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AOSP中的HLS协议解析

时间:2018-04-29 17:48:08      阅读:219      评论:0      收藏:0      [点我收藏+]

标签:获得   httpd   初始   reg   buffere   pointer   通过   data   通用   

[时间:2018-04] [状态:Open]
[关键词:流媒体,stream,HLS, AOSP, 源码分析,HttpLiveSource, LiveSession,PlaylistFetcher]

1. 引言

本文作为HLS综述的后续文章,也是我之前对Nuplayer源码分析中GenericSource源码解析的姊妹篇。当然本文侧重于结合HLS原理来分析NuPlayer中相关实现逻辑。如果你对NuPlayer不是很了解,建议先简单了解下。

本文重点关注的是NuPlayer中的HttpLiveSource,从概念上来讲该HttpLiveSource主要负责对m3u8进行解析,并按照HLS协议规定进行数据处理,通过HTTP下载音视频数据,交给特定的demuxer处理。

2. HttpLiveSource接口

HttpLiveSource继承自NuPlayer::Source,其主要接口定义如下:

// code from ~/frameworks/av/media/libmediaplayerservice/nuplayer/HttpLiveSource.h
struct NuPlayer::HTTPLiveSource : public NuPlayer::Source {
    HTTPLiveSource(const sp<AMessage> &notify, const sp<IMediaHTTPService> &httpService,
            const char *url, const KeyedVector<String8, String8> *headers);

    virtual void prepareAsync();
    virtual void start();

    virtual status_t dequeueAccessUnit(bool audio, sp<ABuffer> *accessUnit);
    virtual sp<AMessage> getFormat(bool audio);

    virtual status_t feedMoreTSData();
    // 以下函数是获得节目信息及选择节目的
    virtual status_t getDuration(int64_t *durationUs);
    virtual size_t getTrackCount() const;
    virtual sp<AMessage> getTrackInfo(size_t trackIndex) const;
    virtual ssize_t getSelectedTrack(media_track_type /* type */) const;
    virtual status_t selectTrack(size_t trackIndex, bool select, int64_t timeUs);
    virtual status_t seekTo(int64_t seekTimeUs);

protected:
    virtual ~HTTPLiveSource();
    virtual void onMessageReceived(const sp<AMessage> &msg);

private:
    sp<IMediaHTTPService> mHTTPService;
    AString mURL;
    KeyedVector<String8, String8> mExtraHeaders;
    uint32_t mFlags;
    status_t mFinalResult;
    off64_t mOffset;
    sp<ALooper> mLiveLooper;
    sp<LiveSession> mLiveSession;
    int32_t mFetchSubtitleDataGeneration;
    int32_t mFetchMetaDataGeneration;
    bool mHasMetadata;
    bool mMetadataSelected;

    void onSessionNotify(const sp<AMessage> &msg);
    void pollForRawData(const sp<AMessage> &msg, int32_t currentGeneration,
            LiveSession::StreamType fetchType, int32_t pushWhat);
};

这里不做过多解释,基本上和NuPlayer::Source接口类似,只是重写了部分实现。

3. NuPlayer中的关于HttpLiveSource的部分

仅有一段提到HttpLiveSource,代码如下:

static bool IsHTTPLiveURL(const char *url) {
    if (!strncasecmp("http://", url, 7)
            || !strncasecmp("https://", url, 8)
            || !strncasecmp("file://", url, 7)) {
        size_t len = strlen(url);
        if (len >= 5 && !strcasecmp(".m3u8", &url[len - 5])) {
            return true;
        }

        if (strstr(url,"m3u8")) {
            return true;
        }
    }

    return false;
}

void NuPlayer::setDataSourceAsync(
        const sp<IMediaHTTPService> &httpService,
        const char *url,
        const KeyedVector<String8, String8> *headers) {

    sp<AMessage> msg = new AMessage(kWhatSetDataSource, this);
    size_t len = strlen(url);

    sp<AMessage> notify = new AMessage(kWhatSourceNotify, this);

    sp<Source> source;
    if (IsHTTPLiveURL(url)) { // 通过URL判断协议类型
        source = new HTTPLiveSource(notify, httpService, url, headers);
    } else if (!strncasecmp(url, "rtsp://", 7)) {
        source = new RTSPSource(
                notify, httpService, url, headers, mUIDValid, mUID);
    } else if ((!strncasecmp(url, "http://", 7)
                || !strncasecmp(url, "https://", 8))
                    && ((len >= 4 && !strcasecmp(".sdp", &url[len - 4]))
                    || strstr(url, ".sdp?"))) {
        source = new RTSPSource(
                notify, httpService, url, headers, mUIDValid, mUID, true);
    } else {
        sp<GenericSource> genericSource =
                new GenericSource(notify, mUIDValid, mUID);
        // Don‘t set FLAG_SECURE on mSourceFlags here for widevine.
        // The correct flags will be updated in Source::kWhatFlagsChanged
        // handler when  GenericSource is prepared.

        status_t err = genericSource->setDataSource(httpService, url, headers);

        if (err == OK) {
            source = genericSource;
        } else {
            ALOGE("Failed to set data source!");
        }
    }
    msg->setObject("source", source);
    msg->post();
}

