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HDU 1536——S-nim博弈

时间:2015-10-18 22:52:34      阅读:213      评论:0      收藏:0      [点我收藏+]

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Description

Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows: 


  The starting position has a number of heaps, all containing some, not necessarily equal, number of beads. 

  The players take turns chosing a heap and removing a positive number of beads from it. 

  The first player not able to make a move, loses. 


Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move: 


  Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1). 

  If the xor-sum is 0, too bad, you will lose. 

  Otherwise, move such that the xor-sum becomes 0. This is always possible. 


It is quite easy to convince oneself that this works. Consider these facts: 

  The player that takes the last bead wins. 

  After the winning player‘s last move the xor-sum will be 0. 

  The xor-sum will change after every move. 


Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win. 

Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it? 

your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.

Input

Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by a 0 on a line of its own.

Output

For each position: If the described position is a winning position print a ‘W‘.If the described position is a losing position print an ‘L‘. Print a newline after each test case. 

Sample Input

2 2 5
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0

Sample Output

LWW
WWL
题意:。。没咋懂
分析: S-nim博弈,主要学习SG打表的方法
技术分享
 1 #include<iostream>
 2 #include<cstring>
 3 #include<algorithm>
 4 using namespace std;
 5 int s[105],sg[10001];
 6 bool mex[10001];
 7 void get_sg(int t,int n)
 8 {
 9     int i,j;
10     memset(sg,0,sizeof(sg));
11     for(i=1;i<=n;i++)
12     {
13         memset(mex,0,sizeof(mex));
14         for(j=1;j<=t&&s[j]<=i;j++)
15             mex[sg[i-s[j]]]=1;
16         for(j=0;j<=n;j++)
17             if(!mex[j])
18             break;
19         sg[i]=j;
20     }
21 }
22 int main()
23 {
24     int k;
25     while(cin>>k,k)
26     {
27         for(int i=1;i<=k;i++)
28             cin>>s[i];
29         sort(s+1,s+k+1);
30         get_sg(k,10001);
31         int m,n,ans,t;
32         cin>>m;
33         while(m--)
34         {
35             cin>>n;
36             ans=0;
37             for(int i=0;i<n;i++)
38             {
39                 cin>>t;
40                 ans^=sg[t];
41             }
42             if(ans)
43                 cout<<W;
44             else
45                 cout<<L;
46         }
47         cout<<endl;
48     }
49     return 0;
50 }
View Code

 

HDU 1536——S-nim博弈

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原文地址:http://www.cnblogs.com/forwin/p/4890405.html

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