170may be accessed by the other components of network environment?100?either directly or via network?110. In particular embodiments, one or more users?101?may use one or more client systems?130?to access, send data to, and receive data from social-networking system?160?or third-party system?170. Client system?130?may access social-networking system?160?or third-party system?170?directly, via network?110, or via a third-party system. As an example and not by way of limitation, client system?130?may access third-party system?170?via social-networking system?160. Client system?130?may be any suitable computing device, such as, for example, a personal computer, a laptop computer, a cellular telephone, a smartphone, or a tablet computer.
This disclosure contemplates any suitable network?110. As an example and not by way of limitation, one or more portions of network?110?may include an ad hoc network, an intranet, an extranet, a virtual private network (VPN), a local area network (LAN), a wireless LAN (WLAN), a wide area network (WAN), a wireless WAN (WWAN), a metropolitan area network (MAN), a portion of the Internet, a portion of the Public Switched Telephone Network (PSTN), a cellular telephone network, or a combination of two or more of these. Network?110?may include one or more networks?110.
Links?150?may connect client system?130, social-networking system?160, and third-party system?170?to communication network?110?or to each other. This disclosure contemplates any suitable links?150. In particular embodiments, one or more links?150?include one or more wireline (such as for example Digital Subscriber Line (DSL) or Data Over Cable Service Interface Specification (DOCSIS)), wireless (such as for example Wi-Fi or Worldwide Interoperability for Microwave Access (WiMAX)), or optical (such as for example Synchronous Optical Network (SONET) or Synchronous Digital Hierarchy (SDH)) links. In particular embodiments, one or more links?150?each include an ad hoc network, an intranet, an extranet, a VPN, a LAN, a WLAN, a WAN, a WWAN, a MAN, a portion of the Internet, a portion of the PSTN, a cellular technology-based network, a satellite communications technology-based network, another link?150, or a combination of two or more such links?150. Links?150?need not necessarily be the same throughout network environment?100. One or more first links?150?may differ in one or more respects from one or more second links?150.
FIG. 2 illustrates example social graph?200. In particular embodiments, social-networking system?160?may store one or more social graphs?200?in one or more data stores. In particular embodiments, social graph?200?may include multiple nodes—which may include multiple user nodes?202?or multiple concept nodes?204—and multiple edges?206?connecting the nodes. Example social graph?200?illustrated in FIG. 2 is shown, for didactic purposes, in a two-dimensional visual map representation. In particular embodiments, a social-networking system?160, client system?130, or third-party system?170?may access social graph?200?and related social-graph information for suitable applications. The nodes and edges of social graph200?may be stored as data objects, for example, in a data store (such as a social-graph database). Such a data store may include one or more searchable or queryable indexes of nodes or edges of social graph?200.
In particular embodiments, a user node?202?may correspond to a user of social-networking system?160. As an example and not by way of limitation, a user may be an individual (human user), an entity (e.g., an enterprise, business, or third-party application), or a group (e.g., of individuals or entities) that interacts or communicates with or over social-networking system?160. In particular embodiments, when a user registers for an account with social-networking system?160, social-networking system?160?may create a user node?202?corresponding to the user, and store the user node202?in one or more data stores. Users and user nodes?202?described herein may, where appropriate, refer to registered users and user nodes?202associated with registered users. In addition or as an alternative, users and user nodes?202?described herein may, where appropriate, refer to users that have not registered with social-networking system?160. In particular embodiments, a user node?202?may be associated with information provided by a user or information gathered by various systems, including social-networking system?160. As an example and not by way of limitation, a user may provide his or her name, profile picture, contact information, birth date, sex, marital status, family status, employment, education background, preferences, interests, or other demographic information. In particular embodiments, a user node?202?may be associated with one or more data objects corresponding to information associated with a user. In particular embodiments, a user node?202?may correspond to one or more web pages.
In particular embodiments, a concept node?204?may correspond to a concept. As an example and not by way of limitation, a concept may correspond to a place (such as, for example, a movie theater, restaurant, landmark, or city); a website (such as, for example, a website associated with social-network system?160?or a third-party website associated with a web-application server); an entity (such as, for example, a person, business, group, sports team, or celebrity); a resource (such as, for example, an audio file, video file, digital photo, text file, structured document, or application) which may be located within social-networking system?160?or on an external server, such as a web-application server; real or intellectual property (such as, for example, a sculpture, painting, movie, game, song, idea, photograph, or written work); a game; an activity; an idea or theory; another suitable concept; or two or more such concepts. A concept node?204?may be associated with information of a concept provided by a user or information gathered by various systems, including social-networking system?160. As an example and not by way of limitation, information of a concept may include a name or a title; one or more images (e.g., an image of the cover page of a book); a location (e.g., an address or a geographical location); a website (which may be associated with a URL); contact information (e.g., a phone number or an email address); other suitable concept information; or any suitable combination of such information. In particular embodiments, a concept node?204?may be associated with one or more data objects corresponding to information associated with concept node?204. In particular embodiments, a concept node?204?may correspond to one or more web pages.
