标签:for index put turn 比较 ready .so 取数据 install
我自己在用socket.io开发,对官方网站上的文档,进行简单的整理,然后自己写了一个简单的聊天程序。最最开始
先安装socket.io:
1 npm install socket.io
利用Node的搭建Http服务
分为两个文件,服务端文件app.js和客户端index.html
app.js
01 var app = require(‘http‘).createServer(handler)02 , io = require(‘socket.io‘).listen(app)03 , fs = require(‘fs‘)04
05 app.listen(80);06
07 function handler (req, res) {08 fs.readFile(__dirname + ‘/index.html‘,09 function (err, data) {10 if (err) {11 res.writeHead(500);12 return res.end(‘Error loading index.html‘);13 }14
15 res.writeHead(200);16 res.end(data);17 });18 }19
20 io.sockets.on(‘connection‘, function (socket) {21 socket.emit(‘news‘, { hello: ‘world‘ });22 socket.on(‘my other event‘, function (data) {23 console.log(data);24 });25 });
这里需要注意的是: require(‘socket.io’).listen(app) 实际上这句就是讲socket的监听加入的app设置的http模块了 io.sockets.on(‘connection’,function()…)这里设置了在连接后进行的处理,代码示例中,主要包含两件事,一个是向前段发送news的事件,一个是监听my other event事件。
index.html
1 <script src="/socket.io/socket.io.js"></script>2 <script>3 var socket = io.connect(‘http://localhost‘);4 socket.on(‘news‘, function (data) {5 console.log(data);6 socket.emit(‘my other event‘, { my: ‘data‘ });7 });8 </script>
客户端一个引用了socket.io.js的javscript库还有就是连接服务器(通过io.connect(‘http://localhost’)) 之后在监听收到news的事件后,发送my other event事件
利用Express3框架上面的例子只是使用nodejs建立了一个交互,也可以使用express2的web框架, 具体app.js代码如下:
v
ar app = require(‘express‘)()
, server = require(‘http‘).createServer(app)
, io = require(‘socket.io‘).listen(server);
server.listen(80);
app.get(‘/‘, function (req, res) {
res.sendfile(__dirname + ‘/index.html‘);});
io.sockets.on(‘connection‘, function (socket) {
socket.emit(‘news‘, { hello: ‘world‘ });
socket.on(‘my other event‘, function (data) {
console.log(data);
});});
接收发送事件 socket.io允许用户自定义发送接收的事件。除了connect,message,disconnect三个事件外,用户可以自定义自己的事件
// note, io.listen(<port>) will create a http server for youvar io = require(‘socket.io‘).listen(80);
io.sockets.on(‘connection‘, function (socket) {
io.sockets.emit(‘this‘, { will: ‘be received by everyone‘});
socket.on(‘private message‘, function (from, msg) {
console.log(‘I received a private message by ‘, from, ‘ saying ‘, msg);
});
socket.on(‘disconnect‘, function () {
io.sockets.emit(‘user disconnected‘);
});});
存储数据有的时候需要存储一些和客户端关联的数据在会话里,socket.io也是支持的,代码如下:
var io = require(‘socket.io‘).listen(80);
io.sockets.on(‘connection‘, function (socket) {
socket.on(‘set nickname‘, function (name) {
socket.set(‘nickname‘, name, function () {
socket.emit(‘ready‘);
});
});
socket.on(‘msg‘, function () {
socket.get(‘nickname‘, function (err, name) {
console.log(‘Chat message by ‘, name);
});
});});
socket.set和socket.get方法分为用于设置和获取变量。
设置命名空间有的时候要一个程序支持多个应用,如果使用默认的 “/” 命名空间可能会比较混乱。如果想让一个连接可以支持多个连接,可以使用如下的命名空间的方法:
app.js
var io = require(‘socket.io‘).listen(80);var chat = io
.of(‘/chat‘)
.on(‘connection‘, function (socket) {
socket.emit(‘a message‘, {
that: ‘only‘
, ‘/chat‘: ‘will get‘
});
chat.emit(‘a message‘, {
everyone: ‘in‘
, ‘/chat‘: ‘will get‘
});
});
var news = io .of(‘/news’) .on(‘connection’, function (socket) { socket.emit(‘item’, { news: ‘item’ }); });
client.js
<script>
var chat = io.connect(‘http://localhost/chat‘)
, news = io.connect(‘http://localhost/news‘);
chat.on(‘connect‘, function () {
chat.emit(‘hi!‘);
});
news.on(‘news‘, function () {
news.emit(‘woot‘);
});</script>
发送获取数据有的时候,你需要在发送数据后,等待服务器的消息确认。当然简单的发,可以通过两次消息发送,来完成。这里介绍一种使用回调函数的方法:
app.js
var io = require(‘socket.io‘).listen(80);
io.sockets.on(‘connection‘, function (socket) {
socket.on(‘ferret‘, function (name, fn) {
fn(‘woot‘);
});});
client.html
<script>
var socket = io.connect(); // TIP: .connect with no args does auto-discovery
socket.on(‘connect‘, function () { // TIP: you can avoid listening on `connect` and listen on events directly too!
socket.emit(‘ferret‘, ‘tobi‘, function (data) {
console.log(data); // data will be ‘woot‘
});
});</script>
广播向所有的连接触发事件,这里注意:不包括本身连接的事件。
var io = require(‘socket.io‘).listen(80);
io.sockets.on(‘connection‘, function (socket) {
socket.broadcast.emit(‘user connected‘);});
我写的聊天程序:
index.html
<script src="/socket.io/socket.io.js"></script><script>
var socket = io.connect(‘http://localhost‘);
socket.on("notice", function(data){
var msg = document.getElementById(‘all‘).value;
document.getElementById(‘all‘).innerText = msg + "\n" + data.message;
});
var chat_fn = function(){
var msg = document.getElementById("message").value;
socket.emit("chat", {message: msg});
};
socket.on("nickname ready", function(data){
alert("nickname changed.");
});
var change_nickname = function(){
var nickname = document.getElementById("nickname").value;
socket.emit(‘set nickname‘, nickname);
};</script><textarea id="all" cols=40 rows=20></textarea><br /><label>Message:</label><input id="message" type="text" name="message" cols=120/><input id="chat_btn" type="button" value="chat" onclick="javascript:chat_fn()" /><label>NickName:</label><input id="nickname" typee="text" name="nickname" /><input id="chang_name" type="button" value="nickname" onclick="javascript:change_nickname()" />
app.js
var app = require(‘http‘).createServer(handler)
, io = require(‘socket.io‘).listen(app)
, fs = require(‘fs‘);
app.listen(80);function handler (req, res) {
fs.readFile(__dirname + ‘/index.html‘,
function (err, data) {
if (err) {
res.writeHead(500);
return res.end(‘Error loading index.html‘);
}
res.writeHead(200);
res.end(data);
});}
io.sockets.on(‘connection‘, function (socket) {
// socket.emit(‘news‘, { hello: ‘world‘ });
// socket.on(‘my other event‘, function (data) {
// console.log(data);
// });
socket.set(‘nickname‘, ‘nickname‘, function(){
});
socket.on(‘set nickname‘, function(name){
socket.set(‘nickname‘, name, function(){
console.log("change nickname=>" + name);
socket.emit(‘nickname ready‘);
});
});
socket.on(‘chat‘, function(data){
socket.get(‘nickname‘, function(err, name){
socket.emit("notice", {message: name + ":" + data.message});
socket.broadcast.emit("notice", {message: name + ":" +