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人机猜拳项目

时间:2017-08-15 10:24:41      阅读:124      评论:0      收藏:0      [点我收藏+]

标签:demo   out   log   blog   ack   ring   sys   logs   规范   

package cn.bdqn.demo;



import java.util.Scanner;

public class Text {
    String name; // 你的名字
    String name02; // 电脑名字
    int chuquan;
    int count01; // 综合
    int count02; // 电脑赢
    int count03; // 你赢
    int ramdom; // 电脑出牌
    public void showone() {
        Scanner input = new Scanner(System.in);
        System.out.println("---------欢迎进入游戏世界---------");
        System.out.println("**********************");
        System.out.println("******猜拳,开始*********");
        System.out.println("**********************");
        System.out.println("请输入你的名字");
        name02 = input.next();
        System.out.println("出拳规则:1.剪刀2.石头3.布");
        System.out.println("请选择对方的角色(1:刘备2:孙权3:曹操)");
        int juese = input.nextInt();
        switch (juese) {
        case 1:
            name = "刘备";
            System.out.println(name02 + "vs" + name);
            break;
        case 2:
            name = "孙权";
            System.out.println(name02 + "vs" + name);
            break;
        case 3:
            name = "曹操";
            System.out.println(name02 + "vs" + name);
            break;
        }
    }
    public void showtwo() {
        System.out.println("要开始吗?(y/n)");
        Scanner input = new Scanner(System.in);
        String kaishi = input.next();
        
        if (kaishi.equals("y")) {
            System.out.println("请出拳::1.剪刀2.石头3.布(输入对应数字)");
            int chuquan = input.nextInt();
            switch (chuquan) {
            case 1:
                System.out.println("你出:剪刀");
                break;
            case 2:
                System.out.println("你出:石头");
                break;
            case 3:
                System.out.println("你出:布");
                break;
            default:
                System.out.println("请规范输入数字");
                break;
            }
            int random = (int) (Math.random() * 3); // 电脑石头剪刀布
            switch (random) {
            case 1:
                System.out.println(name + "出剪刀");
                break;
            case 2:
                System.out.println(name + "出石头");
                break;
            case 3:
                System.out.println(name + "出布");
                break;
            }

            if ((chuquan == 1 && random == 1) || (chuquan == 2 && random == 2)
                    || (chuquan == 3 && random == 3)) {
                System.out.println("结果:和局,真倒霉!");
                count01++;

            } else if ((chuquan == 1 && random == 3)
                    || (chuquan == 2 && random == 1)
                    || (chuquan == 3 && random == 2)) {
                System.out.println("结果:恭喜,你赢了!");
                count01++;
                count03++;
            } else {
                System.out.println("结果:^ _  ^,你输了,真笨");
                count01++;
                count02++;
            }

        } else {
            System.out.println("准备好再来吧");
        }
    }
    public void showthree() {
        String jixu="y";
        Scanner input = new Scanner(System.in);
        while (jixu.equals("y")) {
            System.out.println("是否继续下一局(y/n)");
            jixu = input.next();
            showone();
            showtwo();
        }
        System.out.println("-------------------------------");
        System.out.println(name02 + "vs" + name);
        System.out.println("对战次数\t" + count01);
        System.out.println("姓名\t得分");
        System.out.println(name02 + "\t" + count03);
        System.out.println(name + "\t" + count02);
    }

}

 

人机猜拳项目

标签:demo   out   log   blog   ack   ring   sys   logs   规范   

原文地址:http://www.cnblogs.com/yzwss/p/7363104.html

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