In particular embodiments, a node in social graph?200?may represent or be represented by a webpage (which may be referred to as a "profile page"). Profile pages may be hosted by or accessible to social-networking system?160. Profile pages may also be hosted on third-party websites associated with a third-party server?170. As an example and not by way of limitation, a profile page corresponding to a particular external webpage may be the particular external webpage and the profile page may correspond to a particular concept node?204. Profile pages may be viewable by all or a selected subset of other users. As an example and not by way of limitation, a user node?202?may have a corresponding user-profile page in which the corresponding user may add content, make declarations, or otherwise express himself or herself. As another example and not by way of limitation, a concept node?204?may have a corresponding concept-profile page in which one or more users may add content, make declarations, or express themselves, particularly in relation to the concept corresponding to concept node?204.
In particular embodiments, a concept node?204?may represent a third-party webpage or resource hosted by a third-party system?170. The third-party webpage or resource may include, among other elements, content, a selectable or other icon, or other inter-actable object (which may be implemented, for example, in JavaScript, AJAX, or PHP codes) representing an action or activity. As an example and not by way of limitation, a third-party webpage may include a selectable icon such as "like," "check in," "eat," "recommend," or another suitable action or activity. A user viewing the third-party webpage may perform an action by selecting one of the icons (e.g., "eat"), causing a client system?130?to transmit to social-networking system?160?a message indicating the user‘s action. In response to the message, social-networking system?160?may create an edge (e.g., an "eat" edge) between a user node?202?corresponding to the user and a concept node?204?corresponding to the third-party webpage or resource and store edge?206?in one or more data stores.
In particular embodiments, a pair of nodes in social graph?200?may be connected to each other by one or more edges?206. An edge?206?connecting a pair of nodes may represent a relationship between the pair of nodes. In particular embodiments, an edge?206?may include or represent one or more data objects or attributes corresponding to the relationship between a pair of nodes. As an example and not by way of limitation, a first user may indicate that a second user is a "friend" of the first user. In response to this indication, social-networking system?160?may transmit a "friend request" to the second user. If the second user confirms the "friend request," social-networking system?160?may create an edge?206?connecting the first user‘s user node?202?to the second user‘s user node?202?in social graph?200?and store edge?206?as social-graph information in one or more of data stores?24. In the example of FIG. 2, social graph?200?includes an edge?206?indicating a friend relation between user nodes?202?of user "A" and user "B" and an edge indicating a friend relation between user nodes?202?of user "C" and user "B." Although this disclosure describes or illustrates particular edges?206?with particular attributes connecting particular user nodes?202, this disclosure contemplates any suitable edges?206?with any suitable attributes connecting user nodes?202. As an example and not by way of limitation, an edge?206?may represent a friendship, family relationship, business or employment relationship, fan relationship, follower relationship, visitor relationship, subscriber relationship, superior/subordinate relationship, reciprocal relationship, non-reciprocal relationship, another suitable type of relationship, or two or more such relationships. Moreover, although this disclosure generally describes nodes as being connected, this disclosure also describes users or concepts as being connected. Herein, references to users or concepts being connected may, where appropriate, refer to the nodes corresponding to those users or concepts being connected in social graph?200?by one or more edges?206.
