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Behave 基础

时间:2017-02-15 16:38:50      阅读:258      评论:0      收藏:0      [点我收藏+]

标签:集合   exec   div   opp   with   parse   .exe   参数化   getattr   

在你使用behave或其他BDD框架之前, 你应该选择一个断言库。 python有很多这方面的第三方库。例如: hamcrest,nose.tools,  should-dsl, sure, compare, describe等。选择一个自己喜欢的。

  1. 参数化step

    # file:features/tutorial03_step_parameters.feature
    Feature: Step Parameters (tutorial03)
    
      Scenario: Blenders
        Given I put "apples" in a blender
        When  I switch the blender on
        Then  it should transform into "apple juice"
    #每个step中都包含一部分参数,这些参数可以传入不同的值
    from behave import given, when, then from hamcrest import assert_that, equal_to from blender import Blender @given(I put "{thing}" in a blender) def step_given_put_thing_into_blender(context, thing): #参数名字可以随便定义 context.blender = Blender() context.blender.add(thing) @when(I switch the blender on) def step_when_switch_blender_on(context): context.blender.switch_on() @then(it should transform into "{other_thing}") def step_then_should_transform_into(context, other_thing): assert_that(context.blender.result, equal_to(other_thing))

     

  2. 场景概要(scenario outline)

    Feature: Scenario Outline (tutorial04)
    
      Scenario Outline: Use Blender with <thing>
        Given I put "<thing>" in a blender
        When I switch the blender on
        Then it should transform into "<other thing>"
    
        Examples: Amphibians
            | thing         | other thing |
            | Red Tree Frog | mush        |
            | apples        | apple juice |
    
        Examples: Consumer Electronics
            | thing         | other thing |
            | iPhone        | toxic waste |
            | Galaxy Nexus  | toxic waste |
    
    #这个类型也可以叫做场景模板, template的概念, 相同的场景传入不同的参数, 参数名字是table的第一行, 可以在step中引用
    from behave import given, when, then from hamcrest import assert_that, equal_to from blender import Blender @given(I put "{thing}" in a blender) def step_given_put_thing_into_blender(context, thing): context.blender = Blender() context.blender.add(thing) @when(I switch the blender on) def step_when_switch_blender_on(context): context.blender.switch_on() @then(it should transform into "{other_thing}") def step_then_should_transform_into(context, other_thing): assert_that(context.blender.result, equal_to(other_thing))
  3. 多行text(step data)

       Scenario: Some scenario
         Given a sample text loaded into the frobulator:
            """
            Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do
            eiusmod tempor incididunt ut labore et dolore magna aliqua.
            """
    #step data在step_impl中可以直接用context.text引用
    
    
    from behave   import given, when, then
    from hamcrest import assert_that, equal_to
    
    @given(a sample text loaded into the frobulator)
    def step_impl(context):
        frobulator = getattr(context, "frobulator", None)
        if not frobulator:
            context.frobulator = Frobulator()
        context.frobulator.text = context.text  
  4. setup table

    # file:features/tutorial06_step_setup_table.feature
    Feature: Step Setup Table (tutorial06)
    
       Scenario: Setup Table
         Given a set of specific users:
            | name      | department  |
            | Barry     | Beer Cans   |
            | Pudey     | Silly Walks |
            | Two-Lumps | Silly Walks |
    
    #步骤中的table,在step_impl中使用context.table引用, 是由dict组成的数组
    
    @given(a set of specific users)
    def step_impl(context):
        model = getattr(context, "model", None)
        if not model:
            context.model = CompanyModel()
        for row in context.table:
            context.model.add_user(row["name"], deparment=row["department"])
  5. Result table 和stepup的用法相似

  6.  在step中使用其他step

    # context.execute_steps函数, 不赘述
    @when(I do the same thing as before) def step_impl(context): context.execute_steps(u""" when I press the big {button_color} button and I duck """.format(button_color="red"))

     

  7. background

    # file:features/tutorial09_background.feature
    Feature: Using Background -- Fight or Flight (Natural Language Part2, tutorial09)
    
        Background: Ninja fight setup
            Given the ninja encounters another opponent
    
        Scenario: Weaker opponent
            Given the ninja has a third level black-belt
    
    #Background下面的step会在该feature中所有scenario执行之前执行
  8.  自定义数据类型

    在参数化的step中, 参数默认是按string解析的. 如果用户想按照其他类型处理,可自定义参数类型
      Scenario Outline: Calculator
        Given I have a calculator
        When I add "<x>" and "<y>"
        Then the calculator returns "<sum>"
    
        Examples:
            |  x  |  y | sum |
            |  1  |  1 |  2  |
    
    #写一个转换函数,并注册
    from behave import register_type
    
    def parse_number(text):
        """
        Convert parsed text into a number.
        :param text: Parsed text, called by :py:meth:`parse.Parser.parse()`.
        :return: Number instance (integer), created from parsed text.
        """
        return int(text)
    # -- REGISTER: User-defined type converter (parse_type).
    register_type(Number=parse_number)
    
    #step_impl
    @when(I add "{x:Number}" and "{y:Number}")
    def step_impl(context, x, y):
        assert isinstance(x, int)
        assert isinstance(y, int)
        context.calculator.add2(x, y)
  9.  tag

    设置tag来规划自己的测试集合
    select/enable    --tags=@one    Only items with this tag.
    not (tilde/minus)    --tags=-@one    Only items without this tag.
    logical-or    --tags=@one,@two    If @one or @two is present.
    logical-and    --tags=@one --tags=@two    If both @one and @two are present.

Behave 基础

标签:集合   exec   div   opp   with   parse   .exe   参数化   getattr   

原文地址:http://www.cnblogs.com/v394435982/p/6401844.html

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