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Redis的发布与订阅功能,由SUBSCRIBE,PSUBSCRIBE,UNSUBSCRIBE,PUNSUBSCRIBE,以及PUBLISH等命令实现。
通过执行SUBSCRIBE命令,客户端可以订阅一个或多个频道。当有客户端通过PUBLISH命令向某个频道发布消息时,频道的所有订阅者都会收到这条消息。
除了订阅具体的频道之外,客户端还可以通过执行PSUBSCRIBE命令订阅一个或多个频道模式。当有客户端通过PUBLISH命令向某个频道发布消息时,消息不仅会被发送给这个频道的所有订阅者,它还会发送给所有与这个频道相匹配的频道模式的订阅者。
UNSUBSCRIBE和PUNSUBSCRIBE命令,主要用于退订频道和退订频道模式。
一:订阅
1:数据结构
SUBSCRIBE命令主要使用字典结构。
在表示Redis服务器的redisServer结构体中,使用字典pubsub_channels记录某个频道都由哪些客户端订阅。
struct redisServer { ... /* Pubsub */ dict *pubsub_channels; /* Map channels to list of subscribed clients */ ... }
在字典pubsub_channels中,以具体的频道名为key,而value是一个列表,该列表中记录了订阅该频道的所有客户端。
当向某频道发布消息时,就是通过查询该字典,将消息发送给订阅该频道的所有客户端。
在表示客户端的结构体redisClient中,使用字典pubsub_channels记录该客户端都订阅了哪些频道:
typedef struct redisClient { ... dict *pubsub_channels; /* channels a client is interested in (SUBSCRIBE) */ ... } redisClient;
在字典pubsub_channels中,以具体的频道名为key,而value为NULL。因此使用该字典能够快速判断客户端是否订阅了某频道。
PSUBSCRIBE命令主要使用列表结构。
在表示Redis服务器的redisServer结构体中,使用列表pubsub_patterns记录客户端及其订阅的频道模式。列表中的元素都是pubsubPattern结构:
struct redisServer { ... /* Pubsub */ list *pubsub_patterns; /* A list of pubsub_patterns */ ... }; typedef struct pubsubPattern { redisClient *client; robj *pattern; } pubsubPattern;
当向某频道发布消息时,就是通过查询该列表,将消息发送给订阅了与该频道相匹配的频道模式的所有客户端。
在表示客户端的结构体redisClient中,使用列表pubsub_patterns记录该客户端都订阅了哪些频道模式,列表中的元素就是频道模式名:
typedef struct redisClient { ... list *pubsub_patterns; /* patterns a client is interested in (PSUBSCRIBE) */ ... } redisClient;
2:SUBSCRIBE命令
当客户端发来SUBSCRIBE命令之后,该命令的处理函数是subscribeCommand,代码如下:
void subscribeCommand(redisClient *c) { int j; for (j = 1; j < c->argc; j++) pubsubSubscribeChannel(c,c->argv[j]); c->flags |= REDIS_PUBSUB; }
代码很简单,针对命令参数中的每一个channel,调用函数pubsubSubscribeChannel,将客户端c和该channel,记录到相应数据结构中。
最后,向客户端标志位中增加REDIS_PUBSUB标记,表示该客户端进入订阅模式;
函数pubsubSubscribeChannel的代码如下:
int pubsubSubscribeChannel(redisClient *c, robj *channel) { dictEntry *de; list *clients = NULL; int retval = 0; /* Add the channel to the client -> channels hash table */ if (dictAdd(c->pubsub_channels,channel,NULL) == DICT_OK) { retval = 1; incrRefCount(channel); /* Add the client to the channel -> list of clients hash table */ de = dictFind(server.pubsub_channels,channel); if (de == NULL) { clients = listCreate(); dictAdd(server.pubsub_channels,channel,clients); incrRefCount(channel); } else { clients = dictGetVal(de); } listAddNodeTail(clients,c); } /* Notify the client */ addReply(c,shared.mbulkhdr[3]); addReply(c,shared.subscribebulk); addReplyBulk(c,channel); addReplyLongLong(c,clientSubscriptionsCount(c)); return retval; }
首先向字典c->pubsub_channels中添加以该channel为key的键值对,键值对中的value为NULL。因此,该字典仅用于记录当前客户端订阅了哪些频道;
然后,在字典server.pubsub_channels中,以channel为key寻找字典项de,如果de为NULL,则创建列表clients,以channel为key,以列表clients为value,将该键值对添加到字典server.pubsub_channels中;如果de不为NULL,则从中取出当前已订阅该channel的客户端列表clients;然后,将客户端c添加到列表clients中;
最后,回复客户端c相应的订阅信息;
3:PSUBSCRIBE命令