In particular embodiments, an edge?206?between a user node?202?and a concept node?204?may represent a particular action or activity performed by a user associated with user node?202?toward a concept associated with a concept node?204. As an example and not by way of limitation, as illustrated in FIG. 2, a user may "like," "attended," "played," "listened," "cooked," "worked at," or "watched" a concept, each of which may correspond to a edge type or subtype. A concept-profile page corresponding to a concept node?204?may include, for example, a selectable "check in" icon (such as, for example, a clickable "check in" icon) or a selectable "add to favorites" icon. Similarly, after a user clicks these icons, social-networking system?160?may create a "favorite" edge or a "check in" edge in response to a user‘s action corresponding to a respective action. As another example and not by way of limitation, a user (user "C") may listen to a particular song ("Ramble On") using a particular application (SPOTIFY, which is an online music application). In this case, social-networking system?160?may create a "listened" edge?206?and a "used" edge (as illustrated in FIG. 2) between user nodes?202?corresponding to the user and concept nodes?204?corresponding to the song and application to indicate that the user listened to the song and used the application. Moreover, social-networking system?160?may create a "played" edge?206?(as illustrated in FIG. 2) between concept nodes?204?corresponding to the song and the application to indicate that the particular song was played by the particular application. In this case, "played" edge?206?corresponds to an action performed by an external application (SPOTIFY) on an external audio file (the song "Imagine"). Although this disclosure describes particular edges?206?with particular attributes connecting user nodes?202?and concept nodes?204, this disclosure contemplates any suitable edges?206?with any suitable attributes connecting user nodes?202?and concept nodes204. Moreover, although this disclosure describes edges between a user node?202?and a concept node?204?representing a single relationship, this disclosure contemplates edges between a user node?202?and a concept node?204?representing one or more relationships. As an example and not by way of limitation, an edge?206?may represent both that a user likes and has used at a particular concept. Alternatively, another edge?206?may represent each type of relationship (or multiples of a single relationship) between a user node?202?and a concept node?204?(as illustrated in FIG. 2 between user node?202?for user "E" and concept node?204?for "SPOTIFY").
In particular embodiments, social-networking system?160?may create an edge?206?between a user node?202?and a concept node?204?in social graph200. As an example and not by way of limitation, a user viewing a concept-profile page (such as, for example, by using a web browser or a special-purpose application hosted by the user‘s client system?130) may indicate that he or she likes the concept represented by the concept node?204?by clicking or selecting a "Like" icon, which may cause the user‘s client system?130?to transmit to social-networking system?160?a message indicating the user‘s liking of the concept associated with the concept-profile page. In response to the message, social-networking system?160?may create an edge?206?between user node?202?associated with the user and concept node?204, as illustrated by "like" edge?206?between the user and concept node?204. In particular embodiments, social-networking system?160?may store an edge?206?in one or more data stores. In particular embodiments, an edge?206?may be automatically formed by social-networking system?160?in response to a particular user action. As an example and not by way of limitation, if a first user uploads a picture, watches a movie, or listens to a song, an edge?206?may be formed between user node?202?corresponding to the first user and concept nodes?204?corresponding to those concepts. Although this disclosure describes forming particular edges?206?in particular manners, this disclosure contemplates forming any suitable edges?206?in any suitable manner.
In addition, the degree of separation between any two nodes is defined as the minimum number of hops required to traverse the social graph from one node to the other. A degree of separation between two nodes can be considered a measure of relatedness between the users or the concepts represented by the two nodes in the social graph
The social-networking system may provide to a user frequently update content based on recorded activities or actions that may be related to the user. In particular embodiments, the social-networking system may support a news-feed service. In particular embodiments, a news feed may comprise a data format including one or more news-feed stories. Each news-feed story may include content related to a specific subject matter or topic. In particular embodiments, the social-networking system may aggregate activities or actions related to a specific user action into a news-feed story. For example, a first user may post a photo to the social-networking system, while other users of the social-networking system may perform various activities or actions related to the photo. Other users may "like" the photo, post comments related to the photo, or tag one or more particular users to the photo. The social-networking system may aggregate activities related to the photo into a news-feed story comprising an image of the photo, a profile picture of the first user, a count of "likes" of the photo by other users, and one or more comments related to the photo. As for another example, a first user may checks in to a webpage (maintained by the social-networking system or a third-party system) corresponding to a place (e.g., a landmark, a restaurant, a department store). Other users of the social-networking system may "like" the check-in activity, or post comments related to the check-in activity. The social-networking system may aggregate activities related to the check-in activity into a news-feed story comprising a link and an image of the webpage, a profile picture of the first user, a count of "likes" of the check-in activity by other users, and one or more comments related to the check-in activity. The social-networking system may also aggregate into the news-feed story update to the webpage, or advertising related to the webpage (e.g., on-line coupons from a business related to the webpage). In particular embodiments, the social-networking may present a news feed including one or more news-feed stories to a viewing user. For example, an application (e.g., a web browser) hosted by a client device of the viewing user may retrieve a news feed from the social-networking system and display the news feed in the application‘s user interface. The application may display each news-feed story in the news feed in a respective frame (e.g., an HTML iFrame) in the application‘s user interface.
