标签:osi mes lis 界面 uri long namespace rom argc
1.Imread() function
Mat imread( const String& filename, int flags = IMREAD_COLOR );
enum ImreadModes { IMREAD_UNCHANGED = -1, // !< If set, return the loaded image as is (with alpha channel, otherwise it gets cropped). // 不进行转化,比如保存为了16位的图片,读取出来仍然为16位 IMREAD_GRAYSCALE = 0, // !< If set, always convert image to the single channel gray scale image. // 进行转化为灰度图,比如保存为了16位的图片,读取出来为8位,类型为CV_8UC1 IMREAD_COLOR = 1, // !< If set, always convert image to the 3 channel BGR color image. // 进行转化为三通道图像 IMREAD_ANYDEPTH = 2, // 如果图像深度为16位则读出为16位,32位则读出为32位,其余的转化为8位。 IMREAD_ANYCOLOR = 4, // !< If set, the image is read in any possible color format. /* .............. */ }; /* Mat image=imread("test.jpg",CV_LOAD_IMAGE_ANYDEPTH | CV_LOAD_IMAGE_ANYCOLOR);//载入最真实的图像 */
2. namedWindow() function
void namedWindow(const String& winname,int flags = WINDOW_AUTOSIZE);
· flags,窗口的标识,可以填如下的值:
CV_WINDOW_AUTOSIZE, cannot change the window size manually(自适应窗口大小)
CV_WINDOW_NORMAL, enables you to resize the window(没有限制)
WINDOW_OPENGL, 如果设置了这个值的话,窗口创建的时候便会支持OpenGL
namedWindow函数的作用是,通过指定的名字,创建一个可以作为图像和进度条的容器窗口。如果具有相同名称的窗口已经存在,则函数不做任何事情。
3. imshow() function
void imshow(const String& winname, InputArray mat);
· winname,填需要显示的窗口标识名称
· mat,InputArray 类型,填需要显示的图像; typedef const _InputArray& InputArray;可查看_InputArray定义,一般遇到InputArray类型当作Mat类型即可
imshow函数用于在指定的窗口中显示图像。如果窗口是用CV_WINDOW_AUTOSIZE(默认值)标志创建的,那么显示图像原始大小。否则,将图像进行缩放以适合窗口(取决图像深度)。
· 如果载入的图像是8位无符号类型(8-bit unsigned),就显示图像本来的样子。
· 如果图像是16位无符号类型(16-bit unsigned)或32位整型(32-bit integer),便用像素值除以256。也就是说,值的范围是[0,255 x 256]映射到[0,255]。
· 如果图像是32位浮点型(32-bit floating-point),像素值便要乘以255。也就是说,该值的范围是[0,1]映射到[0,255]。
/* The opencv_core module that contains the core functionalities of the library, in particular, the basic data structures and arithmetic functions,包含了程序库的核心功能,特别是基本的数据结构和算法函数; The opencv_highgui module that contains the image and video reading and writing functions, along with other user interface functions,包含图像、视频读写函数和部分用户界面函数; The opencv_imgproc module that contains the main image processing functions */ #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> #include<iostream> using namespace std; using namespace cv; int main( int argc, char** argv ) { //Mat image; // creates an image of size 0 by 0 Mat image = cv::imread("test.jpg"); // read an image from file, decode it, and allocate the memory if (!image.data) // Check for invalid input //if(image.empty()) { cout << "Could not open or find the image" << std::endl ; return -1; } cout << "size: " << image.size().height << " , " << image.size().width << endl; namedWindow("My Image", WINDOW_NORMAL); // Create a window for display /* Several image transformations in OpenCV can be performed in-place, However,we can always create another matrix to hold the output result and that is what we will do: */ Mat result; flip(image, result, 1); // positive for horizontal,0 for vertical,negative for both namedWindow("Output Image"); // the result is displayed on another window // 如不介意窗口大小可变,可直接注释掉上一句,因imshow可以直接创建窗口 imshow("Output Image", result); // Show our image inside it imshow("My Image", image); // specify the image to be shown on this special window /* Since it is a console window that will terminate at the end of the main function, we add an extra highgui method to wait for a user key before ending the program: */ waitKey(); // Wait for a keystroke in the window //waitKey(5000); //cv::imwrite("output.bmp", result); // save the processed image on disk return 1; }
标签:osi mes lis 界面 uri long namespace rom argc
原文地址:http://www.cnblogs.com/yunfung/p/7542701.html