码迷,mamicode.com
首页 > 其他好文 > 详细

leptonica 学习笔记2——pixBackgroundNormSimple

时间:2016-01-21 19:29:41      阅读:336      评论:0      收藏:0      [点我收藏+]

标签:

1 pixBackgroundNormSimple

函数功能:自适应背影标准化

/*------------------------------------------------------------------*
 *                Adaptive background normalization                 *
 *------------------------------------------------------------------*/
/*!
 *  pixBackgroundNormSimple()
 *
 *      Input:  pixs (8 bpp grayscale or 32 bpp rgb)
 *              pixim (<optional> 1 bpp ‘image‘ mask; can be null)
 *              pixg (<optional> 8 bpp grayscale version; can be null)
 *      Return: pixd (8 bpp or 32 bpp rgb), or null on error
 *
 *  Notes:
 *    (1) This is a simplified interface to pixBackgroundNorm(),
 *        where seven parameters are defaulted.
 *    (2) The input image is either grayscale or rgb.
 *    (3) See pixBackgroundNorm() for usage and function.
 */
PIX *
pixBackgroundNormSimple(PIX  *pixs,
                        PIX  *pixim,
                        PIX  *pixg)
{
    return pixBackgroundNorm(pixs, pixim, pixg,
                             DEFAULT_TILE_WIDTH, DEFAULT_TILE_HEIGHT,
                             DEFAULT_FG_THRESHOLD, DEFAULT_MIN_COUNT,
                             DEFAULT_BG_VAL, DEFAULT_X_SMOOTH_SIZE,
                             DEFAULT_Y_SMOOTH_SIZE);
}

由代码可知,此函数是pixBackgroundNorm的简化接口,参数已经由默认设置。默认参数为:

技术分享
    /* Default input parameters for pixBackgroundNormSimple()
     * Note:
     *    (1) mincount must never exceed the tile area (width * height)
     *    (2) bgval must be sufficiently below 255 to avoid accidental
     *        saturation; otherwise it should be large to avoid
     *        shrinking the dynamic range
     *    (3) results should otherwise not be sensitive to these values
     */
static const l_int32  DEFAULT_TILE_WIDTH = 10;
static const l_int32  DEFAULT_TILE_HEIGHT = 15;
static const l_int32  DEFAULT_FG_THRESHOLD = 60;
static const l_int32  DEFAULT_MIN_COUNT = 40;
static const l_int32  DEFAULT_BG_VAL = 200;
static const l_int32  DEFAULT_X_SMOOTH_SIZE = 2;
static const l_int32  DEFAULT_Y_SMOOTH_SIZE = 1;
View Code

2 pixBackgroundNorm

函数位置:adaptmap.c

技术分享
/*!
 *  pixBackgroundNorm()
 *
 *      Input:  pixs (8 bpp grayscale or 32 bpp rgb)
 *              pixim (<optional> 1 bpp ‘image‘ mask; can be null)
 *              pixg (<optional> 8 bpp grayscale version; can be null)
 *              sx, sy (tile size in pixels)
 *              thresh (threshold for determining foreground)
 *              mincount (min threshold on counts in a tile)
 *              bgval (target bg val; typ. > 128)
 *              smoothx (half-width of block convolution kernel width)
 *              smoothy (half-width of block convolution kernel height)
 *      Return: pixd (8 bpp or 32 bpp rgb), or null on error
 *
 *  Notes:
 *    (1) This is a top-level interface for normalizing the image intensity
 *        by mapping the image so that the background is near the input
 *        value ‘bgval‘.
 *    (2) The input image is either grayscale or rgb.
 *    (3) For each component in the input image, the background value
 *        in each tile is estimated using the values in the tile that
 *        are not part of the foreground, where the foreground is
 *        determined by the input ‘thresh‘ argument.
 *    (4) An optional binary mask can be specified, with the foreground
 *        pixels typically over image regions.  The resulting background
 *        map values will be determined by surrounding pixels that are
 *        not under the mask foreground.  The origin (0,0) of this mask
 *        is assumed to be aligned with the origin of the input image.
 *        This binary mask must not fully cover pixs, because then there
 *        will be no pixels in the input image available to compute
 *        the background.
 *    (5) An optional grayscale version of the input pixs can be supplied.
 *        The only reason to do this is if the input is RGB and this
 *        grayscale version can be used elsewhere.  If the input is RGB
 *        and this is not supplied, it is made internally using only
 *        the green component, and destroyed after use.
 *    (6) The dimensions of the pixel tile (sx, sy) give the amount by
 *        by which the map is reduced in size from the input image.
 *    (7) The threshold is used to binarize the input image, in order to
 *        locate the foreground components.  If this is set too low,
 *        some actual foreground may be used to determine the maps;
 *        if set too high, there may not be enough background
 *        to determine the map values accurately.  Typically, it‘s
 *        better to err by setting the threshold too high.
 *    (8) A ‘mincount‘ threshold is a minimum count of pixels in a
 *        tile for which a background reading is made, in order for that
 *        pixel in the map to be valid.  This number should perhaps be
 *        at least 1/3 the size of the tile.
 *    (9) A ‘bgval‘ target background value for the normalized image.  This
 *        should be at least 128.  If set too close to 255, some
 *        clipping will occur in the result.
 *    (10) Two factors, ‘smoothx‘ and ‘smoothy‘, are input for smoothing
 *        the map.  Each low-pass filter kernel dimension is
 *        is 2 * (smoothing factor) + 1, so a
 *        value of 0 means no smoothing. A value of 1 or 2 is recommended.
 */
PIX *
pixBackgroundNorm(PIX     *pixs,
                  PIX     *pixim,
                  PIX     *pixg,
                  l_int32  sx,
                  l_int32  sy,
                  l_int32  thresh,
                  l_int32  mincount,
                  l_int32  bgval,
                  l_int32  smoothx,
                  l_int32  smoothy)
{
l_int32  d, allfg;
PIX     *pixm, *pixmi, *pixd;
PIX     *pixmr, *pixmg, *pixmb, *pixmri, *pixmgi, *pixmbi;

