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实验5 数独游戏界面设计

时间:2016-04-15 02:10:49      阅读:160      评论:0      收藏:0      [点我收藏+]

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实验报告

课程名称

基于Android平台移动互联网开发

实验日期

2016年4月14日

实验项目名称

数独游戏界面设计

实验地点

S3010

实验类型

□验证型    √设计型    □综合型

学  时

2

一、实验目的及要求(本实验所涉及并要求掌握的知识点)

  1. 实现数独游戏的完整界面设计。
  2. 掌握ActionBar的使用。

二、实验环境(本实验所使用的硬件设备和相关软件)

(1)PC机

(2)操作系统:Windows XP

(3)软件: Eclipse, JDK1.6,Android SDK,ADT

三、实验内容及步骤

1)  使用ActionBar显示OptionMenu的菜单项MenuItem;

2)  使用程序图标导航;

3)  添加Action View;

4)  导入工程Sodoku ;

5)  添加Activity类;

6) 添加layout资源文件。

四、实验结果(本实验源程序清单及运行结果或实验结论、实验设计图)

About activity:

package com.example.sukodu;

import org.apache.http.impl.conn.DefaultClientConnection;

import android.annotation.SuppressLint;
import android.app.ActionBar;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;

public class AboutActivity extends Activity {
    @SuppressLint("NewApi") @Override
    protected void onCreate(Bundle savedInstanceState) {
        // TODO Auto-generated method stub
        super.onCreate(savedInstanceState);
        setContentView(R.layout.about);
        ActionBar abar =getActionBar();
        abar.setDisplayShowHomeEnabled(true);
        abar.setDisplayHomeAsUpEnabled(true);
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // TODO Auto-generated method stub
        getMenuInflater().inflate(R.menu.actionbar, menu);
        return super.onCreateOptionsMenu(menu);
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // TODO Auto-generated method stub
        Intent intent=getIntent();
        switch(item.getItemId()){
        case android.R.id.home:
//            intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
//            startActivity(intent);
            finish();
            break;
        case R.id.help :
            intent.setClass(this, HelpActivity.class);
            startActivity(intent);
            finish();
            break;
        case R.id.newgame :
            intent.setClass(this, GamesActivity.class);
            startActivity(intent);
            finish();
            break;
        
        default :{
            break;
        }
        }
        return super.onOptionsItemSelected(item);
    }
}

Help activity:

package com.example.sukodu;

import android.annotation.SuppressLint;
import android.app.ActionBar;
import android.app.Activity;
import android.content.Intent;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class HelpActivity extends Activity {

    
    @SuppressLint("NewApi") public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.help);
        ActionBar abar = getActionBar();
        abar.setDisplayShowHomeEnabled(true);
        abar.setDisplayHomeAsUpEnabled(true);
        
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // TODO Auto-generated method stub
        getMenuInflater().inflate(R.menu.actionbar, menu);
        return super.onCreateOptionsMenu(menu);
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // TODO Auto-generated method stub
        Intent intent = getIntent();
        switch (item.getItemId()) {
        case android.R.id.home: {
            finish();
            break;
        }
        case R.id.about: {
            intent.setClass(this, AboutActivity.class);
            startActivity(intent);
            finish();
            break;
        }
        case R.id.newgame :{
            intent.setClass(this, GamesActivity.class);
            startActivity(intent);
            finish();
            break;
        }
        default:{
            break;
        }
        }
        return super.onOptionsItemSelected(item);
    }
}

Main sctivity:

public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.main, menu);
        getMenuInflater().inflate(R.menu.actionbar, menu);
        return true;
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // TODO Auto-generated method stub
        Intent it = new Intent();
        switch (item.getItemId()) {
        case R.id.itemRed:
            titleview.setTextColor(Color.RED);
            break;
        case R.id.itemGreen:
            titleview.setTextColor(Color.GREEN);
            break;
        
            
        case R.id.help: {
            it.setClass(this, HelpActivity.class);
            startActivity(it);
            break;
        }
        case R.id.about: {
            it.setClass(this, AboutActivity.class);
            startActivity(it);
            break;
        }
        case R.id.newgame: {
            it.setClass(this, GamesActivity.class);
            startActivity(it);
            break;
        }
        
        default:{
            break;
        }
        }
        return super.onOptionsItemSelected(item);
    }

Newgame activity:

package com.example.sukodu;

import android.annotation.SuppressLint;
import android.app.ActionBar;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;

public class GamesActivity extends Activity{
    @SuppressLint("NewApi") public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.games);
        ActionBar abar =getActionBar();
        abar.setDisplayShowHomeEnabled(true);
        abar.setDisplayHomeAsUpEnabled(true);
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // TODO Auto-generated method stub
        getMenuInflater().inflate(R.menu.actionbar, menu);
        return super.onCreateOptionsMenu(menu);
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // TODO Auto-generated method stub
        Intent intent = getIntent();
        switch(item.getItemId()){
        case android.R.id.home:{
            finish();
            break;
        }
        case R.id.about: {
            intent.setClass(this, AboutActivity.class);
            startActivity(intent);
            finish();
            break;
        }
        case R.id.help :{
            intent.setClass(this, HelpActivity.class);
            startActivity(intent);
            finish();
            break;
        }
        
        default:{
            break;
        }
        }
        return super.onOptionsItemSelected(item);
    }
    
}

About layout:

package com.example.sukodu;

import org.apache.http.impl.conn.DefaultClientConnection;

import android.annotation.SuppressLint;
import android.app.ActionBar;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;

public class AboutActivity extends Activity {
    @SuppressLint("NewApi") @Override
    protected void onCreate(Bundle savedInstanceState) {
        // TODO Auto-generated method stub
        super.onCreate(savedInstanceState);
        setContentView(R.layout.about);
        ActionBar abar =getActionBar();
        abar.setDisplayShowHomeEnabled(true);
        abar.setDisplayHomeAsUpEnabled(true);
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // TODO Auto-generated method stub
        getMenuInflater().inflate(R.menu.actionbar, menu);
        return super.onCreateOptionsMenu(menu);
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // TODO Auto-generated method stub
        Intent intent=getIntent();
        switch(item.getItemId()){
        case android.R.id.home:
//            intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
//            startActivity(intent);
            finish();
            break;
        case R.id.help :
            intent.setClass(this, HelpActivity.class);
            startActivity(intent);
            finish();
            break;
        case R.id.newgame :
            intent.setClass(this, GamesActivity.class);
            startActivity(intent);
            finish();
            break;
        
        default :{
            break;
        }
        }
        return super.onOptionsItemSelected(item);
    }

}

Clock:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical" >

    <AnalogClock
        android:id="@+id/analogClock1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content" />

</LinearLayout>

Help layout:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:padding="30sp" >

    <TextView
        android:id="@+id/help_title"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="@string/help_title"
        android:textSize="30sp" />

    <TextView
        android:id="@+id/help_text"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="@string/help_jieshao"
        android:textSize="15sp" />

    <ImageView
        android:id="@+id/imageView1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:src="@drawable/help" />
    
</LinearLayout>

Newgame layout:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="@drawable/game"
    android:orientation="vertical" >
    
</LinearLayout>

运行结果:(截图)

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五、实验总结(对本实验结果进行分析,实验心得体会及改进意见)

    对于新知识的运用还不够熟练,要多加练习。

实验5 数独游戏界面设计

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原文地址:http://www.cnblogs.com/zzen/p/5393726.html

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