https://github.com/wookayin/pintos/blob/master/src/threads/thread.h
| #ifndef THREADS_THREAD_H | |
| #define THREADS_THREAD_H | |
| #include <debug.h> | |
| #include <list.h> | |
| #include <stdint.h> | |
| #ifdef VM | |
| #include "vm/page.h" | |
| #endif | |
| /* States in a thread‘s life cycle. */ | |
| enum thread_status | |
| { | |
| THREAD_RUNNING, /* Running thread. */ | |
| THREAD_READY, /* Not running but ready to run. */ | |
| THREAD_BLOCKED, /* Waiting for an event to trigger. */ | |
| THREAD_DYING /* About to be destroyed. */ | |
| }; | |
| /* Thread identifier type. | |
| You can redefine this to whatever type you like. */ | |
| typedef int tid_t; | |
| #define TID_ERROR ((tid_t) -1) /* Error value for tid_t. */ | |
| /* Thread priorities. */ | |
| #define PRI_MIN 0 /* Lowest priority. */ | |
| #define PRI_DEFAULT 31 /* Default priority. */ | |
| #define PRI_MAX 63 /* Highest priority. */ | |
| /* A kernel thread or user process. | |
| Each thread structure is stored in its own 4 kB page. The | |
| thread structure itself sits at the very bottom of the page | |
| (at offset 0). The rest of the page is reserved for the | |
| thread‘s kernel stack, which grows downward from the top of | |
| the page (at offset 4 kB). Here‘s an illustration: | |
| 4 kB +---------------------------------+ | |
| | kernel stack | | |
| | | | | |
| | | | | |
| | V | | |
| | grows downward | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| +---------------------------------+ | |
| | magic | | |
| | : | | |
| | : | | |
| | name | | |
| | status | | |
| 0 kB +---------------------------------+ | |
| The upshot of this is twofold: | |
| 1. First, `struct thread‘ must not be allowed to grow too | |
| big. If it does, then there will not be enough room for | |
| the kernel stack. Our base `struct thread‘ is only a | |
| few bytes in size. It probably should stay well under 1 | |
| kB. | |
| 2. Second, kernel stacks must not be allowed to grow too | |
| large. If a stack overflows, it will corrupt the thread | |
| state. Thus, kernel functions should not allocate large | |
| structures or arrays as non-static local variables. Use | |
| dynamic allocation with malloc() or palloc_get_page() | |
| instead. | |
| The first symptom of either of these problems will probably be | |
| an assertion failure in thread_current(), which checks that | |
| the `magic‘ member of the running thread‘s `struct thread‘ is | |
| set to THREAD_MAGIC. Stack overflow will normally change this | |
| value, triggering the assertion. */ | |
| /* The `elem‘ member has a dual purpose. It can be an element in | |
| the run queue (thread.c), or it can be an element in a | |
| semaphore wait list (synch.c). It can be used these two ways | |
| only because they are mutually exclusive: only a thread in the | |
| ready state is on the run queue, whereas only a thread in the | |
| blocked state is on a semaphore wait list. */ | |
| struct thread | |
| { | |
| /* Owned by thread.c. */ | |
| tid_t tid; /* Thread identifier. */ | |
| enum thread_status status; /* Thread state. */ | |
| char name[16]; /* Name (for debugging purposes). */ | |
| uint8_t *stack; /* Saved stack pointer. */ | |
| int priority; /* Priority. */ | |
| int original_priority; /* Priority, before donation */ | |
| struct list_elem allelem; /* List element for all threads list. */ | |
| struct list_elem waitelem; /* List element, stored in the wait_list queue */ | |
| int64_t sleep_endtick; /* The tick after which the thread should awake (if the thread is in sleep) */ | |
| /* Shared between thread.c and synch.c. */ | |
| struct list_elem elem; /* List element, stored in the ready_list queue */ | |
| // needed for priority donations | |
| struct lock *waiting_lock; /* The lock object on which this thread is waiting (or NULL if not locked) */ | |
| struct list locks; /* List of locks the thread holds (for multiple donations) */ | |
| #ifdef USERPROG | |
| /* Owned by userprog/process.c. */ | |
| uint32_t *pagedir; /* Page directory. */ | |
| // Project 2: file descriptors and process table | |
| /* Owned by userprog/process.c and userprog/syscall.c */ | |
| struct process_control_block *pcb; /* Process Control Block */ | |
| struct list child_list; /* List of children processes of this thread, | |
| each elem is defined by pcb#elem */ | |
| struct list file_descriptors; /* List of file_descriptors the thread contains */ | |
| struct file *executing_file; /* The executable file of associated process. */ | |
| uint8_t *current_esp; /* The current value of the user program’s stack pointer. | |
| A page fault might occur in the kernel, so we might | |
| need to store esp on transition to kernel mode. (4.3.3) */ | |
| #endif | |
| #ifdef VM | |
| // Project 3: Supplemental page table. | |
| struct supplemental_page_table *supt; /* Supplemental Page Table. */ | |
| // Project 3: Memory Mapped Files. | |
| struct list mmap_list; /* List of struct mmap_desc. */ | |
| #endif | |
| // Project 4: CWD. | |
| struct dir *cwd; | |
| /* Owned by thread.c. */ | |
| unsigned magic; /* Detects stack overflow. */ | |
| }; | |
| /* If false (default), use round-robin scheduler. | |
| If true, use multi-level feedback queue scheduler. | |
| Controlled by kernel command-line option "-o mlfqs". */ | |
| extern bool thread_mlfqs; | |
| void thread_init (void); | |
| void thread_start (void); | |
| void thread_tick (int64_t tick); | |
| void thread_print_stats (void); | |
| typedef void thread_func (void *aux); | |
| tid_t thread_create (const char *name, int priority, thread_func *, void *); | |
| void thread_block (void); | |
| void thread_unblock (struct thread *); | |
| void thread_sleep_until (int64_t wake_tick); | |
| struct thread *thread_current (void); | |
| tid_t thread_tid (void); | |
| const char *thread_name (void); | |
| void thread_exit (void) NO_RETURN; | |
| void thread_yield (void); | |
| /* Performs some operation on thread t, given auxiliary data AUX. */ | |
| typedef void thread_action_func (struct thread *t, void *aux); | |
| void thread_foreach (thread_action_func *, void *); | |
| int thread_get_priority (void); | |
| void thread_set_priority (int); | |
| void thread_priority_donate(struct thread *, int priority); | |
| int thread_get_nice (void); | |
| void thread_set_nice (int); | |
| int thread_get_recent_cpu (void); | |
| int thread_get_load_avg (void); | |
| #endif /* threads/thread.h */ |