当客户端发来PSUBSCRIBE命令之后,该命令的处理函数是psubscribeCommand,代码如下:
void psubscribeCommand(redisClient *c) { int j; for (j = 1; j < c->argc; j++) pubsubSubscribePattern(c,c->argv[j]); c->flags |= REDIS_PUBSUB; }
代码很简单,针对命令参数中的每一个频道模式,调用函数pubsubSubscribePattern,将客户端c和该频道模式,记录到相应数据结构中。
最后,向客户端标志位中增加REDIS_PUBSUB标记,表示该客户端进入订阅模式;
函数pubsubSubscribePattern的代码如下:
int pubsubSubscribePattern(redisClient *c, robj *pattern) { int retval = 0; if (listSearchKey(c->pubsub_patterns,pattern) == NULL) { retval = 1; pubsubPattern *pat; listAddNodeTail(c->pubsub_patterns,pattern); incrRefCount(pattern); pat = zmalloc(sizeof(*pat)); pat->pattern = getDecodedObject(pattern); pat->client = c; listAddNodeTail(server.pubsub_patterns,pat); } /* Notify the client */ addReply(c,shared.mbulkhdr[3]); addReply(c,shared.psubscribebulk); addReplyBulk(c,pattern); addReplyLongLong(c,clientSubscriptionsCount(c)); return retval; }
根据pattern,从列表c->pubsub_patterns中寻找相应的节点,如果找不到,说明该客户端未订阅该模式,因此:首先将pattern追加到列表c->pubsub_patterns中;然后根据c和pattern,创建pubsubPattern结构的pat,并将pat追加到列表server.pubsub_patterns中;
最后,回复客户端相应信息;
4:订阅模式
当客户端标志位中设置了REDIS_PUBSUB标记后,表示该客户端进入订阅模式。
在处理客户端命令的processCommand函数中,有下面的逻辑:
/* Only allow SUBSCRIBE and UNSUBSCRIBE in the context of Pub/Sub */ if (c->flags & REDIS_PUBSUB && c->cmd->proc != pingCommand && c->cmd->proc != subscribeCommand && c->cmd->proc != unsubscribeCommand && c->cmd->proc != psubscribeCommand && c->cmd->proc != punsubscribeCommand) { addReplyError(c,"only (P)SUBSCRIBE / (P)UNSUBSCRIBE / QUIT allowed in this context"); return REDIS_OK; }
因此,处于订阅模式下的客户端,只能向Redis服务器发送PING、SUBSCRIBE、UNSUBSCRIBE、PSUBSCRIBE、PUNSUBSCRIBE命令。
二:发布
当客户端向Redis服务器发送”PUBLISH <channel> <message>”命令后,Redis服务器会将消息<message>发送给所有订阅了<channel>的客户端,以及那些订阅了与<channel>相匹配的频道模式的客户端。
PUBLISH命令的处理函数是publishCommand,代码如下:
void publishCommand(redisClient *c) { int receivers = pubsubPublishMessage(c->argv[1],c->argv[2]); if (server.cluster_enabled) clusterPropagatePublish(c->argv[1],c->argv[2]); else forceCommandPropagation(c,REDIS_PROPAGATE_REPL); addReplyLongLong(c,receivers); }
函数中,首先调用pubsubPublishMessage函数,将message发布到相应的频道;
然后,如果当前Redis处于集群模式下,则调用clusterPropagatePublish函数,向所有集群节点广播该消息;否则,调用forceCommandPropagation函数,向客户端c的标志位中增加REDIS_FORCE_REPL标记,以便后续能将该PUBLISH命令传递给从节点;
最后,将接收消息的客户端个数回复给客户端c;
发布消息的功能,主要是通过pubsubPublishMessage函数实现的,该函数的代码如下:
int pubsubPublishMessage(robj *channel, robj *message) { int receivers = 0; dictEntry *de; listNode *ln; listIter li; /* Send to clients listening for that channel */ de = dictFind(server.pubsub_channels,channel); if (de) { list *list = dictGetVal(de); listNode *ln; listIter li; listRewind(list,&li); while ((ln = listNext(&li)) != NULL) { redisClient *c = ln->value; addReply(c,shared.mbulkhdr[3]); addReply(c,shared.messagebulk); addReplyBulk(c,channel); addReplyBulk(c,message); receivers++; } } /* Send to clients listening to matching channels */ if (listLength(server.pubsub_patterns)) { listRewind(server.pubsub_patterns,&li); channel = getDecodedObject(channel); while ((ln = listNext(&li)) != NULL) { pubsubPattern *pat = ln->value; if (stringmatchlen((char*)pat->pattern->ptr, sdslen(pat->pattern->ptr), (char*)channel->ptr, sdslen(channel->ptr),0)) { addReply(pat->client,shared.mbulkhdr[4]); addReply(pat->client,shared.pmessagebulk); addReplyBulk(pat->client,pat->pattern); addReplyBulk(pat->client,channel); addReplyBulk(pat->client,message); receivers++; } } decrRefCount(channel); } return receivers; }
代码很简单,首先根据channel,在字典server.pubsub_channels中查找订阅了该频道的客户端列表list;针对列表中的每个客户端,向其发送message消息;
然后,轮训列表server.pubsub_patterns,针对列表中的每一个pat,如果channel与pat->pattern相匹配,则向pat->client发送message消息;
三:退订
1:UNSUBSCRIBE命令
客户端发送UNSUBSCRIBE命令,用于退订之前通过SUBSCRIBE命令订阅的频道。UNSUBSCRIBE命令的处理函数是unsubscribeCommand,代码如下:
void unsubscribeCommand(redisClient *c) { if (c->argc == 1) { pubsubUnsubscribeAllChannels(c,1); } else { int j; for (j = 1; j < c->argc; j++) pubsubUnsubscribeChannel(c,c->argv[j],1); } if (clientSubscriptionsCount(c) == 0) c->flags &= ~REDIS_PUBSUB; }
如果该命令没有任何参数,则调用pubsubUnsubscribeAllChannels函数,设置该客户端c退订所有频道;
否则,针对命令参数中的每一个channel,调用pubsubUnsubscribeChannel,使客户端退订相应频道;
最后,如果当前该客户端c订阅的频道和频道模式数为0,则从客户端标志位中删除REDIS_PUBSUB标记,表示客户端退出订阅模式;
pubsubUnsubscribeAllChannels函数用于客户端退订所有频道,该函数的代码如下:
int pubsubUnsubscribeAllChannels(redisClient *c, int notify) { dictIterator *di = dictGetSafeIterator(c->pubsub_channels); dictEntry *de; int count = 0; while((de = dictNext(di)) != NULL) { robj *channel = dictGetKey(de); count += pubsubUnsubscribeChannel(c,channel,notify); } /* We were subscribed to nothing? Still reply to the client. */ if (notify && count == 0) { addReply(c,shared.mbulkhdr[3]); addReply(c,shared.unsubscribebulk); addReply(c,shared.nullbulk); addReplyLongLong(c,dictSize(c->pubsub_channels)+ listLength(c->pubsub_patterns)); } dictReleaseIterator(di); return count; }
轮训字典c->pubsub_channels,针对其中的每一个channel,调用函数pubsubUnsubscribeChannel,使客户端退订该频道,并将退订的频道数记录到count中;
最后,如果notify非0,并且count为0,则回复客户端相应信息;
pubsubUnsubscribeChannel函数用于客户端退订单个频道,该函数的代码如下:
int pubsubUnsubscribeChannel(redisClient *c, robj *channel, int notify) { dictEntry *de; list *clients; listNode *ln; int retval = 0; /* Remove the channel from the client -> channels hash table */ incrRefCount(channel); /* channel may be just a pointer to the same object we have in the hash tables. Protect it... */ if (dictDelete(c->pubsub_channels,channel) == DICT_OK) { retval = 1; /* Remove the client from the channel -> clients list hash table */ de = dictFind(server.pubsub_channels,channel); redisAssertWithInfo(c,NULL,de != NULL); clients = dictGetVal(de); ln = listSearchKey(clients,c); redisAssertWithInfo(c,NULL,ln != NULL); listDelNode(clients,ln); if (listLength(clients) == 0) { /* Free the list and associated hash entry at all if this was * the latest client, so that it will be possible to abuse * Redis PUBSUB creating millions of channels. */ dictDelete(server.pubsub_channels,channel); } } /* Notify the client */ if (notify) { addReply(c,shared.mbulkhdr[3]); addReply(c,shared.unsubscribebulk); addReplyBulk(c,channel); addReplyLongLong(c,dictSize(c->pubsub_channels)+ listLength(c->pubsub_patterns)); } decrRefCount(channel); /* it is finally safe to release it */ return retval; }