The social-networking system may aggregate activities or actions into news-feed stories based on social-graph information. For example, the social-networking system may aggregate for a viewing user a news feed including news-feed stories related to activities or actions performed by users who are within a specified degree of separation (e.g., within two degrees of separation) from the viewing user on the social graph. The social-networking system may aggregate activities or actions into news-feed stories based on privacy settings. For example, a user may specify which other users can access information of a particular activity performed by the user. The social-networking system may aggregate for a viewing user a news feed including news-feed stories related to activities accessible to the viewing user.
The social-networking system may maintain state information of a process, a program, or an object hosted by the social-networking system. The state information may comprise current or last-known status of a process, a program, or an object. That is, an object (or a process, a program) hosted by the social-networking system may be a stateful object as its state information is maintained by the social-networking system. The social-networking system may maintain and store state information of an object with a node (or edge) corresponding to the object in a social graph of the social-networking system. For example, a post (e.g., a status update, a photo, an Universal Resource Locator or URL link, a location check-in) posted to the social-networking system by a user may be a stateful object. The social-networking system may maintain state information in access status of the post. For example, the social-networking system may record whether a particular user has access the post from a web page hosted by the social-networking system. For example, the social-networking system may record whether the post has been transmitted to a mobile client computing device of a particular user.
An object hosted by the social-networking system may comprise user-facing information—i.e., information associated with the object that one or more users of the social-networking system can interact with. In particular embodiments, the social-networking system may maintain state information for user-facing information of a stateful object. For example, an object of a post may comprise user-facing information such as "likes" and comments associated with the post object. The social-networking system may maintain state information in "likes" and comments associated with the post. For example, the social-networking system may record the last count of "likes" and the last count of comments that has been transmitted to a mobile client computing device of a particular user. For each of the comments associated with the post, the social-networking system may also record whether the comment has been transmitted to the mobile client computing device of the particular user.
A web site such as the social-networking system may provide a push notification service to users of the web site. A notification may be transmitted (pushed) from the web site to a client computing device of a user through a push channel. FIG. 3 illustrates an example push channel?300?for push notification. In the example of FIG. 3, a server of a web site?310?may generate a notification for a user. For example, the server may generate a notification such as a text message in response to another user‘s input. For another example, the server may generate a notification such as a news-feed story based on activities performed by the user‘s social connections as described earlier. For example, the notification may be a text message such as an instant message (IM) or an Short Message Service (SMS) message, an Multimedia Messaging Service (MMS) message, an on-line chat message, an email, a news-feed story, an advertisement, or any combinations of those. The server may transmit the notification to a channel server?320. The channel server?320?may maintain for each receiving user a queue of notifications. The channel server?320?may transmit the notification to a MQ Telemetry Transport (MQTT) server?330. The MQTT server?330?may maintain a persistent connection with the user‘s mobile client computing device?360. The persistent connection may comprise a Transmission Control Protocol (TCP) or Internet Protocol (IP) connection. The MQTT server?330?may transmit the notification to a carrier network?340. The carrier network?340?may comprise a local area network, a wide area network, a metropolitan area network, a portion of the Internet, a cellular network, or a combination or two or more or theses. A push service?350?hosted by the carrier network may transmit the notification from the carrier network?340?to the user‘s mobile client computing device?360. The push service?350?may also be hosted by the web site?310. For example, the push service?350?may be hosted by the social-networking system. Particular embodiments contemplate any suitable entities hosting the push service?350.
Notifications pushed to the mobile client computing device may be provided for multiple applications for consumption. For example, a notification may be displayed in a web browser or a messaging application hosted by the mobile client computing device. An operating system of the mobile client computing device may also display a notification in a notification area of a home screen shown in a display of the mobile client computing device. In particular embodiments, upon receiving the notification, a software application such as an alert controller hosted by the mobile client computing device?360?may determine a display of the notification based on the user‘s activity at the mobile client computing device?360. FIGS. 4A and 4B illustrate examples for displaying a notification on a mobile client computing device. In the example of FIG. 4A, if the alert controller detects that the user is in a phone call session, the alert controller may cause the notification to be displayed in a small area?410?on a top portion of a display?361?of the mobile client computing device?360. If the user is inactive at the mobile client computing device?360, the alert controller may cause the notification to be displayed in a user interface (e.g., of an instant messaging application) that encompasses an entire area of the display?361, as illustrated in FIG. 4B. That is, if the user is interacting with the mobile client computing device?360?(or a foreground process is running on the mobile client computing device?360), the alert controller may cause the notification to be displayed in a minimal, non-intrusive manner. If the user is inactive with the mobile client computing device?360, the alert controller may cause the notification to be displayed in a more telling, content-rich manner.
