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1.CABasicAnimation
// position
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"position"];
// bounds
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"bounds.size"];
// opacity
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"opacity"];
// backgroundColor
// 景色渐变一定用CGColor
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"backgroundColor"];
// transform.scale
// 以下缩放是中心缩放,若需要自定义缩放点需要设置锚点: [self.firstView.layer setAnchorPoint:CGPointMake(0, 0)];
// 一般,锚点位于图层中心{0.5,0.5},其度量是以单位方形而不是点为参照,无论图层有多大,右下角的坐标都是{1.0,1.0}
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
// transform.rotation
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"transform.rotation.y"]; // x ,y ,z 默认是z
// transform.translation
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"transform.translation.x"]; // x ,y ,z 默认是x
// cornerRadius
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"cornerRadius"];
// borderWidth
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"borderWidth"];
以position为例
// position
- (void)postionAnimation {
CABasicAnimation *ba = [CABasicAnimation animationWithKeyPath:@"position"];
ba.toValue = [NSValue valueWithCGPoint:self.firstView.center];
ba.duration = 0.8;
ba.delegate = self;
ba.removedOnCompletion = NO; // 动画结束后是否回到原状态,默YES.若为NO,则 fillMode 须为 kCAFillModeForwards
ba.fillMode = kCAFillModeBackwards;
ba.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]; // 动画的时间节奏控制
[self.secondView.layer addAnimation:ba forKey:@"position"];
}
2.CAKeyframeAnimation
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
[self valuesAnimation];
}
- (void)valuesAnimation {
CAKeyframeAnimation *kf = [CAKeyframeAnimation animationWithKeyPath:@"position"];
kf.fillMode = kCAFillModeForwards;
kf.removedOnCompletion = NO;
kf.duration = 3;
kf.repeatCount = 0;
NSValue *value1 = [NSValue valueWithCGPoint:CGPointMake(0, 120)];
NSValue *value2 = [NSValue valueWithCGPoint:CGPointMake(190, 20)];
NSValue *value3 = [NSValue valueWithCGPoint:CGPointMake(20, 300)];
NSValue *value4 = [NSValue valueWithCGPoint:CGPointMake(300, 150)];
kf.values = @[value1,value2,value3,value4];
[self.firstView.layer addAnimation:kf forKey:@"valuesKeyframe"];
}
- (void)pathAnimation {
CAKeyframeAnimation *kf = [CAKeyframeAnimation animationWithKeyPath:@"position"];
kf.duration = 3.0f;
kf.removedOnCompletion = NO;
kf.fillMode = kCAFillModeForwards;
kf.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut];
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddEllipseInRect(path, NULL, CGRectMake(0, 0, 370, 300));
kf.path = path;
CGPathRelease(path);
[self.firstView.layer addAnimation:kf forKey:@"pathKeyframe"];
}
3.CATransition
/***********type:动画过渡类型***********************
kCATransitionFade 交叉淡化过渡
kCATransitionMoveIn 新视图移到旧视图上面
kCATransitionPush 新视图把旧视图推出去
kCATransitionReveal 将旧视图移开,显示下面的新视图
kCATransitionCube 立方体翻滚效果
kCATransitionOglFlip 上下左右翻转效果
kCATransitionSuckEffect 收缩效果,如一块布被抽走
kCATransitionRippleEffect 水滴效果
kCATransitionPageCurl 向上翻页效果
kCATransitionPageUnCurl 向下翻页效果
kCATransitionCameraIrisHollowOpen 相机镜头打开效果
kCATransitionCameraIrisHollowClos 相机镜头关闭效果
************************************************************/
/***********subType:动画过渡方向***********************
kCATransitionFromRight 从右边
kCATransitionFromLeft 从左边
kCATransitionFromTop 从顶部
kCATransitionFromBottom 从底部
*************************************************************/
以cameraIrisHollowOpen为例
- (void)cameraIrisHollowTransition {
CATransition *t = [CATransition animation];
t.type = @"cameraIrisHollowOpen";
// t.type = @"cameraIrisHollowClos";
t.subtype = kCATransitionFromLeft;
t.duration = 1.5;
self.firstView.backgroundColor = [UIColor colorWithRed:0.2 green:0.3 blue:0.6 alpha:1];
[self.firstView.layer addAnimation:t forKey:@"pageCurlTransition"];
}
4.CASpringAnimation 继承自CABasicAnimation
/**
* @author Jack Lee, 16-05-17 22:05:53
*
* @brief after iOS9.0
*/
- (void)springAnimation {
CASpringAnimation *spring = [CASpringAnimation animationWithKeyPath:@"bounds.size"];
spring.mass = 10; // 质量,影响图层运动时的弹簧惯性,质量越大,弹簧拉伸和压缩的幅度越大
spring.stiffness = 5000; // 刚度系数(劲度系数/弹性系数),刚度系数越大,形变产生的力就越大,运动越快
spring.damping = 100; // 阻尼系数,阻止弹簧伸缩的系数,阻尼系数越大,停止越快
spring.initialVelocity = 5; // 初始速率,动画视图的初始速度大小;速率为正数时,速度方向与运动方向一致,速率为负数时,速度方向与运动方向相反
spring.duration = spring.settlingDuration; // 结算时间 返回弹簧动画到停止时的估算时间,根据当前的动画参数估算,通常弹簧动画的时间使用结算时间比较准确
spring.toValue =[NSValue valueWithCGSize:self.firstView.bounds.size];
spring.removedOnCompletion = NO;
spring.fillMode = kCAFillModeForwards;
[self.secondView.layer addAnimation:spring forKey:@"spring"];
}
5.CAAnimationGroup
- (void)groupAnimation {
CABasicAnimation *p = [CABasicAnimation animationWithKeyPath:@"position"];
p.toValue = [NSValue valueWithCGPoint:self.firstView.center];
CABasicAnimation *o = [CABasicAnimation animationWithKeyPath:@"opacity"];
o.toValue = @(0.2);
CABasicAnimation *b = [CABasicAnimation animationWithKeyPath:@"bounds.size"];
b.toValue = [NSValue valueWithCGSize:self.firstView.bounds.size];
CAAnimationGroup *g = [CAAnimationGroup animation];
g.animations = @[p,o,b];
g.duration = 0.8;
g.removedOnCompletion = NO;
g.fillMode = kCAFillModeForwards;
g.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut];
[self.secondView.layer addAnimation:g forKey:@"groupAnimation"];
}
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原文地址:http://www.cnblogs.com/buakaw/p/5725670.html