标签:des style blog class code java
linux内核中的list太好用了,可惜VC编译器不支持 typeof 关键字,将linux内核中的list直接移植过来不能用
修改所有与typeof相关的代码后,终于可以勉强在VC下运行起来了,但是还不完美,list_for_each_entry和list_for_each_entry_safe需要增加一个参数表示变量的类型
修改后的代码如下
#ifndef __EKWIN__LIST__H__ #define __EKWIN__LIST__H__ #define LIST_POISON1 ((struct list_head *) 0) #define LIST_POISON2 ((struct list_head *) 0) #define HLIST_POISON1 ((struct hlist_node *) 0) #define HLIST_POISON2 ((struct hlist_node **) 0) #define prefetch(x) (x) #define likely(x) (x) #define unlikely(x) (x) #define container_of(ptr, type, member) \ (type *)( (char *)ptr - offsetof(type,member) ) /* * Simple doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */ struct list_head { struct list_head *next, *prev; }; #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) struct list_head name = LIST_HEAD_INIT(name) static inline void INIT_LIST_HEAD(struct list_head *list) { list->next = list; list->prev = list; } static inline void __list_add(struct list_head *node, struct list_head *prev, struct list_head *next) { next->prev = node; node->next = next; node->prev = prev; prev->next = node; } /** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */ static inline void list_add(struct list_head *node, struct list_head *head) { __list_add(node, head, head->next); } /** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */ static inline void list_add_tail(struct list_head *node, struct list_head *head) { __list_add(node, head->prev, head); } /* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_del(struct list_head * prev, struct list_head * next) { next->prev = prev; prev->next = next; } /** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty() on entry does not return true after this, the entry is * in an undefined state. */ static inline void list_del(struct list_head *entry) { __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } /** * list_replace - replace old entry by new one * @old : the element to be replaced * @new : the new element to insert * * If @old was empty, it will be overwritten. */ static inline void list_replace(struct list_head *old, struct list_head *node) { node->next = old->next; node->next->prev = node; node->prev = old->prev; node->prev->next = node; } static inline void list_replace_init(struct list_head *old, struct list_head *node) { list_replace(old, node); INIT_LIST_HEAD(old); } /** * list_del_init - deletes entry from list and reinitialize it. * @entry: the element to delete from the list. */ static inline void list_del_init(struct list_head *entry) { __list_del(entry->prev, entry->next); INIT_LIST_HEAD(entry); } /** * list_move - delete from one list and add as another‘s head * @list: the entry to move * @head: the head that will precede our entry */ static inline void list_move(struct list_head *list, struct list_head *head) { __list_del(list->prev, list->next); list_add(list, head); } /** * list_move_tail - delete from one list and add as another‘s tail * @list: the entry to move * @head: the head that will follow our entry */ static inline void list_move_tail(struct list_head *list, struct list_head *head) { __list_del(list->prev, list->next); list_add_tail(list, head); } /** * list_is_last - tests whether @list is the last entry in list @head * @list: the entry to test * @head: the head of the list */ static inline int list_is_last(const struct list_head *list, const struct list_head *head) { return list->next == head; } static inline int list_is_first(const struct list_head *list, const struct list_head *head) { return list->prev == head; } /** * list_empty - tests whether a list is empty * @head: the list to test. */ static inline int list_empty(const struct list_head *head) { return head->next == head; } /** * list_empty_careful - tests whether a list is empty and not being modified * @head: the list to test * * Description: * tests whether a list is empty _and_ checks that no other CPU might be * in the process of modifying either member (next or prev) * * NOTE: using list_empty_careful() without synchronization * can only be safe if the only activity that can happen * to the list entry is list_del_init(). Eg. it cannot be used * if another CPU could re-list_add() it. */ static inline int list_empty_careful(const struct list_head *head) { struct list_head *next = head->next; return (next == head) && (next == head->prev); } /** * list_is_singular - tests whether a list has just one entry. * @head: the list to test. */ static inline int list_is_singular(const struct list_head *head) { return !list_empty(head) && (head->next == head->prev); } static inline void __list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { struct list_head *new_first = entry->next; list->next = head->next; list->next->prev = list; list->prev = entry; entry->next = list; head->next = new_first; new_first->prev = head; } /** * list_cut_position - cut a list into two * @list: a new list to add all removed entries * @head: a list with entries * @entry: an entry within head, could be the head itself * and if so we won‘t cut the list * * This helper moves the initial part of @head, up to and * including @entry, from @head to @list. You should * pass on @entry an element you know is on @head. @list * should be an empty list or a list you do not care about * losing its data. * */ static inline void list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { if (list_empty(head)) return; if (list_is_singular(head) && (head->next != entry && head != entry)) return; if (entry == head) INIT_LIST_HEAD(list); else __list_cut_position(list, head, entry); } static inline void __list_splice(const struct list_head *list, struct list_head *prev, struct list_head *next) { struct list_head *first = list->next; struct list_head *last = list->prev; first->prev = prev; prev->next = first; last->next = next; next->prev = last; } /** * list_splice - join two lists, this is designed for stacks * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice(const struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head, head->next); } /** * list_splice_tail - join two lists, each list being a queue * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice_tail(struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head->prev, head); } /** * list_splice_init - join two lists and reinitialise the emptied list. * @list: the new list to add. * @head: the place to add it in the first list. * * The list at @list is reinitialised */ static inline void