码迷,mamicode.com
首页 > 其他好文 > 详细

Tkinter教程之Button篇(1)

时间:2014-09-21 12:02:30      阅读:279      评论:0      收藏:0      [点我收藏+]

标签:blog   http   io   使用   ar   文件   数据   art   sp   

本文转载自:http://blog.csdn.net/jcodeer/article/details/1811298

#Tkinter教程之Button篇(1)
bubuko.com,布布扣#Button功能触发事件
bubuko.com,布布扣‘‘‘1.一个简单的Button应用‘‘‘
bubuko.com,布布扣from Tkinter import *
bubuko.com,布布扣#定义Button的回调函数
bubuko.com,布布扣def helloButton():
bubuko.com,布布扣    print ‘hello button‘
bubuko.com,布布扣root = Tk()
bubuko.com,布布扣#通过command属性来指定Button的回调函数
bubuko.com,布布扣Button(root,text = ‘Hello Button‘,command = helloButton).pack()
bubuko.com,布布扣root.mainloop()
bubuko.com,布布扣
bubuko.com,布布扣‘‘‘
bubuko.com,布布扣执行的结果:每次点击一次,程序向标准输出打印‘hello button‘,以上为Button使用方法,可以
bubuko.com,布布扣再做一下简化,如不设置Button的回调函数,这样也是允许的但这样的结果与Label没有什么太
bubuko.com,布布扣大的区别,只是外观看起来有所不同罢了,失去了Button的作用。
bubuko.com,布布扣from Tkinter import *
bubuko.com,布布扣root = Tk()
bubuko.com,布布扣#下面的relief = FLAT设置,就是一个Label了!!!
bubuko.com,布布扣Button(root,text = ‘hello button‘,relief=FLAT).pack()
bubuko.com,布布扣root.mainloop()
bubuko.com,布布扣‘‘‘
bubuko.com,布布扣‘‘‘2.测试Button的relief属性‘‘‘
bubuko.com,布布扣#运行下面的代码可以看到Button的各个不同效果,均没有回调函数。
bubuko.com,布布扣from Tkinter import *
bubuko.com,布布扣root = Tk()
bubuko.com,布布扣#flat, groove, raised, ridge, solid, or sunken
bubuko.com,布布扣Button(root,text = ‘hello button‘,relief=FLAT).pack()
bubuko.com,布布扣Button(root,text = ‘hello button‘,relief=GROOVE).pack()
bubuko.com,布布扣Button(root,text = ‘hello button‘,relief=RAISED).pack()
bubuko.com,布布扣Button(root,text = ‘hello button‘,relief=RIDGE).pack()
bubuko.com,布布扣Button(root,text = ‘hello button‘,relief=SOLID).pack()
bubuko.com,布布扣Button(root,text = ‘hello button‘,relief=SUNKEN).pack()
bubuko.com,布布扣
bubuko.com,布布扣root.mainloop()
bubuko.com,布布扣
bubuko.com,布布扣‘‘‘
bubuko.com,布布扣Button显示图像
bubuko.com,布布扣image:可以使用gif图像,图像的加载方法img = PhotoImage(root,file = filepath
bubuko.com,布布扣bitmap:使用X11 格式的bitmap,Windows的Bitmap没法显示的,在Windows下使用GIMP2.4将windows
bubuko.com,布布扣Bitmap转换为xbm文件,依旧无法使用.linux下的X11 bitmap编辑器生成的bitmap还没有测试,但可
bubuko.com,布布扣以使用内置的位图。
bubuko.com,布布扣(1).使用位图文件
bubuko.com,布布扣bp = BitmapImage(file = "c:/python2.xbm")
bubuko.com,布布扣Button(root,bitmap = bp).pack()
bubuko.com,布布扣(2).使用位图数据
bubuko.com,布布扣BITMAP = """
bubuko.com,布布扣#define im_width 32
bubuko.com,布布扣#define im_height 32
bubuko.com,布布扣static char im_bits[] = {
bubuko.com,布布扣0xaf,0x6d,0xeb,0xd6,0x55,0xdb,0xb6,0x2f,
bubuko.com,布布扣0xaf,0xaa,0x6a,0x6d,0x55,0x7b,0xd7,0x1b,
bubuko.com,布布扣0xad,0xd6,0xb5,0xae,0xad,0x55,0x6f,0x05,
bubuko.com,布布扣0xad,0xba,0xab,0xd6,0xaa,0xd5,0x5f,0x93,
bubuko.com,布布扣0xad,0x76,0x7d,0x67,0x5a,0xd5,0xd7,0xa3,
bubuko.com,布布扣0xad,0xbd,0xfe,0xea,0x5a,0xab,0x69,0xb3,
bubuko.com,布布扣0xad,0x55,0xde,0xd8,0x2e,0x2b,0xb5,0x6a,
bubuko.com,布布扣0x69,0x4b,0x3f,0xb4,0x9e,0x92,0xb5,0xed,
bubuko.com,布布扣0xd5,0xca,0x9c,0xb4,0x5a,0xa1,0x2a,0x6d,
bubuko.com,布布扣0xad,0x6c,0x5f,0xda,0x2c,0x91,0xbb,0xf6,
bubuko.com,布布扣0xad,0xaa,0x96,0xaa,0x5a,0xca,0x9d,0xfe,
