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MediaPlayer本地播放流程解析(一)

时间:2014-08-18 23:38:53      阅读:1269      评论:0      收藏:0      [点我收藏+]

标签:android   mediaplayer   多媒体框架   setdatasource   audio   

应用场景:

MediaPlayer mediaPlayer = new MediaPlayer();
mediaPlayer.setOnCompletionListener(new OnCompletionListener() {
	@Override
	public void onCompletion(MediaPlayer mp) {
		mediaPlayer.release();
		mediaPlayer = null;
	}
});
mediaPlayer.setDataSource(“abc.mp3”);
mediaPlayer.prepare();
mediaPlayer.start();

一、setDataSource

在MediaPlayer.java 中

public void setDataSource(FileDescriptor fd, long offset, long length)
    throws IOException, IllegalArgumentException, IllegalStateException {
    disableProxyListener();
    setDataSource(fd, offset, length);
}

setDataSource最终调用了native函数:_setDataSource(fd,offset, length);

我们直接跳到JNI层来看它的具体实现

根据JNI相关的知识,在android_media_MediaPlayer.cpp中找到了其实现代码:

static void
android_media_MediaPlayer_setDataSourceFD(JNIEnv *env, jobject thiz, jobject fileDescriptor, jlong offset, jlong length)
{
    sp<MediaPlayer> mp = getMediaPlayer(env, thiz);
    if (mp == NULL ) {
        jniThrowException(env, "java/lang/IllegalStateException", NULL);
        return;
    }

    if (fileDescriptor == NULL) {
        jniThrowException(env, "java/lang/IllegalArgumentException", NULL);
        return;
    }
    int fd = jniGetFDFromFileDescriptor(env, fileDescriptor);
    ALOGV("setDataSourceFD: fd %d", fd);
    process_media_player_call( env, thiz, mp->setDataSource(fd, offset, length), "java/io/IOException", "setDataSourceFD failed." );
}
mp为MediaPlayer类型的对象,在JNI层创建,在MediaPlayer.cpp中,一起来看setDataSource的实现。

status_t MediaPlayer::setDataSource(int fd, int64_t offset, int64_t length)
{
    status_t err = UNKNOWN_ERROR;
    const sp<IMediaPlayerService>& service(getMediaPlayerService());
    if (service != 0) {
        sp<IMediaPlayer> player(service->create(this, mAudioSessionId));
        if ((NO_ERROR != doSetRetransmitEndpoint(player)) ||
            (NO_ERROR != player->setDataSource(fd, offset, length))) {
            player.clear();
        }
        err = attachNewPlayer(player);
    }
    return err;
}

getMediaPlayerService()为一个典型的Binder机制向ServiceManager获取服务的方法,Binder这方面的知识可以参考http://blog.csdn.net/super_dc/article/details/37738123http://blog.csdn.net/super_dc/article/details/37764947

service->create(this, mAudioSessionId),先看create方法在IMediaPlayerService.cpp中的实现:

virtual sp<IMediaPlayer> create(
        const sp<IMediaPlayerClient>& client, int audioSessionId) {
    Parcel data, reply;
    data.writeInterfaceToken(IMediaPlayerService::getInterfaceDescriptor());
    data.writeStrongBinder(client->asBinder());
    data.writeInt32(audioSessionId);

    remote()->transact(CREATE, data, &reply);
    return interface_cast<IMediaPlayer>(reply.readStrongBinder());
}
这里只是Binder客户端的实现,其最终实现会在MediaPlayerService.cpp中由服务端MediaPlayerService来实现。

sp<IMediaPlayer> MediaPlayerService::create(const sp<IMediaPlayerClient>& client,
        int audioSessionId)
{
    pid_t pid = IPCThreadState::self()->getCallingPid();
    int32_t connId = android_atomic_inc(&mNextConnId);

    sp<Client> c = new Client(
            this, pid, connId, client, audioSessionId,
            IPCThreadState::self()->getCallingUid());

