标签:can i++ rtsp 时间 sage 控件 消息 执行 support
1,WPF应用程序为单线程模型(STAThread),所有UI控件都是主线程创建的,只有主线程能操作UI元素的显示。
2,其他工作线程要维护UI控件的显示,需调用主线程的Dispather,执行Invoke(同步)或BeginInvoke(异步)方法。
3,UI线程如时行耗时的操作,将使UI假死,用户体验较差。应使用后台线程进行耗时操作,并异步更新UI。
4,BackgroundWorker是WPF的一个后台工作类,代码说明一切:
前台:
<StackPanel> <ProgressBar Name="progressBar" Height="20" Width="200" Margin="10"></ProgressBar> <Button Name="btnProcess" Width="100" Click="btnProcess_Click" Margin="5">开始后台任务</Button> <Button Name="btnCancel" Width="100" Click="btnCancel_Click" Margin="5">取消后台任务</Button> </StackPanel>
后台:
public partial class MainWindow : Window { BackgroundWorker bgWorker = new BackgroundWorker(); public MainWindow() { InitializeComponent(); bgWorker.WorkerReportsProgress = true; bgWorker.WorkerSupportsCancellation = true; bgWorker.DoWork += DoWork_Handler; bgWorker.ProgressChanged += ProgressChanged_Handler; bgWorker.RunWorkerCompleted += RunWorkerCompleted_Handler; } private void btnProcess_Click(object sender, RoutedEventArgs e) { if (!bgWorker.IsBusy) { bgWorker.RunWorkerAsync(); } } private void ProgressChanged_Handler(object sender, ProgressChangedEventArgs args) { progressBar.Value = args.ProgressPercentage; } //后台线程运行的程序 private void DoWork_Handler(object sender, DoWorkEventArgs args) { BackgroundWorker worker = sender as BackgroundWorker; for (int i = 1; i <= 100; i++) { if (worker.CancellationPending) { args.Cancel = true; break; } else { worker.ReportProgress(i); //因为这在后台线程,要想直接修改UI控件,需用Invoke或BeginInvoke方法 //this.Dispatcher.Invoke(new Action(() => //{ // progressBar.Value = i; //})); Thread.Sleep(100); //因为频繁调用UI线程,为了给UI线程反应时间,这里让后台线程稍顿一下 } } } private void RunWorkerCompleted_Handler(object sender, RunWorkerCompletedEventArgs args) { progressBar.Value = 0; if (args.Cancelled) { MessageBox.Show("后台任务已经被取消。", "消息"); } else { MessageBox.Show("后台任务正常结束。", "消息"); } } private void btnCancel_Click(object sender, RoutedEventArgs e) { bgWorker.CancelAsync(); } }
标签:can i++ rtsp 时间 sage 控件 消息 执行 support
原文地址:http://www.cnblogs.com/sekon/p/6547105.html