list_splice_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head, head->next); INIT_LIST_HEAD(list); } } /** * list_splice_tail_init - join two lists and reinitialise the emptied list * @list: the new list to add. * @head: the place to add it in the first list. * * Each of the lists is a queue. * The list at @list is reinitialised */ static inline void list_splice_tail_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head->prev, head); INIT_LIST_HEAD(list); } } /** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. */ #define list_entry(ptr, type, member) \ container_of(ptr, type, member) /** * list_first_entry - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. * * Note, that list is expected to be not empty. */ #define list_first_entry(ptr, type, member) \ list_entry((ptr)->next, type, member) #define list_last_entry(ptr, type, member) \ list_entry((ptr)->prev, type, member) /** * list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each(pos, head) for (pos = (head)->next; prefetch(pos->next), pos != (head); pos = pos->next) /** * __list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. * * This variant differs from list_for_each() in that it‘s the * simplest possible list iteration code, no prefetching is done. * Use this for code that knows the list to be very short (empty * or 1 entry) most of the time. */ #define __list_for_each(pos, head) for (pos = (head)->next; pos != (head); pos = pos->next) /** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each_prev(pos, head) for (pos = (head)->prev; prefetch(pos->prev), pos != (head); pos = pos->prev) /** * list_for_each_safe - iterate over a list safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_safe(pos, n, head) for (pos = (head)->next, n = pos->next; pos != (head); pos = n, n = pos->next) /** * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_prev_safe(pos, n, head) for (pos = (head)->prev, n = pos->prev; prefetch(pos->prev), pos != (head); pos = n, n = pos->prev) /** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry(postp, pos, head, member) for (pos = list_entry((head)->next, postp, member); prefetch(pos->member.next), &pos->member != (head); pos = list_entry(pos->member.next, postp, member)) /** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_safe(postp, pos, n, head, member) for (pos = list_entry((head)->next, postp, member), n = list_entry(pos->member.next, postp, member); &pos->member != (head); pos = n, n = list_entry(n->member.next, postp, member)) /* * Double linked lists with a single pointer list head. * Mostly useful for hash tables where the two pointer list head is * too wasteful. * You lose the ability to access the tail in O(1). */ struct hlist_head { struct hlist_node *first; }; struct hlist_node { struct hlist_node *next, **pprev; }; #define HLIST_HEAD_INIT { .first = NULL } #define HLIST_HEAD(name) struct hlist_head name = { .first = NULL } #define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL) static inline void INIT_HLIST_NODE(struct hlist_node *h) { h->next = NULL; h->pprev = NULL; } static inline int hlist_unhashed(const struct hlist_node *h) { return !h->pprev; } static inline int hlist_empty(const struct hlist_head *h) { return !h->first; } static inline void __hlist_del(struct hlist_node *n) { struct hlist_node *next = n->next; struct hlist_node **pprev = n->pprev; *pprev = next; if (next) next->pprev = pprev; } static inline void hlist_del(struct hlist_node *n) { __hlist_del(n); n->next = HLIST_POISON1; n->pprev = HLIST_POISON2; } static inline void hlist_del_init(struct hlist_node *n) { if (!hlist_unhashed(n)) { __hlist_del(n); INIT_HLIST_NODE(n); } } static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h) { struct hlist_node *first = h->first; n->next = first; if (first) first->pprev = &n->next; h->first = n; n->pprev = &h->first; } /* next must be != NULL */ static inline void hlist_add_before(struct hlist_node *n, struct hlist_node *next) { n->pprev = next->pprev; n->next = next; next->pprev = &n->next; *(n->pprev) = n; } static inline void hlist_add_after(struct hlist_node *n, struct hlist_node *next) { next->next = n->next; n->next = next; next->pprev = &n->next; if(next->next) next->next->pprev = &next->next; } /* * Move a list from one list head to another. Fixup the pprev * reference of the first entry if it exists. */ static inline void hlist_move_list(struct hlist_head *old, struct hlist_head *node) { node->first = old->first; if (node->first) node->first->pprev = &node->first; old->first = NULL; } #define hlist_entry(ptr, type, member) container_of(ptr,type,member) #define hlist_for_each(pos, head) for (pos = (head)->first; pos; pos = pos->next) #define hlist_for_each_safe(pos, n, head) for (pos = (head)->first; pos; pos = n) /** * hlist_for_each_entry - iterate over list of given type * @tpos: the type * to use as a loop cursor. * @pos: the &struct hlist_node to use as a loop cursor. * @head: the head for your list. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry(tpos, pos, head, member) for (pos = (head)->first; pos && ({ prefetch(pos->next); 1;}) && ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); pos = pos->next) /** * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @tpos: the type * to use as a loop cursor. * @pos: the &struct hlist_node to use as a loop cursor. * @n: another &struct hlist_node to use as temporary storage * @head: the head for your list. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry_safe(tpos, pos, n, head, member) for (pos = (head)->first; pos && ({ n = pos->next; 1; }) && ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); pos = n) #define list_next(ptr) \ ((ptr)->member.next) #define list_prev(ptr, member) \ ((ptr)->member.prev) static inline int list_count(struct list_head *head) { int count = 0; struct list_head *pos; list_for_each(pos, head) { count++; } return count; } /* 2^31 + 2^29 - 2^25 + 2^22 - 2^19 - 2^16 + 1 */ #define GOLDEN_RATIO_PRIME_32 0x9e370001UL #define GOLDEN_RATIO_PRIME GOLDEN_RATIO_PRIME_32 #define hash_long(val, bits) hash_32(val, bits) static inline unsigned int hash_32(unsigned int val, unsigned int bits) { /* On some cpus multiply is faster, on others gcc will do shifts */ unsigned int hash = val * GOLDEN_RATIO_PRIME_32; /* High bits are more random, so use them. */ return hash >> (32 - bits); } static inline unsigned long hash_ptr(void *ptr, unsigned int bits) { return hash_long((unsigned long)ptr, bits); } #endif // __EKWIN__LIST__H__
标签:des style blog class code java
原文地址:http://www.cnblogs.com/cppboy/p/3717632.html