标签:use else script set val key cal 游览器 执行
global,node的全局对象;js在游览器中的全局对象为windows
在node环境中;输入global.consloe
输出:
Console {
log: [Function: bound ],
info: [Function: bound ],
warn: [Function: bound ],
error: [Function: bound ],
dir: [Function: bound ],
time: [Function: bound ],
timeEnd: [Function: bound ],
trace: [Function: bound trace],
assert: [Function: bound ],
Console: [Function: Console] }
process也是node的一个对象,代表当前node进程
> process === global.process;
true
> process.version;
‘v5.2.0‘
> process.platform;
‘darwin‘
> process.arch;
‘x64‘
> process.cwd(); //返回当前工作目录
‘/Users/michael‘
> process.chdir(‘/private/tmp‘); // 切换当前工作目录
undefined
> process.cwd();
‘/private/tmp‘
js是由事件驱动执行的单线程模式;node也不例外
node不断执行响应的js函数:执行完就退出了
如果要下一次响应中执行代码
可以调用process.nextTick()
:
// test.js
// process.nextTick()将在下一轮事件循环中调用:
process.nextTick(function () {
console.log(‘nextTick callback!‘);
});
console.log(‘nextTick was set!‘);
打印输出
nextTick was set! nextTick callback!
说明
process.nextTick()不是立即执行,而是要等到下一次循环
Node进程本身的事件就是由process来处理
判断js执行环境:
根据游览器和node提供的全局变量来判断:
if (typeof(window) === ‘undefined‘) {
console.log(‘node.js‘);
} else {
console.log(‘browser‘);
}
标签:use else script set val key cal 游览器 执行
原文地址:http://www.cnblogs.com/thflang/p/6905119.html