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This document provides information about how Redis handles clients from the point of view of the network layer: connections, timeouts, buffers, and other similar topics are covered here.
The information contained in this document is only applicable to Redis version 2.6 or greater.
Redis accepts clients connections on the configured listening TCP port and on the Unix socket if enabled. When a new client connection is accepted the following operations are performed:
TCP_NODELAY
option is set in order to ensure that we don‘t have delays in our connection.After the client is initialized, Redis checks if we are already at the limit of the number of clients that it is possible to handle simultaneously (this is configured using the maxclients
configuration directive, see the next section of this document for further information).
In case it can‘t accept the current client because the maximum number of clients was already accepted, Redis tries to send an error to the client in order to make it aware of this condition, and closes the connection immediately. The error message will be able to reach the client even if the connection is closed immediately by Redis because the new socket output buffer is usually big enough to contain the error, so the kernel will handle the transmission of the error.
The order is determined by a combination of the client socket file descriptor number and order in which the kernel reports events, so the order is to be considered as unspecified.
However Redis does the following two things when serving clients:
read()
system call every time there is something new to read from the client socket, in order to ensure that if we have multiple clients connected, and a few are very demanding clients sending queries at an high rate, other clients are not penalized and will not experience a bad latency figure.In Redis 2.4 there was an hard-coded limit about the maximum number of clients that was possible to handle simultaneously.
In Redis 2.6 this limit is dynamic: by default is set to 10000 clients, unless otherwise stated by the maxclients
directive in Redis.conf.
However Redis checks with the kernel what is the maximum number of file descriptors that we are able to open (thesoft limit is checked), if the limit is smaller than the maximum number of clients we want to handle, plus 32 (that is the number of file descriptors Redis reserves for internal uses), then the number of maximum clients is modified by Redis to match the amount of clients we are really able to handle under the current operating system limit.
When the configured number of maximum clients can not be honored, the condition is logged at startup as in the following example:
$ ./redis-server --maxclients 100000
[41422] 23 Jan 11:28:33.179 # Unable to set the max number of files limit to 100032 (Invalid argument), setting the max clients configuration to 10112.
When Redis is configured in order to handle a specific number of clients it is a good idea to make sure that the operating system limit to the maximum number of file descriptors per process is also set accordingly.
Under Linux these limits can be set both in the current session and as a system-wide setting with the following commands:
Redis needs to handle a variable-length output buffer for every client, since a command can produce a big amount of data that needs to be transferred to the client.
However it is possible that a client sends more commands producing more output to serve at a faster rate at which Redis can send the existing output to the client. This is especially true with Pub/Sub clients in case a client is not able to process new messages fast enough.
Both the conditions will cause the client output buffer to grow and consume more and more memory. For this reason by default Redis sets limits to the output buffer size for different kind of clients. When the limit is reached the client connection is closed and the event logged in the Redis log file.
There are two kind of limits Redis uses:
Different kind of clients have different default limits:
It is possible to change the limit at runtime using the CONFIG SET command or in a permanent way using the Redis configuration file redis.conf
. See the example redis.conf
in the Redis distribution for more information about how to set the limit.
Every client is also subject to a query buffer limit. This is a non-configurable hard limit that will close the connection when the client query buffer (that is the buffer we use to accumulate commands from the client) reaches 1 GB, and is actually only an extreme limit to avoid a server crash in case of client or server software bugs.
By default recent versions of Redis don‘t close the connection with the client if the client is idle for many seconds: the connection will remain open forever.
However if you don‘t like this behavior, you can configure a timeout, so that if the client is idle for more than the specified number of seconds, the client connection will be closed.
You can configure this limit via redis.conf
or simply using CONFIG SET timeout <value>
.
Note that the timeout only applies to number clients and it does not apply to Pub/Sub clients, since a Pub/Sub connection is a push style connection so a client that is idle is the norm.
Even if by default connections are not subject to timeout, there are two conditions when it makes sense to set a timeout:
Timeouts are not to be considered very precise: Redis avoids to set timer events or to run O(N) algorithms in order to check idle clients, so the check is performed incrementally from time to time. This means that it is possible that while the timeout is set to 10 seconds, the client connection will be closed, for instance, after 12 seconds if many clients are connected at the same time.
The Redis client command allows to inspect the state of every connected client, to kill a specific client, to set names to connections. It is a very powerful debugging tool if you use Redis at scale.
CLIENT LIST is used in order to obtain a list of connected clients and their state:
redis 127.0.0.1:6379> client list
addr=127.0.0.1:52555 fd=5 name= age=855 idle=0 flags=N db=0 sub=0 psub=0 multi=-1 qbuf=0 qbuf-free=32768 obl=0 oll=0 omem=0 events=r cmd=client
addr=127.0.0.1:52787 fd=6 name= age=6 idle=5 flags=N db=0 sub=0 psub=0 multi=-1 qbuf=0 qbuf-free=0 obl=0 oll=0 omem=0 events=r cmd=ping
In the above example session two clients are connected to the Redis server. The meaning of a few of the most interesting fields is the following:
See the CLIENT LIST documentation for the full list of fields and their meaning.
Once you have the list of clients, you can easily close the connection with a client using the CLIENT KILL command specifying the client address as argument.
The commands CLIENT SETNAME and CLIENT GETNAME can be used to set and get the connection name.
http://redis.io/topics/clients
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原文地址:http://www.cnblogs.com/softidea/p/5759454.html