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Spark中job由action动作生成,那么stage是如何划分的呢?一般的解答是根据宽窄依赖划分。那么我们深入源码看看吧
一个action 例如count,会在多次runJob中传递,最终会到一个函数
dagScheduler.runJob(rdd, cleanedFunc, partitions, callSite, resultHandler, localProperties.get)
dagScheduler是DAGScheduler的一个实例,因此,后面的工作都交给DAGScheduler进行。
在dagScheduler.runJob主要是调用submitJob函数
submitJob的主要工作是向job scheduler 提交一个job并且创建一个JobWaiter对象。 这个JobWaiter对象一直阻塞到job完成或者取消。
其中提交动作实际上是将Job提交给一个DAGSchedulerEventProcessLoop,在这个里面处理job的运行。主要代码如下那么DAGSchedulerEventProcessLoop是如何处理的呢?
val waiter = new JobWaiter(this, jobId, partitions.size, resultHandler) eventProcessLoop.post(JobSubmitted( jobId, rdd, func2, partitions.toArray, callSite, waiter, SerializationUtils.clone(properties)))
DAGSchedulerEventProcessLoop中回去接受,然后去查看是哪种情况。从这里可以看出,
还有很多操作会被塞进这个Loop中。这么做的原因呢?(解耦?)
override def onReceive(event: DAGSchedulerEvent): Unit = { val timerContext = timer.time() try { doOnReceive(event) } finally { timerContext.stop() } }
private def doOnReceive(event: DAGSchedulerEvent): Unit = event match { case JobSubmitted(jobId, rdd, func, partitions, callSite, listener, properties) => dagScheduler.handleJobSubmitted(jobId, rdd, func, partitions, callSite, listener, properties) case StageCancelled(stageId) => dagScheduler.handleStageCancellation(stageId) case JobCancelled(jobId) => dagScheduler.handleJobCancellation(jobId) ... }
DAGSchedulerEventProcessLoop的父类EventLoop有开线程,因此上述处理工作会在另一个线程中进行。
private val eventThread = new Thread(name) { setDaemon(true) override def run(): Unit = { try { while (!stopped.get) { ... }
另外,其实所有的处理工作还是在DAGScheduler中进行。接下来深入handleJobSubmitted
这个给出全部代码。主要逻辑是利用最后一个RDD去生成ResultStage。生成之后创建ActiveJob并记录相关信息,并通过submitStage(finalStage)处理
private[scheduler] def handleJobSubmitted(jobId: Int, finalRDD: RDD[_], func: (TaskContext, Iterator[_]) => _, partitions: Array[Int], callSite: CallSite, listener: JobListener, properties: Properties) { var finalStage: ResultStage = null try { // New stage creation may throw an exception if, for example, jobs are run on a // HadoopRDD whose underlying HDFS files have been deleted. finalStage = newResultStage(finalRDD, partitions.length, jobId, callSite) } catch { case e: Exception => logWarning("Creating new stage failed due to exception - job: " + jobId, e) listener.jobFailed(e) return } if (finalStage != null) { val job = new ActiveJob(jobId, finalStage, func, partitions, callSite, listener, properties) clearCacheLocs() logInfo("Got job %s (%s) with %d output partitions".format( job.jobId, callSite.shortForm, partitions.length)) logInfo("Final stage: " + finalStage + "(" + finalStage.name + ")") logInfo("Parents of final stage: " + finalStage.parents) logInfo("Missing parents: " + getMissingParentStages(finalStage)) val jobSubmissionTime = clock.getTimeMillis() jobIdToActiveJob(jobId) = job activeJobs += job finalStage.resultOfJob = Some(job) val stageIds = jobIdToStageIds(jobId).toArray val stageInfos = stageIds.flatMap(id => stageIdToStage.get(id).map(_.latestInfo)) listenerBus.post( SparkListenerJobStart(job.jobId, jobSubmissionTime, stageInfos, properties)) submitStage(finalStage) } submitWaitingStages() }