    PROCNAME("pixBackgroundNorm");

    if (!pixs)
        return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
    d = pixGetDepth(pixs);
    if (d != 8 && d != 32)
        return (PIX *)ERROR_PTR("pixs not 8 or 32 bpp", procName, NULL);
    if (sx < 4 || sy < 4)
        return (PIX *)ERROR_PTR("sx and sy must be >= 4", procName, NULL);
    if (mincount > sx * sy) {
        L_WARNING("mincount too large for tile size\n", procName);
        mincount = (sx * sy) / 3;
    }

        /* If pixim exists, verify that it is not all foreground. */
    if (pixim) {
        pixInvert(pixim, pixim);
        pixZero(pixim, &allfg);
        pixInvert(pixim, pixim);
        if (allfg)
            return (PIX *)ERROR_PTR("pixim all foreground", procName, NULL);
    }

    pixd = NULL;
    if (d == 8) {
        pixm = NULL;
        pixGetBackgroundGrayMap(pixs, pixim, sx, sy, thresh, mincount, &pixm);
        if (!pixm) {
            L_WARNING("map not made; return a copy of the source\n", procName);
            return pixCopy(NULL, pixs);
        }

        pixmi = pixGetInvBackgroundMap(pixm, bgval, smoothx, smoothy);
        if (!pixmi)
            ERROR_PTR("pixmi not made", procName, NULL);
        else
            pixd = pixApplyInvBackgroundGrayMap(pixs, pixmi, sx, sy);

        pixDestroy(&pixm);
        pixDestroy(&pixmi);
    }
    else {
        pixmr = pixmg = pixmb = NULL;
        pixGetBackgroundRGBMap(pixs, pixim, pixg, sx, sy, thresh,
                               mincount, &pixmr, &pixmg, &pixmb);
        if (!pixmr || !pixmg || !pixmb) {
            pixDestroy(&pixmr);
            pixDestroy(&pixmg);
            pixDestroy(&pixmb);
            L_WARNING("map not made; return a copy of the source\n", procName);
            return pixCopy(NULL, pixs);
        }

        pixmri = pixGetInvBackgroundMap(pixmr, bgval, smoothx, smoothy);
        pixmgi = pixGetInvBackgroundMap(pixmg, bgval, smoothx, smoothy);
        pixmbi = pixGetInvBackgroundMap(pixmb, bgval, smoothx, smoothy);
        if (!pixmri || !pixmgi || !pixmbi)
            ERROR_PTR("not all pixm*i are made", procName, NULL);
        else
            pixd = pixApplyInvBackgroundRGBMap(pixs, pixmri, pixmgi, pixmbi,
                                               sx, sy);

        pixDestroy(&pixmr);
        pixDestroy(&pixmg);
        pixDestroy(&pixmb);
        pixDestroy(&pixmri);
        pixDestroy(&pixmgi);
        pixDestroy(&pixmbi);
    }

    if (!pixd)
        ERROR_PTR("pixd not made", procName, NULL);
    pixCopyResolution(pixd, pixs);
    return pixd;
}
View Code

 

