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1.Copy
/* 自定义类实现copy的功能: 1) 创建一个类 2) 遵守NSCopying协议 3) 实现协议中声明的方法 4) [对象 copy]; 目的: 产生一个副本对象 */
#import <Foundation/Foundation.h> @interface Dog : NSObject<NSCopying> @property (nonatomic,assign) int tuiNum; @property (nonatomic,assign) int speed; @end
@implementation Dog - (id)copyWithZone:(NSZone *)zone{ NSLog(@"执行了copy方法"); // Dog *d = [[Dog alloc] init]; //new speed jd speed d.speed = self.speed; d.tuiNum = self.tuiNum; return d; } @end
#import "Dog.h" #import <Foundation/Foundation.h> int main(int argc, const char * argv[]) { @autoreleasepool { Dog *jd = [Dog new]; jd.speed = 230; jd.tuiNum = 8; //对象的copy //自定义对象的copy都是深拷贝 Dog *byd= [jd copy]; //byd.speed = 230 //byd.tuiNum = 8 NSLog(@"%d,%d",byd.speed,byd.tuiNum); } return 0; }
2.单例模式
/* 单例模式: 对象在任何时候,都只有一个,好处是,在多个类之间共享数据 设计要点: 1) 保证唯一,程序运行期间必须唯一 2) 单例类,必须提供一个接入点(特殊的类方法) */
#import <Foundation/Foundation.h> @interface SingletonTools : NSObject<NSCopying> @property (nonatomic,assign) int num; @property (nonatomic,copy) NSString *text; //单例的类,提供一个接入点 +(instancetype)shareInstances; @end
#import "SingletonTools.h" //定义一个全局变量 static SingletonTools *instances = nil; @implementation SingletonTools -(id)copyWithZone:(NSZone*)zone{ return self; } +(id)allocWithZone:(NSZone*)zone{ //线程保护 @synchronized(self) { if (instances == nil) { //调用父类的alloc instances = [super allocWithZone:zone]; return instances; } } return instances; } -(id)retain{ return self; } -(NSUInteger)retainCount{ return NSUIntegerMax; } -(oneway void)release{ } -(id)autorelease{ return self; } //单例的接入点方法 +(instancetype)shareInstances{ //目的:保证对象必须唯一 if(instances == nil){ //创建一个对象 instances = [[SingletonTools alloc] init]; return instances; } return instances; } @end
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原文地址:http://www.cnblogs.com/iosnds/p/4920687.html