To provide a lively and interactive experience for a user, it is desirable to push a notification about an activity to the user‘s client computing device as the activity happens, or as one or more changes related to the activity happen. For example, when a user post a status update to the social-networking system, the social-networking system may push a notification to the user‘s particular friend. The social-networking system may also push another notification to the particular friend when another user makes a comment on the status update. Meanwhile, pushing notifications about the activity and changes related to the activity whenever a change happens can require additional resources in bandwidth of a push channel for the push notifications. Particular embodiments describe methods for efficient push notifications. Particular embodiments may push notifications based on incremental state changes of a stateful object.
FIG. 5 illustrates an example method?500?for push notifications. The example method?500?may be implemented by a mobile client computing device associated with a user. For example, the example method?500?may be implemented by a process of an application (or an operating system) running on one or more processors of the mobile client computing device. The mobile client computing device may be a cellular phone, a smartphone, a tablet computer, a laptop computer, or any suitable mobile computing device. The method may begin at step?510. In particular embodiments, at step510, the mobile client computing device may receive a first notification through a real-time push service. For example, the real-time push service may be provided by a web site such as the social-networking system. For example, the notification may be pushed to the mobile client computing device by the real-time push service through the push notification channel?300?illustrated in FIG. 3.
In particular embodiments, the first notification may comprise content and being associated with a stateful object. In particular embodiments, the stateful object may be hosted by the social-networking system as described earlier. For example, the stateful object may be a post such as a photo posted to the social-networking system as described earlier. The first notification may comprise content associated with the stateful object. For example, the first notification may comprise a message (e.g., "Jeff posted a photo") and a payload (e.g., an image file for the photo). In one embodiment, the first notification may comprise the message only. For another example, the first notification may comprise a news-feed story about the photo including a message (e.g., "Jeff posted a photo"), a count of "likes" associated with the photo, a count of comments on the photo, and an image file for the photo. The news-feed story may also include text strings for one or more comments.
In particular embodiments, at step?520, the mobile client computing device may receive a second notification through the real-time push service. In particular embodiments, the second notification may comprise an update to the content (of the first notification) based on a state change of the stateful object. That is, instead of pushing to the mobile client computing device a second notification comprising all the information related to the stateful object, the social-networking system may push a second notification comprising incremental state changes (related to the stateful object) since the first notification.
For example, the social-networking system may push to the mobile client computing device notifications associated with a stateful object of a photo posted to the social-networking system. The photo post object may comprise user-facing information including a message, an image file for the photo, and a count of 5 "likes" at a first time instance when the a first notification is pushed to the mobile client computing device. Upon receiving the first notification (including the message, the image file, and the count of 5 "likes"), the mobile computing device may present in a user interface (e.g., a web browser) a news-feed story including the message, the image file, and the count of 5 "likes", as illustrated in FIG. 6A. FIG. 6A illustrates an example news-feed story?601?comprising the message (602), the image (603), and the count of 5 "likes" (604) that are pushed to the mobile client computing device with the first notification. At a second time instance after the first time instance, the photo post object may comprise user-facing information including the message, the image file, a count of 12 "likes", a count of one comment, and a text string for the one comment. That is, the stateful photo post object has state changes in the number of "like" count, the number of comment count, and a new comment. Based on the state changes, the social-networking system may transmit to the mobile client computing device a second notification comprising an update including all the user-facing information that is new at the second time instance (but was not sent to the mobile client computing device at the first time instance): the count of 12 "likes", the count of one comment, and the text string for the one comment. Upon receiving the second notification, the mobile client computing device may access locally cached copies of the message and the image file (that were received with the first notification), and present in a user interface a news-feed story including the message, the image file, the count of 12 "likes", the count of one comment, and the text string for the one comment, as illustrated in FIG. 6B. FIG. 6B illustrates the news-feed story?601?with content from the second notification. The news-feed story?601?may comprise the count of 12 "likes" (605), the count of one comment (606), and the text string of the one comment (607) that are pushed to the mobile client computing device with the second notification (i.e., content that are new at the second time instance). The news-feed story?601?may also comprise the message?602?and the image?603?that have not been changed since the first notification (and are not part of the second notification).
In other embodiments, notifications pushed to the mobile client computing device may comprise content including a pre-determined subset of the user-facing information. For example, the pre-determined subset may include a message, an image file, and a count of "likes" for the photo post object above. The social-networking system may transmit to the mobile client computing device a first notification including the message, the image file, and the count of 5 "likes" at the first time instance. Accordingly, the social-networking system may transmit to the mobile client computing device a second notification comprising an update including the count of 12 "likes" at the second time instance. The pre-determined subset may be configured by a receiving user of the push notifications, or by the social-networking system.