首先从字典c->pubsub_channels中,删除以channel为key的字典项;
然后在字典server.pubsub_channels中,寻找以channel为key的字典项de,并从de中得到订阅该channel的客户端列表clients,然后在列表clients中找到客户端c对应的元素ln,将ln从clients中删除;如果clients长度为0,则从字典server.pubsub_channels中删除该channel;
最后,如果参数notify非0,则回复客户端相应信息;
2:PUNSUBSCRIBE命令
客户端发送PUNSUBSCRIBE命令,用于退订之前通过PSUBSCRIBE命令订阅的频道模式。PUNSUBSCRIBE命令的处理函数是punsubscribeCommand,代码如下:
void punsubscribeCommand(redisClient *c) { if (c->argc == 1) { pubsubUnsubscribeAllPatterns(c,1); } else { int j; for (j = 1; j < c->argc; j++) pubsubUnsubscribePattern(c,c->argv[j],1); } if (clientSubscriptionsCount(c) == 0) c->flags &= ~REDIS_PUBSUB; }
如果该命令没有任何参数,则调用pubsubUnsubscribeAllPatterns函数,设置该客户端c退订所有频道模式;
否则,针对命令参数中的每一个pattern,调用pubsubUnsubscribePattern,使客户端退订相应频道模式;
最后,如果该客户端c订阅的频道和频道模式数为0,则从客户端标志位中删除REDIS_PUBSUB标记,表示客户端退出订阅模式;
pubsubUnsubscribeAllPatterns函数用于客户端退订所有频道模式,该函数的代码如下:
int pubsubUnsubscribeAllPatterns(redisClient *c, int notify) { listNode *ln; listIter li; int count = 0; listRewind(c->pubsub_patterns,&li); while ((ln = listNext(&li)) != NULL) { robj *pattern = ln->value; count += pubsubUnsubscribePattern(c,pattern,notify); } if (notify && count == 0) { /* We were subscribed to nothing? Still reply to the client. */ addReply(c,shared.mbulkhdr[3]); addReply(c,shared.punsubscribebulk); addReply(c,shared.nullbulk); addReplyLongLong(c,dictSize(c->pubsub_channels)+ listLength(c->pubsub_patterns)); } return count; }
轮训列表c->pubsub_patterns,针对其中的每一个pattern,调用函数pubsubUnsubscribePattern使客户端退订该频道模式,并将退订的频道模式数记录到count中;
最后,如果notify非0,并且count为0,则回复客户端相应信息;
pubsubUnsubscribePattern函数用于客户端退订单个频道模式,该函数的代码如下:
int pubsubUnsubscribePattern(redisClient *c, robj *pattern, int notify) { listNode *ln; pubsubPattern pat; int retval = 0; incrRefCount(pattern); /* Protect the object. May be the same we remove */ if ((ln = listSearchKey(c->pubsub_patterns,pattern)) != NULL) { retval = 1; listDelNode(c->pubsub_patterns,ln); pat.client = c; pat.pattern = pattern; ln = listSearchKey(server.pubsub_patterns,&pat); listDelNode(server.pubsub_patterns,ln); } /* Notify the client */ if (notify) { addReply(c,shared.mbulkhdr[3]); addReply(c,shared.punsubscribebulk); addReplyBulk(c,pattern); addReplyLongLong(c,dictSize(c->pubsub_channels)+ listLength(c->pubsub_patterns)); } decrRefCount(pattern); return retval; }
首先,根据pattern,在列表c->pubsub_patterns中寻找相应的节点ln;然后将ln从列表c->pubsub_patterns中删除;
然后,根据c和pattern,在列表server.pubsub_patterns中寻找相应的节点ln,然后将ln从列表server.pubsub_patterns中删除;
最后,如果参数notify非0,回复客户端相应信息;
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原文地址:http://blog.csdn.net/gqtcgq/article/details/51897002