    ALOGV("Create new client(%d) from pid %d, uid %d, ", connId, pid,
         IPCThreadState::self()->getCallingUid());
    /* add by Gary. start {{----------------------------------- */
    c->setScreen(mScreen);
    /* add by Gary. end   -----------------------------------}} */
    c->setSubGate(mGlobalSubGate);  // 2012-03-12, add the global interfaces to control the subtitle gate

    wp<Client> w = c;
    {
        Mutex::Autolock lock(mLock);
        mClients.add(w);
    }
    return c;
}

综合上面两点,sp<IMediaPlayer>player(service->create(this, mAudioSessionId));中player实际上是一个Client类型对象的proxy。其具体实现都在Client中实现。

player->setDataSource(fd, offset, length)就可以直接到MediaPlayerService.cpp中的Client类中来看其具体实现了。

status_t MediaPlayerService::Client::setDataSource(int fd, int64_t offset, int64_t length)
{
    struct stat sb;
    int ret = fstat(fd, &sb);
    if (ret != 0) {
        ALOGE("fstat(%d) failed: %d, %s", fd, ret, strerror(errno));
        return UNKNOWN_ERROR;
    }

    if (offset >= sb.st_size) {
        ALOGE("offset error");
        ::close(fd);
        return UNKNOWN_ERROR;
    }
    if (offset + length > sb.st_size) {
        length = sb.st_size - offset;
        ALOGV("calculated length = %lld", length);
    }
    // 关键点1
    player_type playerType = MediaPlayerFactory::getPlayerType(this,
                                                               fd,
                                                               offset,
                                                               length);
    // 关键点2
    sp<MediaPlayerBase> p = setDataSource_pre(playerType);
    if (p == NULL) {
        return NO_INIT;
    }

    // now set data source
    // 关键点3
    setDataSource_post(p, p->setDataSource(fd, offset, length));
    return mStatus;
}
这里有3个关键点,我们分别破解之,先看getPlayerType

player_type MediaPlayerFactory::getPlayerType(const sp<IMediaPlayer>& client,
                                              int fd,
                                              int64_t offset,
                                              int64_t length) {
    GET_PLAYER_TYPE_IMPL(client, fd, offset, length);
}

#define GET_PLAYER_TYPE_IMPL(a...)                          Mutex::Autolock lock_(&sLock);                                                                                  player_type ret = STAGEFRIGHT_PLAYER;                   float bestScore = 0.0;                                                                                          for (size_t i = 0; i < sFactoryMap.size(); ++i) {                                                                   IFactory* v = sFactoryMap.valueAt(i);                   float thisScore;                                        CHECK(v != NULL);                                       thisScore = v->scoreFactory(a, bestScore);              if (thisScore > bestScore) {                                ret = sFactoryMap.keyAt(i);                             bestScore = thisScore;                              }                                                   }                                                                                                               if (0.0 == bestScore) {                                     ret = getDefaultPlayerType();                       }                                                                                                               return ret;

MediaPlayerFactory作为一个工厂类,各种mediaplayer向它注册,并各自实现scoreFactory和createPlayer用来判断当前多媒体文件是否适合用此mediaplayer来播放和创建mediaplayer。在哪儿注册mediaplayer呢?在MediaPlayerService的构造函数中,也就是说当向系统注册MediaPlayerService服务时,就已经注册了一些mediaplayer了。

播放mp3文件时,会创建STAGEFRIGHT_PLAYER,这也是默认的播放器。下面就以STAGEFRIGHT_PLAYER来继续下面的流程。

到目前为止,我们知道playerType返回了STAGEFRIGHT_PLAYER,接着来看关键点2.

sp<MediaPlayerBase> MediaPlayerService::Client::setDataSource_pre(
        player_type playerType)
{
    ALOGV("player type = %d", playerType);

    // create the right type of player
    sp<MediaPlayerBase> p = createPlayer(playerType);
    if (p == NULL) {
        return p;
    }

    if (!p->hardwareOutput()) {
        mAudioOutput = new AudioOutput(mAudioSessionId);
        static_cast<MediaPlayerInterface*>(p.get())->setAudioSink(mAudioOutput);
    }

    return p;
}

根据playerType创建播放器,实际上就是创建StagefrightPlayer

再看关键点3,p->setDataSource(fd,offset, length)实际上就是调用了StagefrightPlayer的setDataSource。看代码:

