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前文中曾经遇到过Parcel,从命名上知道他负责数据打包。在checkService的请求/响应体系中,Parcel只打包了基本数据类型,如Int32、String16……后面还要用于打包抽象数据类型flat_binder_object,这会稍微复杂一些,因此有必要拿出来单独研究。我们从Parcel::writeInterfaceToken(…)追起,它的层层调用关系如下,这些函数都在frameworks/native/libs/binder/Parcel.cpp文件中,行数和函数名为:
582 writeInterfaceToken(…) 748 Parcel::writeInt32(int32_t val) 1149 Parcel::writeAligned(val)
所有的基本数据类型的打包最后都由writeAligned(…)实现的,其内部逻辑也非常简单,
frameworks/native/libs/binder/Parcel.cpp:1149
template<class T> status_t Parcel::writeAligned(T val) { COMPILE_TIME_ASSERT_FUNCTION_SCOPE(PAD_SIZE_UNSAFE(sizeof(T)) == sizeof(T)); if ((mDataPos+sizeof(val)) <= mDataCapacity) { restart_write: *reinterpret_cast<T*>(mData+mDataPos) = val; // 将val追加到mData return finishWrite(sizeof(val)); } status_t err = growData(sizeof(val)); // 如果mData空间不够,则先扩容 if (err == NO_ERROR) goto restart_write; return err; }
mData是一块内存栈,writeXXX则把数据写入栈,如果mData空间不够,先给mData扩容,并把原先的数据搬到新的空间,再把新数据写入栈。
Parcel::writeStrongBinder(…)的逻辑更复杂一些,它的调用关系如下:
frameworks/native/libs/binder/Parcel.cpp
872 Parcel::writeStrongBinder(const sp<IBinder>& val) 205 Parcel::flatten_binder(const sp<ProcessState>& /*proc*/, const sp<IBinder>& binder =val, Parcel* out=this)
来看flatten_binder(…),frameworks/native/libs/binder/Parcel.cpp:205
status_t flatten_binder(const sp<ProcessState>& /*proc*/, const sp<IBinder>& binder, Parcel* out) { flat_binder_object obj; obj.flags = 0x7f | FLAT_BINDER_FLAG_ACCEPTS_FDS; if (binder != NULL) { IBinder *local = binder->localBinder(); if (!local) { // remote类型的binder封装逻辑 BpBinder *proxy = binder->remoteBinder(); if (proxy == NULL) { ALOGE("null proxy"); } const int32_t handle = proxy ? proxy->handle() : 0; obj.type = BINDER_TYPE_HANDLE; obj.binder = 0; /* Don‘t pass uninitialized stack data to a remote process */ obj.handle = handle; obj.cookie = 0; } else { // local类型的binder封装逻辑 obj.type = BINDER_TYPE_BINDER; obj.binder = reinterpret_cast<uintptr_t>(local->getWeakRefs()); obj.cookie = reinterpret_cast<uintptr_t>(local); } } else { obj.type = BINDER_TYPE_BINDER; obj.binder = 0; obj.cookie = 0; } return finish_flatten_binder(binder, obj, out); }
它根据传入binder的类型做不同的数据封装,在frameworks/native/include/binder/IBinder.h:139,可以看到IBinder声明了两个虚函数:
class IBinder : public virtual RefBase { public: …… virtual BBinder* localBinder(); virtual BpBinder* remoteBinder(); …… };
并在frameworks/native/libs/binder/Binder.cpp:47定义了默认实现:
BBinder* IBinder::localBinder() { return NULL; } BpBinder* IBinder::remoteBinder() { return NULL; }
flat_binder_object这个数据结构在《Binder学习笔记(四)—— ServiceManager如何响应checkService请求》研究ServiceManager如何组织reply数据时遇到过,它定义在external/kernel-headers/original/uapi/linux/binder.h:57。对于不同的binder封装成的数据示意图如下:
然后flatten_binder(…)调用finish_flatten_binder(…),frameworks/native/libs/binder/Parcel.cpp:199
inline static status_t finish_flatten_binder( const sp<IBinder>& /*binder*/, const flat_binder_object& flat, Parcel* out) { return out->writeObject(flat, false); }
继续调用writeObject(…),frameworks/native/libs/binder/Parcel.cpp:1035
status_t Parcel::writeObject(const flat_binder_object& val, bool nullMetaData) { const bool enoughData = (mDataPos+sizeof(val)) <= mDataCapacity; const bool enoughObjects = mObjectsSize < mObjectsCapacity; if (enoughData && enoughObjects) { restart_write: // 如果空间足够,他把前面组装的flat_binder_object实体追加到mData里 *reinterpret_cast<flat_binder_object*>(mData+mDataPos) = val; …… if (nullMetaData || val.binder != 0) { // mObjects记录每次向mData追加的flat_binder_object的偏移位置 mObjects[mObjectsSize] = mDataPos; acquire_object(ProcessState::self(), val, this, &mOpenAshmemSize); mObjectsSize++; } return finishWrite(sizeof(flat_binder_object)); } …… }
总结一下:Parcel的数据区域分两个部分:mData和mObjects,所有的数据不管是基础数据类型还是对象实体,全都追加到mData里,mObjects是一个偏移量数组,记录所有存放在mData中的flat_binder_object实体的偏移量。Parcel的数据模型如下:
Binder学习笔记(五)—— Parcel是怎么打包数据的?
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原文地址:http://www.cnblogs.com/palance/p/5472282.html