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一个简单的倒计时程序,60s倒数到0,然后返回60s继续倒数。
1 using UnityEngine; 2 using System.Collections; 3 4 public class Instantiate : MonoBehaviour { 5 public float targetTime = 60f; 6 public float currentTime = 0f; 7 // Use this for initialization 8 void Start () { 9 15 } 16 17 // Update is called once per frame 18 void Update () { 19 FirstCutDownTime(); 20 21 } 22 ////计时器 23 void FirstCutDownTime() 24 { 25 currentTime += Time.deltaTime; 26 if(currentTime>=1f){ 27 currentTime = 0f; 28 Debug.Log(targetTime); 29 targetTime -= 1f; 30 if (targetTime < 0f) { 31 targetTime = 60f; 32 } 33 } 34 } 35 }
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原文地址:http://www.cnblogs.com/-zeus/p/5914010.html