3 pixGetBackgroundGrayMap

函数功能:局部背景测量

函数位置:adaptmap.c

技术分享
/*------------------------------------------------------------------*
 *                 Measurement of local background                  *
 *------------------------------------------------------------------*/
/*!
 *  pixGetBackgroundGrayMap()
 *
 *      Input:  pixs (8 bpp grayscale; not cmapped)
 *              pixim (<optional> 1 bpp ‘image‘ mask; can be null; it
 *                     should not have all foreground pixels)
 *              sx, sy (tile size in pixels)
 *              thresh (threshold for determining foreground)
 *              mincount (min threshold on counts in a tile)
 *              &pixd (<return> 8 bpp grayscale map)
 *      Return: 0 if OK, 1 on error
 *
 *  Notes:
 *      (1) The background is measured in regions that don‘t have
 *          images.  It is then propagated into the image regions,
 *          and finally smoothed in each image region.
 */
l_int32
pixGetBackgroundGrayMap(PIX     *pixs,
                        PIX     *pixim,
                        l_int32  sx,
                        l_int32  sy,
                        l_int32  thresh,
                        l_int32  mincount,
                        PIX    **ppixd)
{
l_int32    w, h, wd, hd, wim, him, wpls, wplim, wpld, wplf;
l_int32    xim, yim, delx, nx, ny, i, j, k, m;
l_int32    count, sum, val8;
l_int32    empty, fgpixels;
l_uint32  *datas, *dataim, *datad, *dataf, *lines, *lineim, *lined, *linef;
l_float32  scalex, scaley;
PIX       *pixd, *piximi, *pixb, *pixf, *pixims;

    PROCNAME("pixGetBackgroundGrayMap");

    if (!ppixd)
        return ERROR_INT("&pixd not defined", procName, 1);
    *ppixd = NULL;
    if (!pixs || pixGetDepth(pixs) != 8)
        return ERROR_INT("pixs not defined or not 8 bpp", procName, 1);
    if (pixGetColormap(pixs))
        return ERROR_INT("pixs is colormapped", procName, 1);
    if (pixim && pixGetDepth(pixim) != 1)
        return ERROR_INT("pixim not 1 bpp", procName, 1);
    if (sx < 4 || sy < 4)
        return ERROR_INT("sx and sy must be >= 4", procName, 1);
    if (mincount > sx * sy) {
        L_WARNING("mincount too large for tile size\n", procName);
        mincount = (sx * sy) / 3;
    }

        /* Evaluate the ‘image‘ mask, pixim, and make sure
         * it is not all fg. */
    fgpixels = 0;  /* boolean for existence of fg pixels in the image mask. */
    if (pixim) {
        piximi = pixInvert(NULL, pixim);  /* set non-‘image‘ pixels to 1 */
        pixZero(piximi, &empty);
        pixDestroy(&piximi);
        if (empty)
            return ERROR_INT("pixim all fg; no background", procName, 1);
        pixZero(pixim, &empty);
        if (!empty)  /* there are fg pixels in pixim */
            fgpixels = 1;
    }

        /* Generate the foreground mask, pixf, which is at
         * full resolution.  These pixels will be ignored when
         * computing the background values. */
    pixb = pixThresholdToBinary(pixs, thresh);
    pixf = pixMorphSequence(pixb, "d7.1 + d1.7", 0);
    pixDestroy(&pixb);


    /* ------------- Set up the output map pixd --------------- */
        /* Generate pixd, which is reduced by the factors (sx, sy). */
    w = pixGetWidth(pixs);
    h = pixGetHeight(pixs);
    wd = (w + sx - 1) / sx;
    hd = (h + sy - 1) / sy;
    pixd = pixCreate(wd, hd, 8);

        /* Note: we only compute map values in tiles that are complete.
         * In general, tiles at right and bottom edges will not be
         * complete, and we must fill them in later. */
    nx = w / sx;
    ny = h / sy;
    wpls = pixGetWpl(pixs);
    datas = pixGetData(pixs);
    wpld = pixGetWpl(pixd);
    datad = pixGetData(pixd);
    wplf = pixGetWpl(pixf);
    dataf = pixGetData(pixf);
    for (i = 0; i < ny; i++) {
        lines = datas + sy * i * wpls;
        linef = dataf + sy * i * wplf;
        lined = datad + i * wpld;
        for (j = 0; j < nx; j++) {
            delx = j * sx;
            sum = 0;
            count = 0;
            for (k = 0; k < sy; k++) {
                for (m = 0; m < sx; m++) {
                    if (GET_DATA_BIT(linef + k * wplf, delx + m) == 0) {
                        sum += GET_DATA_BYTE(lines + k * wpls, delx + m);
                        count++;
                    }
                }
            }
            if (count >= mincount) {
                val8 = sum / count;
                SET_DATA_BYTE(lined, j, val8);
            }
        }
    }
    pixDestroy(&pixf);

