标签:style blog color io os ar for art div
代码实例:
1 using UnityEngine; 2 using System.Collections; 3 4 public class CursorController : MonoBehaviour 5 { 6 /// <summary> 7 /// 一般鼠标样式 8 /// </summary> 9 public Texture2D cursorMouseNormol; 10 /// <summary> 11 /// 单击鼠标样式 12 /// </summary> 13 public Texture2D cursorMouseClick; 14 15 public float cursorWidth; 16 public float cursorHeight; 17 /// <summary> 18 /// 是否按下鼠标 19 /// </summary> 20 private bool isMouseClick = false; 21 // Use this for initialization 22 void Start() 23 { 24 //关闭系统默认鼠标显示 25 Screen.showCursor = false; 26 cursorWidth = cursorMouseNormol.width; 27 cursorHeight = cursorMouseNormol.height; 28 } 29 30 // Update is called once per frame 31 void Update() 32 { 33 //鼠标左键单击切换鼠标样式 34 if (Input.GetMouseButtonDown(0)) 35 { 36 isMouseClick = true; 37 } 38 else if (Input.GetMouseButtonUp(0)) 39 { 40 isMouseClick = false; 41 } 42 } 43 44 void OnGUI() 45 { 46 if (isMouseClick) 47 { 48 GUI.DrawTexture(new Rect(Input.mousePosition.x - cursorWidth / 2f, Screen.height - Input.mousePosition.y - cursorHeight / 2f, cursorWidth, cursorHeight), cursorMouseClick); 49 } 50 else 51 { 52 GUI.DrawTexture(new Rect(Input.mousePosition.x - cursorWidth / 2f, Screen.height - Input.mousePosition.y - cursorHeight / 2f, cursorWidth, cursorHeight), cursorMouseNormol); 53 } 54 } 55 }
PS:屏幕坐标系:左上角为原点
鼠标坐标系:左下角为原点
标签:style blog color io os ar for art div
原文地址:http://www.cnblogs.com/Moranyouqing/p/3967412.html