StagefrightPlayer::StagefrightPlayer()
    : mPlayer(new AwesomePlayer) {
    ALOGV("StagefrightPlayer");

    mPlayer->setListener(this);
}
status_t StagefrightPlayer::setDataSource(int fd, int64_t offset, int64_t length) {
    ALOGV("setDataSource(%d, %lld, %lld)", fd, offset, length);
    return mPlayer->setDataSource(dup(fd), offset, length);
}
由代码可知,StagefrightPlayer只是AwesomePlayer的代理类,具体实现还在AwesomePlayer里面。

status_t AwesomePlayer::setDataSource(
        int fd, int64_t offset, int64_t length) {
    Mutex::Autolock autoLock(mLock);

    reset_l();

    sp<DataSource> dataSource = new FileSource(fd, offset, length);

    status_t err = dataSource->initCheck();

    if (err != OK) {
        return err;
    }

    mFileSource = dataSource;

    {
        Mutex::Autolock autoLock(mStatsLock);
        mStats.mFd = fd;
        mStats.mURI = String8();
    }

    return setDataSource_l(dataSource);
}
FileSource类实现了数据读取,播放器调用dataSource->readAt来获取数据,另外,其基类DataSource提供了一些分离器如下。RegisterDefaultSniffers将在AwesomePlayer的构造函数中被调用。

// static
void DataSource::RegisterDefaultSniffers() {
    RegisterSniffer(SniffMPEG4);
    RegisterSniffer(SniffMatroska);
    RegisterSniffer(SniffOgg);
    RegisterSniffer(SniffWAV);
    RegisterSniffer(SniffFLAC);
    RegisterSniffer(SniffAMR);
    RegisterSniffer(SniffMPEG2TS);
    RegisterSniffer(SniffMP3);
    RegisterSniffer(SniffAAC);
    RegisterSniffer(SniffMPEG2PS);
    RegisterSniffer(SniffWVM);

    char value[PROPERTY_VALUE_MAX];
    if (property_get("drm.service.enabled", value, NULL)
            && (!strcmp(value, "1") || !strcasecmp(value, "true"))) {
        RegisterSniffer(SniffDRM);
    }
}
接着往下看setDataSource_l(dataSource)

status_t AwesomePlayer::setDataSource_l(
        const sp<DataSource> &dataSource) {

    // 对于不同的文件格式会创建不同的MediaExtractor,MP3文件会创建MP3Extractor
    // 文件格式靠source->sniff(&tmp, &confidence, &meta)来区分,这个函数会遍历之前通过RegisterSniffer注册的分离器,得到最合适的文件格式
    sp<MediaExtractor> extractor = MediaExtractor::Create(dataSource);

    if (extractor == NULL) {
        return UNKNOWN_ERROR;
    }

    if (extractor->getDrmFlag()) {
        checkDrmStatus(dataSource);
    }

    return setDataSource_l(extractor);
}

status_t AwesomePlayer::setDataSource_l(const sp<MediaExtractor> &extractor) {
    // Attempt to approximate overall stream bitrate by summing all
    // tracks' individual bitrates, if not all of them advertise bitrate,
    // we have to fail.

    int64_t totalBitRate = 0;

    mExtractor = extractor;
    for (size_t i = 0; i < extractor->countTracks(); ++i) {
        sp<MetaData> meta = extractor->getTrackMetaData(i);

        int32_t bitrate;
        if (!meta->findInt32(kKeyBitRate, &bitrate)) {
            const char *mime;
            CHECK(meta->findCString(kKeyMIMEType, &mime));
            ALOGV("track of type '%s' does not publish bitrate", mime);

            totalBitRate = -1;
            break;
        }

        totalBitRate += bitrate;
    }

    mBitrate = totalBitRate;

    ALOGV("mBitrate = %lld bits/sec", mBitrate);

