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实际项目汇中的socket通讯

时间:2016-04-11 01:47:38      阅读:233      评论:0      收藏:0      [点我收藏+]

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演示过程

首先开启服务器

技术分享

打开一个SDK大于4.4的手机---B

技术分享 打开一个SDK小于4.4的手机---A

技术分享

相互发送一条消息,对方就可以收到,当然这些消息都是通过服务器【转发】过来的

技术分享

技术分享


MainActivity

/**

 *  Activity启动以后就开启服务,服务开启后就通过ConnectorManager调用Connector中的connect方法对客户端进行认证
 *  认证是通过三次握手完成的,服务器为所有认证的客户端新建一个线程,通过此线程和客户端通讯
 *  当点击发送按钮后,通过ConnectorManager调用Connector中的方法把消息发送到一个阻塞队列中,最终发给服务器
 *  服务器收到消息后将其【转发】给指定客户端的Connector的阻塞队列中,客户端又通过listener.pushData(text)转发消息
 *  由于ConnectorManager注册了Connector的回调,ConnectorService又注册了ConnectorManager的回调
 *  所以最终调用的是ConnectorService的回调方法pushData(data) ,而此方法又通过发送一条广播将消息转发出去
 *  此广播会被PushReceiver接收到,因为其是在MainActivity注册的,所以最终MainActivity也收到了服务器转发过来的消息
 */
public class MainActivity extends Activity implements OnClickListener {
    private EditText et;
    private Button send;
    private PushReceiver receiver = new PushReceiver();
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        et = (EditText) findViewById(R.id.et);
        send = (Button) findViewById(R.id.send);
        send.setOnClickListener(this);
        //Activity启动以后就开启服务
        startService(new Intent(this, ConnectorService.class));
        //在代码中动态注册广播,这种类型的广播不是常驻型广播,也就是说广播跟随程序的生命周期
        IntentFilter filter = new IntentFilter();
        filter.addAction(PushReceiver.ACTION_TEXT);
        registerReceiver(receiver, filter);
    }
    @Override
    protected void onDestroy() {
        super.onDestroy();
        unregisterReceiver(receiver);
    }
    @Override
    public void onClick(View v) {
        switch (v.getId()) {
        case R.id.send:
            sendMessage();
            break;
        default:
            break;
        }
    }
    public void sendMessage() {
        final String content = et.getText().toString().trim();
        if (TextUtils.isEmpty(content)) return;
        String sender = null;
        String token = null;
        String receiver = null;
        if (Build.VERSION.SDK_INT > Build.VERSION_CODES.KITKAT) {
            sender = "B";
            receiver = "A";
            token = "B";
        } else {
            sender = "A";
            token = "A";
            receiver = "B";
        }
        Request request = new TextRequest(sender, token, receiver, content);
        ConnectorManager.getInstance().putRequest(request);
    }
}

PushReceiver

public class PushReceiver extends BroadcastReceiver {

    /**发送文本信息的事件*/
    public static final String ACTION_TEXT = "com.bqt.action.text";
    public static final String DATA_KEY = "data";
    @Override
    public void onReceive(Context context, Intent intent) {
        String action = intent.getAction();
        Log.d("activity""receive");
        if (PushReceiver.ACTION_TEXT.equals(action)) {
            String text = intent.getStringExtra(PushReceiver.DATA_KEY);
            Toast.makeText(context, text, Toast.LENGTH_SHORT).show();
        }
    }
}

Connector 

/**用一个类把与Socket相关的连接、发送消息、断开连接等方法抽离出来,并通过回调方式把结果返回*/

public class Connector {
    public static final String DST_NAME = "192.168.31.165";
    public static final int DST_PORT = 10002;
    private Socket client;
    //有界阻塞队列,当容量满时往BlockingQueue中添加数据时会阻塞,当容量为空时取元素操作会阻塞。
    private ArrayBlockingQueue<String> queue = new ArrayBlockingQueue<String>(8);
    private ConnectorListener listener;
    /**连接*/
    public void connect() {
        try {
            // 三次握手
            if (client == null || client.isClosed()) client = new Socket(DST_NAMEDST_PORT);
            new Thread(new Runnable() {
                @Override
                public void run() {
                    // 数据通讯
                    OutputStream os;
                    try {
                        os = client.getOutputStream();
                        // os.write(content.getBytes());
                        while (true) {
                            String content = queue.take();
                            os.write(content.getBytes());
                        }
                    } catch (Exception e) {
                        e.printStackTrace();
                    }
                }
            }).start();
            new Thread(new Runnable() {
                @Override
                public void run() {
                    try {
                        InputStream is = client.getInputStream();
                        byte[] buffer = new byte[1024];
                        int len = -1;
                        while ((len = is.read(buffer)) != -1) {
                            final String text = new String(buffer, 0, len);
                            System.out.println("服务器转发的消息 : " + text);
                            //获取服务器向客户端转发的消息
                            if (listener != nulllistener.pushData(text);
                        }
                    } catch (Exception e) {
                        e.printStackTrace();
                    }
                }
            }).start();
        } catch (Exception e) {
            e.printStackTrace();
        }
    }
    /**认证*/
    public void auth(String auth) {
        putRequest(auth);
    }
    /**发送消息*/
    public void putRequest(String content) {
        try {
            queue.put(content);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
    /**断开连接*/
    public void disconnect() {
        try {
            if (client != null && !client.isClosed()) {
                client.close();
                client = null;
            }
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
    public void setConnectorListener(ConnectorListener listener) {
        this.listener = listener;
    }
}