        /* If there is an optional mask with fg pixels, erase the previous
         * calculation for the corresponding map pixels, setting the
         * map values to 0.   Then, when all the map holes are filled,
         * these erased pixels will be set by the surrounding map values.
         *
         * The calculation here is relatively efficient: for each pixel
         * in pixd (which corresponds to a tile of mask pixels in pixim)
         * we look only at the pixel in pixim that is at the center
         * of the tile.  If the mask pixel is ON, we reset the map
         * pixel in pixd to 0, so that it can later be filled in. */
    pixims = NULL;
    if (pixim && fgpixels) {
        wim = pixGetWidth(pixim);
        him = pixGetHeight(pixim);
        dataim = pixGetData(pixim);
        wplim = pixGetWpl(pixim);
        for (i = 0; i < ny; i++) {
            yim = i * sy + sy / 2;
            if (yim >= him)
                break;
            lineim = dataim + yim * wplim;
            for (j = 0; j < nx; j++) {
                xim = j * sx + sx / 2;
                if (xim >= wim)
                    break;
                if (GET_DATA_BIT(lineim, xim))
                    pixSetPixel(pixd, j, i, 0);
            }
        }
    }

        /* Fill all the holes in the map. */
    if (pixFillMapHoles(pixd, nx, ny, L_FILL_BLACK)) {
        pixDestroy(&pixd);
        L_WARNING("can‘t make the map\n", procName);
        return 1;
    }

        /* Finally, for each connected region corresponding to the
         * ‘image‘ mask, reset all pixels to their average value.
         * Each of these components represents an image (or part of one)
         * in the input, and this smooths the background values
         * in each of these regions. */
    if (pixim && fgpixels) {
        scalex = 1. / (l_float32)sx;
        scaley = 1. / (l_float32)sy;
        pixims = pixScaleBySampling(pixim, scalex, scaley);
        pixSmoothConnectedRegions(pixd, pixims, 2);
        pixDestroy(&pixims);
    }

    *ppixd = pixd;
    pixCopyResolution(*ppixd, pixs);
    return 0;
}
View Code

 

4 pixThresholdToBinary

函数功能:

位置:grayquant.c

技术分享
/*------------------------------------------------------------------*
 *       Simple (pixelwise) binarization with fixed threshold       *
 *------------------------------------------------------------------*/
/*!
 *  pixThresholdToBinary()
 *
 *      Input:  pixs (4 or 8 bpp)
 *              threshold value
 *      Return: pixd (1 bpp), or null on error
 *
 *  Notes:
 *      (1) If the source pixel is less than the threshold value,
 *          the dest will be 1; otherwise, it will be 0
 */
PIX *
pixThresholdToBinary(PIX     *pixs,
                     l_int32  thresh)
{
l_int32    d, w, h, wplt, wpld;
l_uint32  *datat, *datad;
PIX       *pixt, *pixd;

    PROCNAME("pixThresholdToBinary");

    if (!pixs)
        return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
    pixGetDimensions(pixs, &w, &h, &d);
    if (d != 4 && d != 8)
        return (PIX *)ERROR_PTR("pixs must be 4 or 8 bpp", procName, NULL);
    if (thresh < 0)
        return (PIX *)ERROR_PTR("thresh must be non-negative", procName, NULL);
    if (d == 4 && thresh > 16)
        return (PIX *)ERROR_PTR("4 bpp thresh not in {0-16}", procName, NULL);
    if (d == 8 && thresh > 256)
        return (PIX *)ERROR_PTR("8 bpp thresh not in {0-256}", procName, NULL);

    if ((pixd = pixCreate(w, h, 1)) == NULL)
        return (PIX *)ERROR_PTR("pixd not made", procName, NULL);
    pixCopyResolution(pixd, pixs);
    datad = pixGetData(pixd);
    wpld = pixGetWpl(pixd);

        /* Remove colormap if it exists.  If there is a colormap,
         * pixt will be 8 bpp regardless of the depth of pixs. */
    pixt = pixRemoveColormap(pixs, REMOVE_CMAP_TO_GRAYSCALE);
    datat = pixGetData(pixt);
    wplt = pixGetWpl(pixt);
    if (pixGetColormap(pixs) && d == 4) {  /* promoted to 8 bpp */
        d = 8;
        thresh *= 16;
    }

    thresholdToBinaryLow(datad, w, h, wpld, datat, d, wplt, thresh);
    pixDestroy(&pixt);
    return pixd;
}
View Code

 

5 pixMorphSequence

函数功能:

 

leptonica 学习笔记2——pixBackgroundNormSimple

标签:

原文地址:http://www.cnblogs.com/sdlypyzq/p/5149200.html

(0)
(0)
   
举报
评论 一句话评论(0
登录后才能评论!
© 2014 mamicode.com 版权所有  联系我们:gaon5@hotmail.com
迷上了代码!