标签:规则 ice exti code 输入 匿名 加油 bool print
1.选取对战角色
选择猜拳的对手
2.猜拳
开始对战,用户选择出拳,与对手进行比较,提示胜负信息
3.记录分数
每局猜拳结束,获胜一方加1分(平局都不加分),结束游戏时,显示对战次数及对战最终结果
创建类方法
1 import java.util.Scanner; 2 3 public class Cai { 4 int se1; 5 int se2; 6 String choice1; 7 String choice2; 8 String choiceMan; 9 boolean a1; 10 boolean a2; 11 int random = (int) (Math.random() * 3); 12 13 public void A() { 14 Scanner input = new Scanner(System.in); 15 do { 16 System.out.print("\n请出拳:1.剪刀 2.石头 3.布(输入相应数字):"); 17 se1 = input.nextInt(); 18 a1 = false; 19 switch (se1) { 20 case 1: 21 choice1 = "剪子"; 22 break; 23 case 2: 24 choice1 = "石头"; 25 break; 26 case 3: 27 choice1 = "布"; 28 break; 29 default: 30 System.out.println("请做出正确选择!"); 31 a1 = true; 32 break; 33 } 34 } while (a1 == true); 35 } 36 37 public void B() { 38 if (random == 0.0) { 39 random = 3; 40 } 41 switch (random) { 42 case 1: 43 choice2 = "剪子"; 44 break; 45 case 2: 46 choice2 = "石头"; 47 break; 48 case 3: 49 choice2 = "布"; 50 break; 51 } 52 } 53 54 public void C() { 55 Scanner input = new Scanner(System.in); 56 do { 57 System.out.print("请选择对方的角色(1.刘备 2.孙权 3.曹操):"); 58 se2 = input.nextInt(); 59 a2 = false; 60 switch (se2) { 61 case 1: 62 choiceMan = "刘备"; 63 break; 64 case 2: 65 choiceMan = "孙权"; 66 break; 67 case 3: 68 choiceMan = "曹操"; 69 break; 70 default: 71 System.out.println("请做出正确选择!"); 72 a2 = true; 73 break; 74 } 75 } while (a2 == true); 76 } 77 78 public void D() { 79 System.out.println("--------------------欢迎进入游戏世界------------------"); 80 System.out.println("\n\n"); 81 System.out.println("\t\t***************"); 82 System.out.println("\t\t**c猜拳,开始**"); 83 System.out.println("\t\t***************"); 84 System.out.println("\n\n"); 85 System.out.println("出拳规则:1.剪刀\t2.石头\t3.布"); 86 } 87 }
使用main方法执行
1 import java.util.Scanner; 2 3 public class Cai01 { 4 public static void main(String[] args) { 5 Cai cen = new Cai(); 6 Scanner input = new Scanner(System.in); 7 String choice = null; 8 int bot = 0; 9 cen.D(); 10 cen.C(); 11 System.out.println("你选择了" + cen.choiceMan + "对战\n"); 12 System.out.print("要开始吗?(开始按y)"); 13 do { 14 choice = input.next(); 15 if (choice.equals("y")) { 16 cen.A(); 17 System.out.println("你出拳:" + cen.choice1); 18 cen.B(); 19 System.out.println(cen.choiceMan + "出拳:" + cen.choice2); 20 System.out.print("结果说:"); 21 if (cen.se1 == cen.random) { 22 System.out.println("和局,真衰!嘿嘿,等着瞧吧!\n"); 23 } else if ((cen.se1 == 1 && cen.random == 3) 24 || (cen.se1 == 2 && cen.random == 1) 25 || (cen.se1 == 3 && cen.random == 2)) { 26 System.out.println("恭喜,你赢了!\n"); 27 } else { 28 System.out.println("^_^,你输了,真笨!\n"); 29 } 30 System.out.print("是否开始下一轮?(开始按y):"); 31 bot++; 32 } else { 33 break; 34 } 35 } while (choice.equals("y")); 36 System.out.println("-------------------------"); 37 System.out.println(cen.choiceMan + " VS " + "匿名"); 38 System.out.println("对战次数:" + bot); 39 System.out.println("结果:呵呵,笨笨,下次加油啊!"); 40 System.out.println("-------------------------"); 41 } 42 }
标签:规则 ice exti code 输入 匿名 加油 bool print
原文地址:http://www.cnblogs.com/fl72/p/7357340.html