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常用宏定义总结

时间:2016-09-09 18:15:06      阅读:221      评论:0      收藏:0      [点我收藏+]

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常用的宏定义总结

//
//  PrefixHeader.pch
//  JNdefine
//
//  Created by Titan on 16/3/15.
//  Copyright © 2016年 Aaron Wong. All rights reserved.
//

#ifndef PrefixHeader_pch
#define PrefixHeader_pch

//----------------------INSTALLATION 安装方法----------------------------

//Added the prefix header file to PROJECT:
//1.Creat a new PCH files and named it with "PrefixHeader.pch"(default name or anything you want) .
//2.Click next and go to Build Settings search Prefix Header.
//3.Double click the blank address and put this address: $(SRCROOT)/$(PROJECT_NAME)/PrefixHeader.pch
//THEN YOU CAN USE THIS IN EVERY FILES IN THIS PROJECT. Good luck.

//如何安装:
//1.创建新pch文件,默认名字即可: "PrefixHeader.pch".
//2.点击下一步再去Build Settings 搜索Prefix Header.
//3.找到Prefix Header并且双击,输入$(SRCROOT)/$(PROJECT_NAME)/PrefixHeader.pch
//现在你可以在项目内任何文件调用宏定义了,祝一切顺利.





// Include any system framework and library headers here that should be included in all compilation units.
// You will also need to set the Prefix Header build setting of one or more of your targets to reference this file.

//#endif /* PrefixHeader_pch */

//----------------------ABOUT SCREEN & SIZE 屏幕&尺寸 ----------------------------
/**
 iPad Air {{0, 0}, {768, 1024}}
 iphone4s {{0, 0}, {320, 480}}     960*640
 iphone5 5s {{0, 0}, {320, 568}}      1136*640
 iphone6 6s {{0, 0}, {375, 667}}     1334*750
 iphone6Plus 6sPlus {{0, 0}, {414, 736}}  1920*1080
 Apple Watch 1.65inches(英寸) 320*640
 */

#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)
#define kTabBarH        49.0f
#define kStatusBarH     20.0f
#define kNavigationBarH 44.0f
#define SCREEN_POINT (float)SCREEN_WIDTH/320.f
#define SCREEN_H_POINT (float)SCREEN_HEIGHT/480.f

//判断是否 Retina屏、设备是否iPhone 5、是否是iPad
#define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)

/** 判断是否为iPhone */
#define isiPhone (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)

/** 判断是否是iPad */
#define isiPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

/** 判断是否为iPod */
#define isiPod ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])

/** 设备是否为iPhone 4/4S 分辨率320x480,像素640x960,@2x */
#define iPhone4 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)

/** 设备是否为iPhone 5C/5/5S 分辨率320x568,像素640x1136,@2x */
#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)

/** 设备是否为iPhone 6 分辨率375x667,像素750x1334,@2x */
#define iPhone6 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(750, 1334), [[UIScreen mainScreen] currentMode].size) : NO)

/** 设备是否为iPhone 6 Plus 分辨率414x736,像素1242x2208,@3x */
#define iPhone6P ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1242, 2208), [[UIScreen mainScreen] currentMode].size) : NO)




//----------------------ABOUT SYSTYM & VERSION 系统与版本 ----------------------------
//Get the OS version.       判断操作系统版本
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion])
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])

//judge the simulator or hardware device        判断是真机还是模拟器
#if TARGET_OS_IPHONE
//iPhone Device
#endif

#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif


/** 获取系统版本 */
#define iOS_VERSION ([[[UIDevice currentDevice] systemVersion] floatValue])
#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion])

/** 是否为iOS6 */
#define iOS6 (([[[UIDevice currentDevice] systemVersion] floatValue] >= 6.0) ? YES : NO)

/** 是否为iOS7 */
#define iOS7 (([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0) ? YES : NO)

/** 是否为iOS8 */
#define iOS8 (([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) ? YES : NO)

/** 是否为iOS9 */
#define iOS9 (([[[UIDevice currentDevice] systemVersion] floatValue] >= 9.0) ? YES : NO)

/** 获取当前语言 */
#define kCurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])


//----------------------ABOUT PRINTING LOG 打印日志 ----------------------------
//Using dlog to print while in debug model.        调试状态下打印日志
#ifdef DEBUG
#   define DLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);
#else
#   define DLog(...)
#endif

//Printing while in the debug model and pop an alert.       模式下打印日志,当前行 并弹出一个警告
#ifdef DEBUG
#   define ULog(fmt, ...)  { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:@"%s\n [Line %d] ", __PRETTY_FUNCTION__, __LINE__] message:[NSString stringWithFormat:fmt, ##__VA_ARGS__]  delegate:nil cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alert show]; }
#else
#   define ULog(...)
#endif


/** print 打印rect,size,point */
#ifdef DEBUG
#define kLogPoint(point)    NSLog(@"%s = { x:%.4f, y:%.4f }", #point, point.x, point.y)
#define kLogSize(size)      NSLog(@"%s = { w:%.4f, h:%.4f }", #size, size.width, size.height)
#define kLogRect(rect)      NSLog(@"%s = { x:%.4f, y:%.4f, w:%.4f, h:%.4f }", #rect, rect.origin.x, rect.origin.y, rect.size.width, rect.size.height)
#endif



//----------------------ABOUT COLOR 颜色相关 ----------------------------

#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]
#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]
// rgb颜色转换(16进制->10进制)
#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]

