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unit Unit1;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls;
type
TForm1 = class(TForm)
Label1: TLabel;
Button1: TButton;
Edit1: TEdit;
private
{ Private declarations }
procedure CMMouseEnter(var Msg: TMessage); message CM_MOUSEENTER;
procedure CMMouseLeave(var Msg: TMessage); message CM_MOUSELEAVE;
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.DFM}
procedure TForm1.CMMouseEnter(var Msg: TMessage);
var
anObject : TObject;
begin
anObject := TObject(Msg.lParam);
//进入控件
if anObject <> nil then
begin
Label1.Caption := ‘Mouse Enter...‘; //显示信息
end;
end;
procedure TForm1.CMMouseLeave(var Msg: TMessage);
//退出控件
var
anObject : TObject;
begin
anObject := TObject(Msg.lParam);
if anObject <> nil then
begin
Label1.Caption := ‘Mouse Leave...‘; //显示信息
end;
end;
end.
http://blog.csdn.net/diligentcatrich/article/details/7010488
鼠标进入与离开的消息(使用CM_MOUSEENTER来判断是否进入控件)
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原文地址:http://www.cnblogs.com/findumars/p/5218020.html