码迷,mamicode.com
首页 > 其他好文 > 详细

Cocos2d-x 多点触摸

时间:2017-06-21 21:59:09      阅读:162      评论:0      收藏:0      [点我收藏+]

标签:direct   stand   rect   share   iterator   cdir   etl   void   blog   

多点触摸的实现步骤与单点触摸类似,setTouchEnabled(true)开启触摸功能,注冊触摸事件,重载多点触摸函数:ccTouchesBegan(開始)、ccTouchesMoved(移动)、ccTouchesEnded(结束)、ccTouchesCancelled(系统中断取消触摸事件),每一个多点触摸函数都能够通过遍历整个CCSet来获得全部的触点。

 

程序代码:

头文件增加触摸重载函数:

              virtual void registerWithTouchDispatcher(void);
	virtual void ccTouchesBegan(cocos2d::CCSet *pTouches, cocos2d::CCEvent *pEvent);
	virtual void ccTouchesMoved(cocos2d::CCSet *pTouches, cocos2d::CCEvent *pEvent);
	virtual void ccTouchesEnded(cocos2d::CCSet *pTouches, cocos2d::CCEvent *pEvent);
	virtual void ccTouchesCancelled(cocos2d::CCSet *pTouches, cocos2d::CCEvent *pEvent);

 

cpp文件增加:

setTouchEnabled(true);

 

定义实现这些函数:

void HelloWorld::registerWithTouchDispatcher()
{
	CCDirector *pdir = CCDirector::sharedDirector();
	pdir->getTouchDispatcher()->addStandardDelegate(this, 0);
}
void HelloWorld::ccTouchesBegan(cocos2d::CCSet *pTouches, cocos2d::CCEvent *pEvent)
{
	CCSetIterator iter = pTouches->begin();
	for (; iter != pTouches->end(); iter++)
	{
		CCTouch* pTouch = (CCTouch*)(*iter);
		
		CCPoint location = pTouch->getLocation();
		CCLOG("ccTouchesBegan x: %f, y: %f", location.x, location.y);

		
	}
}

void HelloWorld::ccTouchesEnded(cocos2d::CCSet *pTouches, cocos2d::CCEvent *pEvent)
{
	CCSetIterator iter = pTouches->begin();
	for (; iter != pTouches->end(); iter++)
	{
		CCTouch* pTouch = (CCTouch*)(*iter);

		CCPoint location = pTouch->getLocation();
		CCLOG("ccTouchesEnded x: %f, y: %f", location.x, location.y);


	}
}
void HelloWorld::ccTouchesMoved(cocos2d::CCSet *pTouches, cocos2d::CCEvent *pEvent)
{
	CCSetIterator iter = pTouches->begin();
	for (; iter != pTouches->end(); iter++)
	{
		CCTouch* pTouch = (CCTouch*)(*iter);

		CCPoint location = pTouch->getLocation();
		CCLOG("ccTouchesMoved x: %f, y: %f", location.x, location.y);


	}
}
void HelloWorld::ccTouchesCancelled(cocos2d::CCSet *pTouches, cocos2d::CCEvent *pEvent)
{
	CCSetIterator iter = pTouches->begin();
	for (; iter != pTouches->end(); iter++)
	{
		CCTouch* pTouch = (CCTouch*)(*iter);

		CCPoint location = pTouch->getLocation();
		CCLOG("x: %f, y: %f", location.x, location.y);


	}
}





 

Cocos2d-x 多点触摸

标签:direct   stand   rect   share   iterator   cdir   etl   void   blog   

原文地址:http://www.cnblogs.com/jhcelue/p/7061766.html

(0)
(0)
   
举报
评论 一句话评论(0
登录后才能评论!
© 2014 mamicode.com 版权所有  联系我们:gaon5@hotmail.com
迷上了代码!