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// create the application instance AppDelegate app; CCEGLView* eglView = CCEGLView::sharedOpenGLView(); eglView->setViewName("Fei"); eglView->setFrameSize(480, 320); return CCApplication::sharedApplication()->run();
virtual bool applicationDidFinishLaunching(); //游戏开始接口 virtual void applicationDidEnterBackground(); //Home 键接口 virtual void applicationWillEnterForeground(); //来电话时接电话打断的接口
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原文地址:http://www.cnblogs.com/nfking/p/5093773.html