1.可以copy 位置点点击小齿轮
2.
if(other.gameObject.tag=="Player"){
}
3.
float x = Mathf.MoveTowards(transform.position.x,player.position.x,Time.deltaTime*speed);
4.
GameObject.Instantiate(Boom,FirePoint.position,new Quaternion()); new 一个旋转也是可以的
5.
rigidbody2D.isKinematic=false;
6.ui
img_End.gameObject.SetActive(true);
7.ui图片下可以是按钮
8.Find查找脚本试试