map是STL中的标准关系容器,它存储的元素时pair,拥有键值key和实值value。按照键值key存储到红黑树中。map中不允许两个键值相同的元素。当元素插入到红黑树中后,键值key不可以再修改,但是其实值value可以修改,因为map的迭代器不是constant iterator,而是mutable iterator。
G++ 2.91.57,cygnus\cygwin-b20\include\g++\stl_map.h 完整列表 /* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. */ /* NOTE: This is an internal header file, included by other STL headers. * You should not attempt to use it directly. */ #ifndef __SGI_STL_INTERNAL_MAP_H #define __SGI_STL_INTERNAL_MAP_H __STL_BEGIN_NAMESPACE #if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32) #pragma set woff 1174 #endif #ifndef __STL_LIMITED_DEFAULT_TEMPLATES //Key是键值key类型,T是实值data类型 template <class Key, class T, class Compare = less<Key>, class Alloc = alloc> #else template <class Key, class T, class Compare, class Alloc = alloc> #endif class map { public: // typedefs: typedef Key key_type; // 键值类型 typedef T data_type; // 实值,数据类型 typedef T mapped_type; // typedef pair<const Key, T> value_type; // 元素类型(键值/真值) typedef Compare key_compare; // 键值的比较函数 // 下面定义一个functo,其作用就是调用元素比较函数。 class value_compare : public binary_function<value_type, value_type, bool> { friend class map<Key, T, Compare, Alloc>; protected : Compare comp; value_compare(Compare c) : comp(c) {} public: //重载()为元素比较函数 bool operator()(const value_type& x, const value_type& y) const { return comp(x.first, y.first); } }; private: //以map类型(一个pair)的第一个类型作为TB-tree的键值类型. //所以在RB-tree中,键值key不能修改,但是数值data可以修改。 typedef rb_tree<key_type, value_type, select1st<value_type>, key_compare, Alloc> rep_type; rep_type t; // 红黑树作为底层数据结构 public: typedef typename rep_type::pointer pointer; typedef typename rep_type::const_pointer const_pointer; typedef typename rep_type::reference reference; typedef typename rep_type::const_reference const_reference; //没有定义为 RB-tree的 const_iterator。我想应该是虽然键值key不能修改, //但是数值data可以修改。 typedef typename rep_type::iterator iterator; typedef typename rep_type::const_iterator const_iterator; typedef typename rep_type::reverse_iterator reverse_iterator; typedef typename rep_type::const_reverse_iterator const_reverse_iterator; typedef typename rep_type::size_type size_type; typedef typename rep_type::difference_type difference_type; // allocation/deallocation // 注意, map 一定使用 insert_unique() 而不使用 insert_equal()。 // multimap 才使用 insert_equal()。 map() : t(Compare()) {} explicit map(const Compare& comp) : t(comp) {} #ifdef __STL_MEMBER_TEMPLATES template <class InputIterator> map(InputIterator first, InputIterator last) : t(Compare()) { t.insert_unique(first, last); } template <class InputIterator> map(InputIterator first, InputIterator last, const Compare& comp) : t(comp) { t.insert_unique(first, last); } #else map(const value_type* first, const value_type* last) : t(Compare()) { t.insert_unique(first, last); } map(const value_type* first, const value_type* last, const Compare& comp) : t(comp) { t.insert_unique(first, last); } map(const_iterator first, const_iterator last) : t(Compare()) { t.insert_unique(first, last); } map(const_iterator first, const_iterator last, const Compare& comp) : t(comp) { t.insert_unique(first, last); } #endif /* __STL_MEMBER_TEMPLATES */ map(const map<Key, T, Compare, Alloc>& x) : t(x.t) {} map<Key, T, Compare, Alloc>& operator=(const map<Key, T, Compare, Alloc>& x) { t = x.t; return *this; } // accessors: // 以下所有的 map操作行為,RB-tree 都已提供,所以map只要调用即可。 key_compare key_comp() const { return t.key_comp(); } value_compare value_comp() const { return value_compare(t.key_comp()); } iterator begin() { return t.begin(); } const_iterator begin() const { return t.begin(); } iterator end() { return t.end(); } const_iterator end() const { return t.end(); } reverse_iterator rbegin() { return t.rbegin(); } const_reverse_iterator rbegin() const { return t.rbegin(); } reverse_iterator rend() { return t.rend(); } const_reverse_iterator rend() const { return t.rend(); } bool empty() const { return t.empty(); } size_type size() const { return t.size(); } size_type max_size() const { return t.max_size(); } //重载[],返回的是引用 T& operator[](const key_type& k) { return (*((insert(value_type(k, T()))).first)).second; } void swap(map<Key, T, Compare, Alloc>& x) { t.swap(x.t); } // insert/erase // 注意以下 insert ,返回的是动作的类型 pair<iterator,bool> insert(const value_type& x) { return t.insert_unique(x); } iterator insert(iterator position, const value_type& x) { return t.insert_unique(position, x); } #ifdef __STL_MEMBER_TEMPLATES template <class InputIterator> void insert(InputIterator first, InputIterator last) { t.insert_unique(first, last); } #else void insert(const value_type* first, const value_type* last) { t.insert_unique(first, last); } void insert(const_iterator first, const_iterator last) { t.insert_unique(first, last); } #endif /* __STL_MEMBER_TEMPLATES */ void erase(iterator position) { t.erase(position); } size_type erase(const key_type& x) { return t.erase(x); } void erase(iterator first, iterator last) { t.erase(first, last); } void clear() { t.clear(); } // map operations: iterator find(const key_type& x) { return t.find(x); } const_iterator find(const key_type& x) const { return t.find(x); } size_type count(const key_type& x) const { return t.count(x); } iterator lower_bound(const key_type& x) {return t.lower_bound(x); } const_iterator lower_bound(const key_type& x) const { return t.lower_bound(x); } iterator upper_bound(const key_type& x) {return t.upper_bound(x); } const_iterator upper_bound(const key_type& x) const { return t.upper_bound(x); } pair<iterator,iterator> equal_range(const key_type& x) { return t.equal_range(x); } pair<const_iterator,const_iterator> equal_range(const key_type& x) const { return t.equal_range(x); } friend bool operator== __STL_NULL_TMPL_ARGS (const map&, const map&); friend bool operator< __STL_NULL_TMPL_ARGS (const map&, const map&); }; template <class Key, class T, class Compare, class Alloc> inline bool operator==(const map<Key, T, Compare, Alloc>& x, const map<Key, T, Compare, Alloc>& y) { return x.t == y.t; } template <class Key, class T, class Compare, class Alloc> inline bool operator<(const map<Key, T, Compare, Alloc>& x, const map<Key, T, Compare, Alloc>& y) { return x.t < y.t; } #ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER template <class Key, class T, class Compare, class Alloc> inline void swap(map<Key, T, Compare, Alloc>& x, map<Key, T, Compare, Alloc>& y) { x.swap(y); } #endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */ #if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32) #pragma reset woff 1174 #endif __STL_END_NAMESPACE #endif /* __SGI_STL_INTERNAL_MAP_H */ // Local Variables: // mode:C++ // End:
《STL源码剖析》---stl_map.h阅读笔记,布布扣,bubuko.com
原文地址:http://blog.csdn.net/kangroger/article/details/38611973