Particular embodiments may repeat one or more steps of the method of FIG. 5, where appropriate. Although this disclosure describes and illustrates particular steps of the method of FIG. 5 as occurring in a particular order, this disclosure contemplates any suitable steps of the method of FIG. 5 occurring in any suitable order. Moreover, although this disclosure describes and illustrates particular components, devices, or systems carrying out particular steps of the method of FIG. 5, this disclosure contemplates any suitable combination of any suitable components, devices, or systems carrying out any suitable steps of the method of FIG. 5.
Notifications may be pushed to the mobile client computing device based on priority, a power state of the mobile client computing device, and a network state of the mobile client computing device. For example, the social-networking system may assign an immediate, nice-to-have, or low priority to a notification. For example, a notification may have an immediate priority if the notification is an instant message, a message of a stateful object newly posted to the social-networking system, or of a category desired or configured by a receiving user. A notification may have a nice-to-have priority if the notification is an update to a previous notification as described in the example method of FIG. 5. A notification may have a low priority if the notification is about a friend updating his or her profile picture stored in the social-networking system. The mobile client computing device may transmit its power state and network state to the social-networking system periodically or when the power or network state changes. For example, the social-networking system may transmit only notifications of the immediate priority to the mobile client computing device if the mobile client computing device has a low power state (e.g., the device‘s battery is less than 20 percent of its full capacity) or has a lower-bandwidth network connection (e.g., 2G cellular connection). For example, the social-networking system may transmit notification of all priorities to the mobile client computing device if the mobile client computing device has a high power state (e.g., the device‘s battery is more than 70 percent of its full capacity, or is being charged) or has a higher-bandwidth network connection (e.g., 3G or Wi-Fi wireless connection).
The push notifications based on incremental state change of a stateful object described above may also be implemented by an example method?700illustrated in FIG. 7. The method?700?may begin at step?710. In particular embodiments, at step?710, one or more computing devices may send to a mobile client computing device a first notification through a real-time push service. The real-time push service may comprise the push notification channel?300?illustrated in FIG. 3. That is, one or more computing devices (e.g., servers) of the web site?310?may send to a mobile client computing device?360?a first notification through the push notification channel?300. In particular embodiments, the first notification may comprise content and being associated with a stateful object. The stateful object may be hosted by the social-networking system. For example, the stateful object may be a post such as a photo posted to the social-networking system as described earlier. The first notification may comprise a message and an image payload for the photo. The first notification may comprise a news-feed story about the photo including a message, a count of "likes" associated with the photo, a count of comments on the photo, an image file for the photo, and text strings for one or more comments.
In particular embodiments, at step?720, the one or more computing devices may, in response to a state change of the stateful object, send to the mobile client computing device a second notification through the real-time push service. The second notification may comprise an update to the content based on the state change of the stateful object. Furthermore, the second notification may be configured for display by the mobile client computing device. For example, in response to one or more new comments (or "likes") associated with the photo post described above, the one or more computing devices may send to the mobile client computing device a second notification comprising update to user-facing information (or a sub-set of user-facing information) such as text strings for the new comments and a new count of "likes." The second notification may be configured to cause the mobile client computing device to update a display of a news-feed story associated with the photo post as illustrated in the examples of FIGS. 6A and 6B.
Particular embodiments may repeat one or more steps of the method of FIG. 7, where appropriate. Although this disclosure describes and illustrates particular steps of the method of FIG. 7 as occurring in a particular order, this disclosure contemplates any suitable steps of the method of FIG. 7 occurring in any suitable order. Moreover, although this disclosure describes and illustrates particular components, devices, or systems carrying out particular steps of the method of FIG. 7, this disclosure contemplates any suitable combination of any suitable components, devices, or systems carrying out any suitable steps of the method of FIG. 7.
FIG. 8 illustrates an example computer system?800. In particular embodiments, one or more computer systems?800?perform one or more steps of one or more methods described or illustrated herein. In particular embodiments, one or more computer systems?800?provide functionality described or illustrated herein. In particular embodiments, software running on one or more computer systems?800?performs one or more steps of one or more methods described or illustrated herein or provides functionality described or illustrated herein. Particular embodiments include one or more portions of one or more computer systems?800. Herein, reference to a computer system may encompass a computing device, and vice versa, where appropriate. Moreover, reference to a computer system may encompass one or more computer systems, where appropriate.
