码迷,mamicode.com
首页 > 其他好文 > 详细

我的项目2用Canvas写的一些图形

时间:2014-09-15 22:57:09      阅读:343      评论:0      收藏:0      [点我收藏+]

标签:html5

       在项目中,需要用Canvas画一些图形,和大家分享一下。

  由于需要常用到这些图形,就将图形封装成了一个一个的方法,在这里和大家分享一下这些方法吧!

用到的一些变量(有一些变量可能没写出来,大家看了就补一下吧):<pre name="code" class="html">lineWidth="1";
<pre name="code" class="html">color="blue";
strokeStyle="red";
fillStyle="blue";



//绘制横线

function drawhengxian(startPoint, l, color) {
		context.beginPath();
		context.moveTo(startPoint.x, startPoint.y);
		context.lineTo(startPoint.x + l, startPoint.y);

		context.lineWidth = lineWidth;
		context.strokeStyle = color;
		context.stroke();

	}
//绘制折线
function drawZheXian(points) {
		// 绘制折现
		context.beginPath();
		context.moveTo(points[0].x, points[0].y);
		for (var i = 1; i < points.length; i++) {
			context.lineTo(points[i].x, points[i].y);
		}

		context.lineWidth = lineWidth;
		context.strokeStyle = strokeStyle;
		context.stroke();
	}
//绘制竖线
function drawshuxian(starPoint, l) {
		context.beginPath();
		context.moveTo(starPoint.x, starPoint.y);
		context.lineTo(starPoint.x, starPoint.y - l);

		context.lineWidth = lineWidth;
		context.strokeStyle = strokeStyle;
		context.stroke();
	}
//绘制空心圆
function drawEmptyArc(center, radius) {
		context.beginPath();
		context.arc(center.x, center.y, radius, 0, 2 * Math.PI, false);
		context.fillStyle = fillStyle;
		context.fill();

		context.lineWidth = lineWidth;
		context.strokeStyle = strokeStyle;
		context.stroke();

	}
//绘制实心三角形(即有颜色填充的三角形)
function drawshendanshu(points, colors) {
		// 绘制折现
		context.beginPath();
		context.moveTo(points[0].x, points[0].y);
		for (var i = 1; i < points.length; i++) {
			context.lineTo(points[i].x, points[i].y);
		}
		//结束绘制
		context.closePath();

		// 进行绘图处理
		context.fillStyle = colors;

		// 填充路径
		context.fill();

	}
//绘制雪花图案
function drawCha(center, l) {

		context.beginPath();

		context.moveTo(center.x - l, center.y - l);
		context.lineTo(center.x + l, center.y + l);

		context.moveTo(center.x - l * 1.414, center.y);
		context.lineTo(center.x + l * 1.414, center.y);

		context.moveTo(center.x - l, center.y + l);
		context.lineTo(center.x + l, center.y - l);

		context.lineWidth = lineWidth;
		context.strokeStyle = strokeStyle;
		context.stroke();

	}
//绘制电源(即三条长短不一的竖线) 
function drawsanshuxian(center, l, isAnode) {
		context.beginPath();

		if (isAnode) {

			context.moveTo(center.x - l, center.y - l * 3);
			context.lineTo(center.x - l, center.y + l * 3);

			context.moveTo(center.x, center.y - l * 2);
			context.lineTo(center.x, center.y + l * 2);

			context.moveTo(center.x + l, center.y + l);
			context.lineTo(center.x + l, center.y - l);

		} else {

			context.moveTo(center.x - l, center.y + l);
			context.lineTo(center.x - l, center.y - l);

			context.moveTo(center.x, center.y - l * 2);
			context.lineTo(center.x, center.y + l * 2);

			context.moveTo(center.x + l, center.y - l * 3);
			context.lineTo(center.x + l, center.y + l * 3);

		}

		context.lineWidth = lineWidth;
		context.strokeStyle = strokeStyle;
		context.stroke();

	}
//绘制2个半圆
function drawBanYuan2(center, l, isUp) {

		var radius = l / 4.0;
		var i;

		for (i = 0; i < 2; i++) {
			context.beginPath();
			if (i == 0) {
				context.arc(center.x + radius, center.y, radius, 0, Math.PI, isUp);
			} else {

				context.arc(center.x + 3 * radius, center.y, radius, 0, Math.PI, isUp);
			}

			context.lineWidth = lineWidth;
			context.strokeStyle = strokeStyle;
			context.stroke();
		}

	}
//电阻线(好多小半圆组成,大家可以试一下)
function drawXianQuan(startPoint, l) {
		var r = l / 5;

		var potions1 = [];

		for (var i = 0; i < 5; i++) {
			var px = startPoint.x + i * r;
			var py = startPoint.y;
			potions1.push({
				x: px,
				y: py
			});
		}
		var potions2 = [];

		for (var i = 0; i < 5; i++) {
			var px = startPoint.x + i * r;
			var py = startPoint.y + l / 3;
			potions2.push({
				x: px,
				y: py
			});
		}

		context.beginPath();

		context.moveTo(startPoint.x, startPoint.y + l / 6);
		context.lineTo(startPoint.x + l, startPoint.y + l / 6);

		context.lineWidth = lineWidth;
		context.strokeStyle = strokeStyle;
		context.stroke();

		var radius = l / 10;

		for (var i = 0; i < potions1.length; i++) {
			context.beginPath();

			var isTop;

			if (i % 2 == 0) {
				isTop = true;
			} else {
				isTop = false;
			}

			context.arc(potions1[i].x + radius, potions1[i].y, radius, 0, Math.PI, isTop);
			context.lineWidth = lineWidth;
			context.strokeStyle = strokeStyle;
			context.stroke();
		}

		for (var i = 0; i < potions2.length; i++) {
			context.beginPath();

			var isTop;

			if (i % 2 == 0) {
				isTop = true;
			} else {
				isTop = false;
			}

			context.arc(potions2[i].x + radius, potions2[i].y, radius, 0, Math.PI, isTop);
			context.lineWidth = lineWidth;
			context.strokeStyle = strokeStyle;
			context.stroke();
		}
	}
//绘制实体圆
function drawFillArc(center, radius) {
		context.beginPath();
		context.arc(center.x, center.y, radius, 0, 2 * Math.PI, false);
		context.fillStyle = "black";
		context.fill();
	}
//绘制长方形
function drawFillRect(x, y, a, b) {

		var c = document.getElementById("myCanvas");
		var cxt = c.getContext("2d");
		cxt.strokeRect(x, y, a, b);
	}


我的项目2用Canvas写的一些图形

标签:html5

原文地址:http://blog.csdn.net/li_li_lin/article/details/39298635

(0)
(0)
   
举报
评论 一句话评论(0
登录后才能评论!
© 2014 mamicode.com 版权所有  联系我们:gaon5@hotmail.com
迷上了代码!