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2D Segment Tree -> Quad Tree. All in O(log4N)
class Node // 2D Segment Tree { public: Node(vector<vector<int>> &m, int ix0, int iy0, int ix1, int iy1) : sum(0), x0(ix0), x1(ix1), y0(iy0), y1(iy1), ul(nullptr), ur(nullptr), dl(nullptr), dr(nullptr) { if(ix0 > ix1 || iy0 > iy1) return; if(ix0 == ix1 && iy0 == iy1) { sum = m[iy0][ix0]; return; } int xmid = getMidX(); int ymid = getMidY(); ul = new Node(m, ix0, iy0, xmid, ymid); sum += ul->sum; if(ix1 > xmid) { ur = new Node(m, xmid + 1, iy0, ix1, ymid); sum += ur->sum; } if(iy1 > ymid) { dl = new Node(m, ix0, ymid + 1, xmid, iy1); sum += dl->sum; } if(iy1 > ymid && ix1 > xmid) { dr = new Node(m, xmid + 1, ymid + 1, ix1, iy1); sum += dr->sum; } } long long update(int rx, int ry, long long val) { if(rx == x0 && ry == y0 && x0 == x1 && y0 == y1) { long long d = val - sum; sum = val; return d; } int xmid = getMidX(); int ymid = getMidY(); long long d = 0; if(rx <= xmid && ry <= ymid) { d = ul->update(rx, ry, val); } else if(rx > xmid && ry <= ymid) { d = ur->update(rx, ry, val); } else if(rx <= xmid && ry > ymid) { d = dl->update(rx, ry, val); } else if(rx > xmid && ry > ymid) { d = dr->update(rx, ry, val); } sum += d; return d; } long long get(int rx0, int ry0, int rx1, int ry1) { if(rx0 == x0 && rx1 == x1 && ry0 == y0 && ry1 == y1) { return sum; } // int xmid = getMidX(); int ymid = getMidY(); long long d = 0; if(rx0 <= xmid && ry0 <= ymid) { d += ul->get(rx0, ry0, min(xmid, rx1), min(ymid, ry1)); } if(rx1 > xmid && ry0 <= ymid) { d += ur->get(max(rx0, xmid + 1), ry0, rx1, min(ymid, ry1)); } if(rx0 <= xmid && ry1 > ymid) { d += dl->get(rx0, max(ymid + 1, ry0), min(rx1, xmid), ry1); } if(rx1 > xmid && ry1 > ymid) { d += dr->get(max(rx0, xmid + 1), max(ry0, ymid + 1), rx1, ry1); } return d; } private: int getMidX(){ return x0 + (x1 - x0) / 2; } int getMidY(){ return y0 + (y1 - y0) / 2; } private: // mem vars long long sum; int x0, x1; int y0, y1; Node *ul; Node *ur; Node *dl; Node *dr; }; class NumMatrix { Node *pSeg; public: NumMatrix(vector<vector<int>> &matrix) { int h = matrix.size(); if(!h) return; int w = matrix[0].size(); pSeg = new Node(matrix, 0, 0, w - 1, h - 1); } void update(int row, int col, int val) { if(pSeg) pSeg->update(col, row, val); } int sumRegion(int row1, int col1, int row2, int col2) { if(pSeg) return pSeg->get(col1, row1, col2, row2); return 0; } };
LeetCode "Range Sum Query 2D - Mutable"
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原文地址:http://www.cnblogs.com/tonix/p/4987341.html