This disclosure contemplates any suitable number of computer systems?800. This disclosure contemplates computer system?800?taking any suitable physical form. As example and not by way of limitation, computer system?800?may be an embedded computer system, a system-on-chip (SOC), a single-board computer system (SBC) (such as, for example, a computer-on-module (COM) or system-on-module (SOM)), a desktop computer system, a laptop or notebook computer system, an interactive kiosk, a mainframe, a mesh of computer systems, a mobile telephone, a personal digital assistant (PDA), a server, a tablet computer system, or a combination of two or more of these. Where appropriate, computer system?800?may include one or more computer systems?800; be unitary or distributed; span multiple locations; span multiple machines; span multiple data centers; or reside in a cloud, which may include one or more cloud components in one or more networks. Where appropriate, one or more computer systems800?may perform without substantial spatial or temporal limitation one or more steps of one or more methods described or illustrated herein. As an example and not by way of limitation, one or more computer systems?800?may perform in real time or in batch mode one or more steps of one or more methods described or illustrated herein. One or more computer systems?800?may perform at different times or at different locations one or more steps of one or more methods described or illustrated herein, where appropriate.
In particular embodiments, computer system?800?includes a processor?802, memory?804, storage?806, an input/output (I/O) interface?808, a communication interface?810, and a bus?812. Although this disclosure describes and illustrates a particular computer system having a particular number of particular components in a particular arrangement, this disclosure contemplates any suitable computer system having any suitable number of any suitable components in any suitable arrangement.
In particular embodiments, processor?802?includes hardware for executing instructions, such as those making up a computer program. As an example and not by way of limitation, to execute instructions, processor?802?may retrieve (or fetch) the instructions from an internal register, an internal cache, memory?804, or storage?806; decode and execute them; and then write one or more results to an internal register, an internal cache, memory?804, or storage?806. In particular embodiments, processor?802?may include one or more internal caches for data, instructions, or addresses. This disclosure contemplates processor?802?including any suitable number of any suitable internal caches, where appropriate. As an example and not by way of limitation, processor?802?may include one or more instruction caches, one or more data caches, and one or more translation lookaside buffers (TLBs). Instructions in the instruction caches may be copies of instructions in memory?804?or storage?806, and the instruction caches may speed up retrieval of those instructions by processor?802. Data in the data caches may be copies of data in memory?804?or storage?806?for instructions executing at processor?802?to operate on; the results of previous instructions executed at processor?802?for access by subsequent instructions executing at processor?802?or for writing to memory?804?or storage?806; or other suitable data. The data caches may speed up read or write operations by processor?802. The TLBs may speed up virtual-address translation for processor?802. In particular embodiments, processor?802may include one or more internal registers for data, instructions, or addresses. This disclosure contemplates processor?802?including any suitable number of any suitable internal registers, where appropriate. Where appropriate, processor?802?may include one or more arithmetic logic units (ALUs); be a multi-core processor; or include one or more processors?802. Although this disclosure describes and illustrates a particular processor, this disclosure contemplates any suitable processor.
In particular embodiments, memory?804?includes main memory for storing instructions for processor?802?to execute or data for processor?802?to operate on. As an example and not by way of limitation, computer system?800?may load instructions from storage?806?or another source (such as, for example, another computer system?800) to memory?804. Processor?802?may then load the instructions from memory?804?to an internal register or internal cache. To execute the instructions, processor?802?may retrieve the instructions from the internal register or internal cache and decode them. During or after execution of the instructions, processor?802?may write one or more results (which may be intermediate or final results) to the internal register or internal cache. Processor?802?may then write one or more of those results to memory?804. In particular embodiments, processor?802executes only instructions in one or more internal registers or internal caches or in memory?804?(as opposed to storage?806?or elsewhere) and operates only on data in one or more internal registers or internal caches or in memory?804?(as opposed to storage?806?or elsewhere). One or more memory buses (which may each include an address bus and a data bus) may couple processor?802?to memory?804. Bus?812?may include one or more memory buses, as described below. In particular embodiments, one or more memory management units (MMUs) reside between processor802?and memory?804?and facilitate accesses to memory?804?requested by processor?802. In particular embodiments, memory?804?includes random access memory (RAM). This RAM may be volatile memory, where appropriate Where appropriate, this RAM may be dynamic RAM (DRAM) or static RAM (SRAM). Moreover, where appropriate, this RAM may be single-ported or multi-ported RAM. This disclosure contemplates any suitable RAM. Memory?804?may include one or more memories?804, where appropriate. Although this disclosure describes and illustrates particular memory, this disclosure contemplates any suitable memory.