    {
        Mutex::Autolock autoLock(mStatsLock);
        mStats.mBitrate = mBitrate;
        mStats.mTracks.clear();
        mStats.mAudioTrackIndex = -1;
        mStats.mVideoTrackIndex = -1;
    }

    bool haveAudio = false;
    bool haveVideo = false;
    for (size_t i = 0; i < extractor->countTracks(); ++i) {
        sp<MetaData> meta = extractor->getTrackMetaData(i);

        const char *_mime;
        CHECK(meta->findCString(kKeyMIMEType, &_mime));

        String8 mime = String8(_mime);

        if (!haveVideo && !strncasecmp(mime.string(), "video/", 6)) {
            setVideoSource(extractor->getTrack(i));
            haveVideo = true;

            // Set the presentation/display size
            int32_t displayWidth, displayHeight;
            bool success = meta->findInt32(kKeyDisplayWidth, &displayWidth);
            if (success) {
                success = meta->findInt32(kKeyDisplayHeight, &displayHeight);
            }
            if (success) {
                mDisplayWidth = displayWidth;
                mDisplayHeight = displayHeight;
            }

            {
                Mutex::Autolock autoLock(mStatsLock);
                mStats.mVideoTrackIndex = mStats.mTracks.size();
                mStats.mTracks.push();
                TrackStat *stat =
                    &mStats.mTracks.editItemAt(mStats.mVideoTrackIndex);
                stat->mMIME = mime.string();
            }
        } else if (!haveAudio && !strncasecmp(mime.string(), "audio/", 6)) {
            setAudioSource(extractor->getTrack(i));
            haveAudio = true;
            mActiveAudioTrackIndex = i;

            {
                Mutex::Autolock autoLock(mStatsLock);
                mStats.mAudioTrackIndex = mStats.mTracks.size();
                mStats.mTracks.push();
                TrackStat *stat =
                    &mStats.mTracks.editItemAt(mStats.mAudioTrackIndex);
                stat->mMIME = mime.string();
            }

            if (!strcasecmp(mime.string(), MEDIA_MIMETYPE_AUDIO_VORBIS)) {
                // Only do this for vorbis audio, none of the other audio
                // formats even support this ringtone specific hack and
                // retrieving the metadata on some extractors may turn out
                // to be very expensive.
                sp<MetaData> fileMeta = extractor->getMetaData();
                int32_t loop;
                if (fileMeta != NULL
                        && fileMeta->findInt32(kKeyAutoLoop, &loop) && loop != 0) {
                    modifyFlags(AUTO_LOOPING, SET);
                }
            }
        } else if (!strcasecmp(mime.string(), MEDIA_MIMETYPE_TEXT_3GPP)) {
            addTextSource_l(i, extractor->getTrack(i));
        }
    }

    if (!haveAudio && !haveVideo) {
        if (mWVMExtractor != NULL) {
            return mWVMExtractor->getError();
        } else {
            return UNKNOWN_ERROR;
        }
    }

    mExtractorFlags = extractor->flags();

    return OK;
}
MediaExtractor涉及到媒体文件格式的很多内容,比如track的构成,有几种track等等,后面再做讲解,这里我们播放的是MP3文件,所以countTracks的值为1,sp<MetaData> meta = extractor->getTrackMetaData(i)中meta的kKeyMIMEType值为"audio/",将会执行到setAudioSource(extractor->getTrack(i)),再看代码:

sp<MediaSource> MP3Extractor::getTrack(size_t index) {
    if (mInitCheck != OK || index != 0) {
        return NULL;
    }
	// 返回的是一个MP3Source对象
    return new MP3Source(
            mMeta, mDataSource, mFirstFramePos, mFixedHeader,
            mSeeker);
}

void AwesomePlayer::setAudioSource(sp<MediaSource> source) {
    CHECK(source != NULL);

    mAudioTrack = source;
}
至此,setdatasource就分析完成,下一篇将分析prepare的实现过程。

MediaPlayer本地播放流程解析(一),布布扣,bubuko.com

MediaPlayer本地播放流程解析(一)

标签:android   mediaplayer   多媒体框架   setdatasource   audio   

原文地址:http://blog.csdn.net/super_dc/article/details/38667661

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