ConnectorListener

public interface ConnectorListener {

    void pushData(String data);
}

ConnectorManager

/**管理Connector的方法,目的:隐藏实现细节,简化对外暴露的方法*/

public class ConnectorManager implements ConnectorListener {
    private static ConnectorManager instance;
    private Connector connector;
    private ConnectorListener listener;
    private ConnectorManager() {
    }
    public static ConnectorManager getInstance() {
        if (instance == null) {
            synchronized (ConnectorManager.class) {
                if (instance == nullinstance = new ConnectorManager();
            }
        }
        return instance;
    }
    /**连接、注册监听、认证*/
    public void connnect(AuthRequest auth) {
        connector = new Connector();
        connector.setConnectorListener(this);
        connector.connect();
        connector.auth(auth.getData());
    }
    /**发送消息*/
    public void putRequest(Request request) {
        connector.putRequest(request.getData());
    }
    @Override
    public void pushData(String data) {
        if (listener != nulllistener.pushData(data);
    }
    public void setConnectorListener(ConnectorListener listener) {
        this.listener = listener;
    }
}

ConnectorService

/**

 * 作用①:Activity启动以后就开启服务通过ConnectorManager调用Connector中的connect方法对客户端进行认证
 * 作用②:客户端收到服务器转发过来的消息后通过ConnectorService的pushData通过发送一条广播将消息转发出去
 * 注意:为简化代码,若客户端(手机)SDK版本小于4.4则定义为A手机,否则就定义为B手机,请演示时一定注意!
 */
public class ConnectorService extends Service implements ConnectorListener {
    private ConnectorManager connectorManager;
    @Override
    public IBinder onBind(Intent intent) {
        return null;
    }
    @Override
    public void onCreate() {
        super.onCreate();
        connectorManager = ConnectorManager.getInstance();
        new Thread(new Runnable() {
            @Override
            public void run() {
                connectorManager.setConnectorListener(ConnectorService.this);
                //认证
                AuthRequest request = null;
                //当前SDK版本大于4.4---暂时这么区分两部手机,实际肯定不是这么搞得
                if (Build.VERSION.SDK_INT > Build.VERSION_CODES.KITKAT) request = new AuthRequest("B""B");
                else request = new AuthRequest("A""A");
                connectorManager.connnect(request);
            }
        }).start();
    }
    @Override
    public void pushData(String data) {
        Log.d("coreService""data : " + data);
        Intent intent = new Intent();
        intent.setAction(PushReceiver.ACTION_TEXT);
        intent.putExtra(PushReceiver.DATA_KEY, data);
        sendBroadcast(intent);
    }
}

服务端代码

public class TCPServer {

    private static final int port = 10002;
    /**保存并标记所有建立连接的客户端*/
    private static Map<String, Socket> clients = new LinkedHashMap<String, Socket>();
    public static void main(String[] args) {
        try {
            ServerSocket server = new ServerSocket(port);
            while (true) {
                System.out.println("准备阻塞...");
                // 获得客户端连接,阻塞式方法
                final Socket client = server.accept();
                System.out.println("阻塞完成...");
                //每连接一个客户端就新建一个线程
                new Thread(new Runnable() {
                    @Override
                    public void run() {
                        try {
                            // 获取客户端的输入流,也即客户端发送的数据。
                            //注意输入流和输出流相对于内存设备而言,将外设中的数据读取到内存中就是输入
                            InputStream is = client.getInputStream();
                            // 输出流,给客户端写数据
                            OutputStream os = client.getOutputStream();
                            byte[] buffer = new byte[1024];
                            int len = -1;
                            System.out.println("准备read...");
                            while ((len = is.read(buffer)) != -1) {
                                System.out.println("read完成...");
                                String text = new String(buffer, 0, len);
                                System.out.println(text);
                                //将客户端发送的json串转换为map
                                Map<String, String> map = new Gson().fromJson(text, new TypeToken<Map<String, String>>() {
                                }.getType());
                                String type = map.get("type");
                                if ("request".equals(type)) {
                                    String action = map.get("action");
                                    if ("auth".equals(action)) {
                                        // 认证消息处理
                                        String sender = map.get("sender");
                                        System.out.println(sender + "认证");
                                        // 放到容器当中
                                        clients.put(sender, client);
                                    } else if ("text".equals(action)) {
                                        // 文本消息
                                        String sender = map.get("sender");//客户端写死了
                                        String receiver = map.get("receiver");
                                        String content = map.get("content");
                                        Socket s = clients.get(receiver);
                                        if (s != null) {// 在线
                                            OutputStream output = s.getOutputStream();
                                            output.write(content.getBytes());
                                        } else {    // 离线
                                        }
                                    }
                                } else System.out.println("格式错误");
                            }
                        } catch (Exception e) {
                            e.printStackTrace();
                        }
                    }
                }).start();
            }
        } catch (Exception e) {
            e.printStackTrace();
        }
    }
}





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    实际项目汇中的socket通讯

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    原文地址:http://www.cnblogs.com/baiqiantao/p/5376756.html

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