bubuko.com,布布扣0x2c,0xa5,0x2a,0xd3,0x9a,0x8a,0x4f,0xfd,
bubuko.com,布布扣0x2c,0x25,0x4a,0x6b,0x4d,0x45,0x9f,0xba,
bubuko.com,布布扣0x1a,0xaa,0x7a,0xb5,0xaa,0x44,0x6b,0x5b,
bubuko.com,布布扣0x1a,0x55,0xfd,0x5e,0x4e,0xa2,0x6b,0x59,
bubuko.com,布布扣0x9a,0xa4,0xde,0x4a,0x4a,0xd2,0xf5,0xaa
bubuko.com,布布扣};
bubuko.com,布布扣"""
bubuko.com,布布扣使用tuple数据来创建图像
bubuko.com,布布扣bmp = BitmapImage(data = BITMAP)
bubuko.com,布布扣Button(root,bitmap = bmp)
bubuko.com,布布扣‘‘‘
bubuko.com,布布扣‘‘‘3.与Label一样,Button也可以同时显示文本与图像,使用属性compound‘‘‘
bubuko.com,布布扣from Tkinter import *
bubuko.com,布布扣root = Tk()
bubuko.com,布布扣#图像居下,居上,居右,居左,文字位于图像之上
bubuko.com,布布扣Button(root,text = ‘botton‘,compound = ‘bottom‘,bitmap = ‘error‘).pack()
bubuko.com,布布扣Button(root,text = ‘top‘,compound = ‘top‘,bitmap = ‘error‘).pack()
bubuko.com,布布扣Button(root,text = ‘right‘,compound = ‘right‘,bitmap = ‘error‘).pack()
bubuko.com,布布扣Button(root,text = ‘left‘,compound = ‘left‘,bitmap = ‘error‘).pack()
bubuko.com,布布扣Button(root,text = ‘center‘,compound = ‘center‘,bitmap = ‘error‘).pack()
bubuko.com,布布扣#消息循环
bubuko.com,布布扣root.mainloop()
bubuko.com,布布扣
bubuko.com,布布扣‘‘‘4.控件焦点问题
bubuko.com,布布扣创建三个Button,各自对应回调函数;将第二个Button设置焦点,程序运行是按“Enter”,判断
bubuko.com,布布扣程序的打印结果
bubuko.com,布布扣‘‘‘
bubuko.com,布布扣from Tkinter import *
bubuko.com,布布扣
bubuko.com,布布扣def cb1():
bubuko.com,布布扣    print ‘button1 clicked‘
bubuko.com,布布扣def cb2(event):
bubuko.com,布布扣    print ‘button2 clicked‘
bubuko.com,布布扣def cb3():
bubuko.com,布布扣    print ‘button3 clicked‘
bubuko.com,布布扣    
bubuko.com,布布扣root = Tk()
bubuko.com,布布扣
bubuko.com,布布扣b1 = Button(root,text = ‘Button1‘,command = cb1)
bubuko.com,布布扣b2 = Button(root,text = ‘Button2‘)
bubuko.com,布布扣b2.bind("<Return>",cb2)
bubuko.com,布布扣b3 = Button(root,text = ‘Button3‘,command = cb3)
bubuko.com,布布扣b1.pack()
bubuko.com,布布扣b2.pack()
bubuko.com,布布扣b3.pack()
bubuko.com,布布扣
bubuko.com,布布扣b2.focus_set()
bubuko.com,布布扣root.mainloop()
bubuko.com,布布扣‘‘‘
bubuko.com,布布扣上例中使用了bind方法,它建立事件与回调函数(响应函数)之间的关系,每当产生<Enter>事件
bubuko.com,布布扣后,程序便自动的调用cb2,与cb1,cb3不同的是,它本身还带有一个参数----event,这个参数传递
bubuko.com,布布扣响应事件的信息。
bubuko.com,布布扣‘‘‘
bubuko.com,布布扣from Tkinter import *
bubuko.com,布布扣def printEventInfo(event):
bubuko.com,布布扣    print ‘event.time = ‘ , event.time
bubuko.com,布布扣    print ‘event.type = ‘ , event.type
bubuko.com,布布扣    print ‘event.WidgetId = ‘, event.widget
bubuko.com,布布扣    print ‘event.KeySymbol = ‘,event.keysym
bubuko.com,布布扣root = Tk()
bubuko.com,布布扣b = Button(root,text = ‘Infomation‘)
bubuko.com,布布扣b.bind("<Return>",printEventInfo)
bubuko.com,布布扣b.pack()
bubuko.com,布布扣b.focus_set()
bubuko.com,布布扣root.mainloop()    
bubuko.com,布布扣
bubuko.com,布布扣‘‘‘
bubuko.com,布布扣犯了个错误,将<Return>写成<Enter>了,结果是:当鼠标进入Button区域后,事件printEventInfo
bubuko.com,布布扣被调用。程序打印出了event的信息。
bubuko.com,布布扣‘‘‘

Tkinter教程之Button篇(1)

标签:blog   http   io   使用   ar   文件   数据   art   sp   

原文地址:http://www.cnblogs.com/LeeZz/p/3984295.html

(0)
(0)
   
举报
评论 一句话评论(0
登录后才能评论!
© 2014 mamicode.com 版权所有  联系我们:gaon5@hotmail.com
迷上了代码!