In particular embodiments, storage?806?includes mass storage for data or instructions. As an example and not by way of limitation, storage?806?may include a hard disk drive (HDD), a floppy disk drive, flash memory, an optical disc, a magneto-optical disc, magnetic tape, or a Universal Serial Bus (USB) drive or a combination of two or more of these. Storage?806?may include removable or non-removable (or fixed) media, where appropriate. Storage?806?may be internal or external to computer system?800, where appropriate. In particular embodiments, storage?806?is non-volatile, solid-state memory. In particular embodiments, storage?806?includes read-only memory (ROM). Where appropriate, this ROM may be mask-programmed ROM, programmable ROM (PROM), erasable PROM (EPROM), electrically erasable PROM (EEPROM), electrically alterable ROM (EAROM), or flash memory or a combination of two or more of these. This disclosure contemplates mass storage?806?taking any suitable physical form. Storage806?may include one or more storage control units facilitating communication between processor?802?and storage?806, where appropriate. Where appropriate, storage?806?may include one or more storages?806. Although this disclosure describes and illustrates particular storage, this disclosure contemplates any suitable storage.
In particular embodiments, I/O interface?808?includes hardware, software, or both, providing one or more interfaces for communication between computer system?800?and one or more I/O devices. Computer system?800?may include one or more of these I/O devices, where appropriate. One or more of these I/O devices may enable communication between a person and computer system?800. As an example and not by way of limitation, an I/O device may include a keyboard, keypad, microphone, monitor, mouse, printer, scanner, speaker, still camera, stylus, tablet, touch screen, trackball, video camera, another suitable I/O device or a combination of two or more of these. An I/O device may include one or more sensors. This disclosure contemplates any suitable I/O devices and any suitable I/O interfaces?808?for them. Where appropriate, I/O interface?808?may include one or more device or software drivers enabling processor?802?to drive one or more of these I/O devices. I/O interface?808?may include one or more I/O interfaces?808, where appropriate. Although this disclosure describes and illustrates a particular I/O interface, this disclosure contemplates any suitable I/O interface.
In particular embodiments, communication interface?810?includes hardware, software, or both providing one or more interfaces for communication (such as, for example, packet-based communication) between computer system?800?and one or more other computer systems?800?or one or more networks. As an example and not by way of limitation, communication interface?810?may include a network interface controller (NIC) or network adapter for communicating with an Ethernet or other wire-based network or a wireless NIC (WNIC) or wireless adapter for communicating with a wireless network, such as a WI-FI network. This disclosure contemplates any suitable network and any suitable communication interface?810?for it. As an example and not by way of limitation, computer system?800?may communicate with an ad hoc network, a personal area network (PAN), a local area network (LAN), a wide area network (WAN), a metropolitan area network (MAN), or one or more portions of the Internet or a combination of two or more of these. One or more portions of one or more of these networks may be wired or wireless. As an example, computer system?800?may communicate with a wireless PAN (WPAN) (such as, for example, a BLUETOOTH WPAN), a WI-FI network, a WI-MAX network, a cellular telephone network (such as, for example, a Global System for Mobile Communications (GSM) network), or other suitable wireless network or a combination of two or more of these. Computer system?800?may include any suitable communication interface?810?for any of these networks, where appropriate. Communication interface?810?may include one or more communication interfaces?810, where appropriate. Although this disclosure describes and illustrates a particular communication interface, this disclosure contemplates any suitable communication interface.
In particular embodiments, bus?812?includes hardware, software, or both coupling components of computer system?800?to each other. As an example and not by way of limitation, bus?812?may include an Accelerated Graphics Port (AGP) or other graphics bus, an Enhanced Industry Standard Architecture (EISA) bus, a front-side bus (FSB), a HYPERTRANSPORT (HT) interconnect, an Industry Standard Architecture (ISA) bus, an INFINIBAND interconnect, a low-pin-count (LPC) bus, a memory bus, a Micro Channel Architecture (MCA) bus, a Peripheral Component Interconnect (PCI) bus, a PCI-Express (PCIe) bus, a serial advanced technology attachment (SATA) bus, a Video Electronics Standards Association local (VLB) bus, or another suitable bus or a combination of two or more of these. Bus?812?may include one or more buses?812, where appropriate. Although this disclosure describes and illustrates a particular bus, this disclosure contemplates any suitable bus or interconnect.
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