标签:方法 out can bsp 输入 string while rgs nbsp
1.首先定义成员变量:
int select1;// 人 选择 int select2;// 角色 选择 String choice1;// 人 选择结果 String choice2;// 机 选择结果 String choiceMan;// 角色 选择结果 boolean a1;// 人 循环开关 boolean a2;// 角色 循环开关 int random = (int) (Math.random() * 3);// 机 随机数选择
2.定义起始页方法:
public void Copy() {// 起始页 System.out.println("--------------------欢迎进入游戏世界------------------"); System.out.println("\n\n"); System.out.println("\t\t***************"); System.out.println("\t\t**c猜拳,开始**"); System.out.println("\t\t***************"); System.out.println("\n\n"); System.out.println("出拳规则:1.剪刀\t2.石头\t3.布"); }
3.定义人的选择方法:
public void Man() {// 人 Scanner input = new Scanner(System.in); do { System.out.print("\n请出拳:1.剪刀 2.石头 3.布(输入相应数字):"); select1 = input.nextInt(); a1 = false; switch (select1) { case 1: choice1 = "剪子"; break; case 2: choice1 = "石头"; break; case 3: choice1 = "布"; break; default: System.out.println("请做出正确选择!"); a1 = true; break; } } while (a1 == true); }
4.定义角色选择方法:
public void Choice() {// 角色 Scanner input = new Scanner(System.in); do { System.out.print("请选择对方的角色(1.刘备 2.孙权 3.曹操):"); select2 = input.nextInt(); a2 = false; switch (select2) { case 1: choiceMan = "刘备"; break; case 2: choiceMan = "孙权"; break; case 3: choiceMan = "曹操"; break; default: System.out.println("请做出正确选择!"); a2 = true; break; } } while (a2 == true); }
5.定义随机数产生的出拳方法:
public void Machine() {// 机 if (random == 0.0) { random = 3; } switch (random) { case 1: choice2 = "剪子"; break; case 2: choice2 = "石头"; break; case 3: choice2 = "布"; break; } }
6.最后使用main方法将各方法拼接起来:
public static void main(String[] args) {// 执行主页 Second_Sheet bdqn = new Second_Sheet(); Scanner input = new Scanner(System.in); String choice0 = null; int bout = 0; int bout1 = 0; int bout2 = 0; int bout3 = 0; bdqn.Copy(); System.out.print("请输入你的姓名:"); String name = input.next(); bdqn.Choice(); System.out.println(bdqn.choiceMan + " VS " + name + "\t对战\n"); System.out.print("要开始吗?(开始按y)"); do { choice0 = input.next(); if (choice0.equals("y")) { bdqn.Man(); System.out.println("你出拳:" + bdqn.choice1); bdqn.Machine(); System.out.println(bdqn.choiceMan + "出拳:" + bdqn.choice2); System.out.println("结果说:"); if (bdqn.select1 == bdqn.random) { System.out.println("和局,真衰!嘿嘿,等着瞧吧!\n"); bout3++; } else if ((bdqn.select1 == 1 && bdqn.random == 3) || (bdqn.select1 == 2 && bdqn.random == 1) || (bdqn.select1 == 3 && bdqn.random == 2)) { System.out.println("恭喜,你赢了!\n"); bout1++; } else { System.out.println("^_^,你输了,真笨!\n"); bout2++; } System.out.print("是否开始下一轮?(开始按y):"); bout++; } else { break; } } while (choice0.equals("y")); double result = (double) (bout1 / bout); System.out.println("-------------------------"); System.out.println(bdqn.choiceMan + " VS " + name); System.out.println("对战次数:" + bout); System.out.print("结果:"); System.out.println(name + "胜利:" + bout1); System.out.println(bdqn.choiceMan + "胜利:" + bout2); System.out.println("和局:" + bout3); if (result > 0.5) { System.out.println("恭喜恭喜!"); } else if (result < 0.5) { System.out.println("呵呵,笨笨,下次加油啊!"); } else { System.out.println("不错哦!"); } System.out.println("-------------------------"); }
标签:方法 out can bsp 输入 string while rgs nbsp
原文地址:http://www.cnblogs.com/lsy131479/p/7357113.html