//带有RGBA的颜色设置
#define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A]

#define kClearColor [UIColor clearColor]


#define COLOR_BLUE_             UIColorFromRGB(0x41CEF2)
#define COLOR_GRAY_             UIColorFromRGB(0xababab) //171
#define COLOR_333               UIColorFromRGB(0x333333) //51
#define COLOR_666               UIColorFromRGB(0x666666) //102
#define COLOR_888               UIColorFromRGB(0x888888) //136
#define COLOR_999               UIColorFromRGB(0x999999) //153
#define COLOR_PLACEHOLD_        UIColorFromRGB(0xc5c5c5) //197
#define COLOR_RED_              UIColorFromRGB(0xff5400) //红色
#define COLOR_GREEN_            UIColorFromRGB(0x31d8ab)//绿色
#define COLOR_YELLOW_           UIColorFromRGB(0xffa200)//黄色
#define COLOR_SEPARATE_LINE     UIColorFromRGB(0xC8C8C8)//200
#define COLOR_LIGHTGRAY         COLOR(200, 200, 200, 0.4)//淡灰色

#define MAX_WIDTH_10        (SCREEN_WIDTH-20)
#define MAX_WIDTH_15        (SCREEN_WIDTH-30)


//----------------------ABOUT IMAGE 图片 ----------------------------

//LOAD LOCAL IMAGE FILE     读取本地图片
#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]


//DEFINE IMAGE      定义UIImage对象//    imgView.image = IMAGE(@"Default.png");

#define IMAGE(A) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:A ofType:nil]]

//DEFINE IMAGE      定义UIImage对象
#define ImageNamed(_pointer) [UIImage imageNamed:[UIUtil imageName:_pointer]]

//BETTER USER THE FIRST TWO WAY, IT PERFORM WELL. 优先使用前两种宏定义,性能高于后面.




//----------------------SOMETHING ELSE 其他 ----------------------------

#define intToStr(S)    [NSString stringWithFormat:@"%d",S]

//
//#define NotificationWarning(msg) [JDStatusBarNotification showWithStatus:msg dismissAfter:2.0 styleName:JDStatusBarStyleWarning]
//
//#define NotificationError(msg) [JDStatusBarNotification showWithStatus:msg dismissAfter:2.0 styleName:JDStatusBarStyleError]
//
//#define NotificationSuccess(msg) [JDStatusBarNotification showWithStatus:msg dismissAfter:2.0 styleName:JDStatusBarStyleSuccess]


/**
 *  the saving objects      存储对象
 *
 *  @param __VALUE__ V
 *  @param __KEY__   K
 *
 *  @return
 */
#define UserDefaultSetObjectForKey(__VALUE__,__KEY__) {[[NSUserDefaults standardUserDefaults] setObject:__VALUE__ forKey:__KEY__];[[NSUserDefaults standardUserDefaults] synchronize];}

/**
 *  get the saved objects       获得存储的对象
 */
#define UserDefaultObjectForKey(__KEY__)  [[NSUserDefaults standardUserDefaults] objectForKey:__KEY__]

/**
 *  delete objects      删除对象
 */
#define UserDefaultRemoveObjectForKey(__KEY__) {[[NSUserDefaults standardUserDefaults] removeObjectForKey:__KEY__];[[NSUserDefaults standardUserDefaults] synchronize];}

#define PLIST_TICKET_INFO_EDIT [NSHomeDirectory() stringByAppendingString:@"/Documents/data.plist"] //edit the plist

#define TableViewCellDequeueInit(__INDETIFIER__) [tableView dequeueReusableCellWithIdentifier:(__INDETIFIER__)];

#define TableViewCellDequeue(__CELL__,__CELLCLASS__,__INDETIFIER__) {if (__CELL__ == nil) {__CELL__ = [[__CELLCLASS__ alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:__INDETIFIER__];}}

#define KEYWINDOW [UIApplication sharedApplication].keyWindow

//Show Alert, brackets is the parameters.       宏定义一个弹窗方法,括号里面是方法的参数
#define ShowAlert    UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Warning." message:nil delegate:self cancelButtonTitle:@"cancel" otherButtonTitles: @"OK"];[alert show];

#endif


//define an API 定义一个API
#define APIURL                @"http://www.google.com"
//login the API 登陆API
#define APILogin              [APIURL stringByAppendingString:@"Login"]

//GCD
#define GCDWithGlobal(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define GCDWithMain(block) dispatch_async(dispatch_get_main_queue(),block)

//NSUserDefaults 实例化
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]

//单例化 一个类
#define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) static classname *shared##classname = nil; + (classname *)shared##classname { @synchronized(self) { if (shared##classname == nil) { shared##classname = [[self alloc] init]; } } return shared##classname; } + (id)allocWithZone:(NSZone *)zone { @synchronized(self) { if (shared##classname == nil) { shared##classname = [super allocWithZone:zone]; return shared##classname; } } return nil; } - (id)copyWithZone:(NSZone *)zone { return self; }

/** 快速查询一段代码的执行时间 */
/** 用法
 TICK
 do your work here
 TOCK
 */

#define TICK NSDate *startTime = [NSDate date];
#define TOCK NSLog(@"Time:%f", -[startTime timeIntervalSinceNow]);

 

常用宏定义总结

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原文地址:http://www.cnblogs.com/GJ-ios/p/5857383.html

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