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小游戏●贪吃蛇1(利用二维数组制作)

时间:2014-08-30 00:00:08      阅读:269      评论:0      收藏:0      [点我收藏+]

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利用二维数组编写简单贪吃蛇小游戏,由于是初学C#,用的是单线程,所以蛇不会自动前进

代码及简要分析如下:

  1             //定义地图,0为空,1为墙,2为蛇,3为食物
  2             int[,] map = new int[15, 15]{
  3                     {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
  4                     {1,2,0,0,0,0,0,0,0,0,0,0,0,0,1},
  5                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
  6                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
  7                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
  8                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
  9                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
 10                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
 11                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
 12                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
 13                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
 14                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
 15                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
 16                     {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
 17                     {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}};
 18 
 19 
 20             //确认蛇头位置,创建一个集合放蛇经过的位置
 21             int x = 1, y = 1;
 22             ArrayList snake = new ArrayList();
 23             snake.Add(x);
 24             snake.Add(y);
 25 
 26             for (; ; )
 27             {//for1
 28                 //判断蛇身长,长度为10,过关
 29                 if (snake.Count == 20)
 30                 {
 31                     Console.Clear();
 32                     Console.WriteLine("过关!");
 33                     break;
 34                 }
 35 
 36                 //随机生成食物
 37                 bool z = true;
 38                 for (; z; )
 39                 {
 40                     Random food = new Random();
 41                     int p = food.Next(15);    //p,q为生成的食物的行列坐标
 42                     int q = food.Next(15);
 43                     for (int m = 0; m < 15; m++)
 44                     {
 45                         for (int n = 0; n < 15; n++)
 46                         {
 47                             if (map[p, q] == 0)    //在空位生成食物
 48                             {
 49                                 map[p, q] = 3;
 50                                 z = false;
 51                                 break;
 52                             }
 53                         }
 54                     }
 55                 }
 56 
 57                 //显示及操作部分
 58                 for (; ; )
 59                 {//for2
 60                     //System.Threading.Thread.Sleep(1000);
 61                     //显示
 62                     Console.Clear();
 63                     for (int m = 0; m < 15; m++)
 64                     {
 65                         for (int n = 0; n < 15; n++)
 66                         {
 67                             if (map[m, n] == 0)
 68                             {
 69                                 Console.Write("  ");
 70                             }
 71                             if (map[m, n] == 1)
 72                             {
 73                                 Console.Write("");
 74                             }
 75                             if (map[m, n] == 2)
 76                             {
 77                                 Console.Write("");
 78                             }
 79                             if (map[m, n] == 3)
 80                             {
 81                                 Console.Write("¤");
 82                             }
 83                             //Console.Write(map[m,n]);
 84                         }
 85                         Console.Write("\n");
 86                     }
 87 
 88                     //判断是否吃掉食物
 89                     int food = 0;
 90                     for (int m = 0; m < 15; m++)
 91                     {
 92                         for (int n = 0; n < 15; n++)
 93                         {
 94                             if (map[m, n] == 3)    //用来判断食物个数
 95                             {
 96                                 food++;
 97                                 break;
 98                             }
 99                         }
100                     }
101                     if (food == 0)    //如果食物个数为0,跳出for2循环
102                     {
103                         break;
104                     }
105 
106                     //操作部分
107                     ConsoleKeyInfo input = Console.ReadKey();    //读取按键信息
108                     string move = input.Key.ToString().ToLower();
109                     int a = (int)snake[0], b = (int)snake[1];    //从集合snake中读取蛇尾行列坐标
110                     x = (int)snake[snake.Count - 2];    //x,y为蛇头行列坐标
111                     y = (int)snake[snake.Count - 1];
112 
113                     if (move == "uparrow")    //判断是否是向上按键
114                     {
115                         if (map[x - 1, y] == 0)    //上方为空位
116                         {
117                             map[x - 1, y] = 2;    //上方位置变为蛇头
118                             map[a, b] = 0;    //蛇经过,蛇尾位置重新变成空位
119                             snake.Add(x - 1);    //以下两行为:把蛇头经过位置的坐标放入集合
120                             snake.Add(y);
121                             snake.RemoveAt(0);    //以下两行为:把蛇尾经过位置坐标抛出集合
122                             snake.RemoveAt(0);
123                         }
124                         else if (map[x - 1, y] == 3)    //上方为食物
125                         {
126                             map[x - 1, y] = 2;
127                             snake.Add(x - 1);
128                             snake.Add(y);
129                         }
130                         else
131                             Console.Write("\a");
132                     }
133                     else if (move == "downarrow")
134                     {
135                         if (map[x + 1, y] == 0)
136                         {
137                             map[x + 1, y] = 2;
138                             map[a, b] = 0;
139                             snake.Add(x + 1);
140                             snake.Add(y);
141                             snake.RemoveAt(0);
142                             snake.RemoveAt(0);
143                         }
144                         else if (map[x + 1, y] == 3)
145                         {
146                             map[x + 1, y] = 2;
147                             snake.Add(x + 1);
148                             snake.Add(y);
149                         }
150                         else
151                             Console.Write("\a");
152                     }
153                     else if (move == "leftarrow")
154                     {
155                         if (map[x, y - 1] == 0)
156                         {
157                             map[x, y - 1] = 2;
158                             map[a, b] = 0;
159                             snake.Add(x);
160                             snake.Add(y - 1);
161                             snake.RemoveAt(0);
162                             snake.RemoveAt(0);
163                         }
164                         else if (map[x, y - 1] == 3)
165                         {
166                             map[x, y - 1] = 2;
167                             snake.Add(x);
168                             snake.Add(y - 1);
169                         }
170                         else
171                             Console.Write("\a");
172                     }
173                     else if (move == "rightarrow")
174                     {
175                         if (map[x, y + 1] == 0)
176                         {
177                             map[x, y + 1] = 2;
178                             map[a, b] = 0;
179                             snake.Add(x);
180                             snake.Add(y + 1);
181                             snake.RemoveAt(0);
182                             snake.RemoveAt(0);
183                         }
184                         else if (map[x, y + 1] == 3)
185                         {
186                             map[x, y + 1] = 2;
187                             snake.Add(x);
188                             snake.Add(y + 1);
189                         }
190                         else
191                             Console.Write("\a");
192                     }
193                     else
194                         Console.Write("\a");    //如果按错按键,发出提示音
195                 }//for2
196             }//for1

 

游戏截图

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小游戏●贪吃蛇1(利用二维数组制作)

标签:style   blog   http   color   os   ar   for   2014   div   

原文地址:http://www.cnblogs.com/phantom-k/p/3945899.html

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