接下来分两个脉络进行(1)newResultStage 和 (2)submitStage
(1) newResultStage
在这里要生成一个ResultStage,这个stage的创建是需要其父stage的信息的,所以通过getParentStagesAndId获取
private def newResultStage( rdd: RDD[_], numTasks: Int, jobId: Int, callSite: CallSite): ResultStage = { val (parentStages: List[Stage], id: Int) = getParentStagesAndId(rdd, jobId) val stage: ResultStage = new ResultStage(id, rdd, numTasks, parentStages, jobId, callSite) stageIdToStage(id) = stage updateJobIdStageIdMaps(jobId, stage) stage }
这个里面由getParentStages进行。利用一个栈来处理未访问的rdd,首先是末尾的rdd,然后看其依赖。
如果是一个ShuffleDependency
private def getParentStages(rdd: RDD[_], firstJobId: Int): List[Stage] = { val parents = new HashSet[Stage] val visited = new HashSet[RDD[_]] // We are manually maintaining a stack here to prevent StackOverflowError // caused by recursively visiting val waitingForVisit = new Stack[RDD[_]] def visit(r: RDD[_]) { if (!visited(r)) { visited += r // Kind of ugly: need to register RDDs with the cache here since // we can‘t do it in its constructor because # of partitions is unknown for (dep <- r.dependencies) { dep match { case shufDep: ShuffleDependency[_, _, _] => parents += getShuffleMapStage(shufDep, firstJobId) case _ => waitingForVisit.push(dep.rdd) } } } } waitingForVisit.push(rdd) while (waitingForVisit.nonEmpty) { visit(waitingForVisit.pop()) } parents.toList }
这里面通过判断一个RDD的依赖是不是Shuffle的来进行。像reduceByKey这样的操作。RDD1是转换前的,RDD2为转换后的,
那么RDD2的依赖就是ShuffleDependency, 这个ShuffleDependency对象中也有RDD,其RDD就是RDD1.
如果是ShuffleDependency的话就通过getShuffleDependency来获得。
那么这段代码的大致原理就是,先把末尾的RDD加入stack中,也就是waitingForVisit, 然后获取是ShuffleDependency的stage。
所以根据ShuffleDependency来划分stage。但是好像还没有看到如何将中间的那些RDD放到一个stage中。
继续深入getShuffleMapStage,
private def getShuffleMapStage( shuffleDep: ShuffleDependency[_, _, _], firstJobId: Int): ShuffleMapStage = { shuffleToMapStage.get(shuffleDep.shuffleId) match { case Some(stage) => stage case None => // We are going to register ancestor shuffle dependencies registerShuffleDependencies(shuffleDep, firstJobId) // Then register current shuffleDep val stage = newOrUsedShuffleStage(shuffleDep, firstJobId) shuffleToMapStage(shuffleDep.shuffleId) = stage stage } }
如果这个ShuffleDependency已经被生成过ShuffleMapStage, 那么直接获取,如果没有则需要注册。
深入registerShuffleDependencies这个函数,
private def registerShuffleDependencies(shuffleDep: ShuffleDependency[_, _, _], firstJobId: Int) { val parentsWithNoMapStage = getAncestorShuffleDependencies(shuffleDep.rdd) # 获取这个ShuffleDependency前面的还没在 # shuffleToMapStage中注册的ShuffleDependency while (parentsWithNoMapStage.nonEmpty) { val currentShufDep = parentsWithNoMapStage.pop() val stage = newOrUsedShuffleStage(currentShufDep, firstJobId) shuffleToMapStage(currentShufDep.shuffleId) = stage } }
那么newOrUsedShuffleStage这个函数是干嘛的呢?用于生成一个stage,并注册到shuffleToMapStage
(2) submitStage
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原文地址:http://www.cnblogs.com/yxzfscg/p/5093816.html