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用于管理节点的动作 { CCDirector* pDirector = CCDirector::sharedDirector(); //获得单例 pDirector->getActionManager()->resumeTarget(pGrossini); //运行目标精灵的动作 } { CCDirector* pDirector = CCDirector::sharedDirector(); pDirector->getActionManager()->pauseTarget(pGrossini); //暂停目标精灵的动作
}
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原文地址:http://www.cnblogs.com/NuoChong/p/4979237.html