代码逻辑相对简单,直接根据URL判断协议类型,创建对应的HttpLiveSource。然后就是使用NuPlayer::Source的通用接口。

4. HttpLiveSource的部分接口实现

这部分主要介绍HttpLiveSource的几个核心接口,比如构造函数、prepareAsync、start、seekTo等。

4.1 构造及析构函数

代码如下:

NuPlayer::HTTPLiveSource::HTTPLiveSource(
        const sp<AMessage> &notify,
        const sp<IMediaHTTPService> &httpService,
        const char *url,
        const KeyedVector<String8, String8> *headers)
    : Source(notify),
      mHTTPService(httpService), // HTTP通信模块
      mURL(url), mFlags(0), mFinalResult(OK),
      mOffset(0),mFetchSubtitleDataGeneration(0),
      mFetchMetaDataGeneration(0),
      mHasMetadata(false), mMetadataSelected(false) {
    // ...额外对headers的处理逻辑
}

NuPlayer::HTTPLiveSource::~HTTPLiveSource() {
    if (mLiveSession != NULL) {
        mLiveSession->disconnect();

        mLiveLooper->unregisterHandler(mLiveSession->id());
        mLiveLooper->unregisterHandler(id());
        mLiveLooper->stop();

        mLiveSession.clear();
        mLiveLooper.clear();
    }
}

4.2 prepareAsync / start函数

这两个函数实现代码都不复杂。代码如下:

void NuPlayer::HTTPLiveSource::prepareAsync() {
    if (mLiveLooper == NULL) {
        mLiveLooper = new ALooper;
        mLiveLooper->setName("http live");
        mLiveLooper->start();

        mLiveLooper->registerHandler(this);
    }

    sp<AMessage> notify = new AMessage(kWhatSessionNotify, this);
    // 创建LiveSession并启动连接
    mLiveSession = new LiveSession(
            notify,
            (mFlags & kFlagIncognito) ? LiveSession::kFlagIncognito : 0,
            mHTTPService);

    mLiveLooper->registerHandler(mLiveSession);

    mLiveSession->connectAsync(
            mURL.c_str(), mExtraHeaders.isEmpty() ? NULL : &mExtraHeaders);
}
void NuPlayer::HTTPLiveSource::start() {}

4.3 seekTo函数

seek的实现代码也很简单,直接让LiveSession完成,代码如下:

status_t NuPlayer::HTTPLiveSource::seekTo(int64_t seekTimeUs) {
    return mLiveSession->seekTo(seekTimeUs);
}

看完上面的三个主要函数,貌似HttpLiveSource中并没有关于HLS协议解析及多媒体数据demux的处理。好吧,还是分析下LiveSession的代码吧。

5 LiveSession类的实现分析

这部分主要目的是解释清楚LiveSession中如何对HLS协议进行解析,如何获得音视频格式,以及如何完成demuxer读入音视频数据包的功能?
当然LiveSession中其实包含带宽估计功能,根据带宽估计自动执行HLS的切换。
从第4节可以知道,HttpLiveSource仅调用了LiveSession.connectAsync接口,剩下的处理逻辑如何呢?
首先我们看一下LiveSession::connectAsync接口的实现代码:

void LiveSession::connectAsync(
        const char *url, const KeyedVector<String8, String8> *headers) {
    sp<AMessage> msg = new AMessage(kWhatConnect, this);
    msg->setString("url", url);

    if (headers != NULL) {
        msg->setPointer(
                "headers",
                new KeyedVector<String8, String8>(*headers));
    }
    msg->post();
}

这里主要逻辑是发送kWhatConnect消息,其处理函数如下:

//void LiveSession::onMessageReceived(const sp<AMessage> &msg) {
    switch (msg->what()) {
        case kWhatConnect:
        {
            onConnect(msg);
            break;
        }\\ ...

void LiveSession::onConnect(const sp<AMessage> &msg) {
    CHECK(msg->findString("url", &mMasterURL));
    // ...

    // create looper for fetchers
    if (mFetcherLooper == NULL) {
        mFetcherLooper = new ALooper();

        mFetcherLooper->setName("Fetcher");
        mFetcherLooper->start(false, false);
    }

    // 创建 master playerlist fetcher并开始请求数据
    addFetcher(mMasterURL.c_str())->fetchPlaylistAsync();
}

到这里发现,HLS协议中master playlist的解析位置,PlaylistFetcher。我们看一下相关的代码:

void PlaylistFetcher::fetchPlaylistAsync() { // 发消息
    (new AMessage(kWhatFetchPlaylist, this))->post();
}
void PlaylistFetcher::onMessageReceived(const sp<AMessage> &msg) {
   case kWhatFetchPlaylist:
    {
        bool unchanged;
        // 最核心的处理逻辑,通过HTTPDownloader::fetchPlaylist获取m3u8的内容
        sp<M3UParser> playlist = mHTTPDownloader->fetchPlaylist(
                mURI.c_str(), NULL /* curPlaylistHash */, &unchanged);

        sp<AMessage> notify = mNotify->dup();
        notify->setInt32("what", kWhatPlaylistFetched);
        notify->setObject("playlist", playlist);
        notify->post();
        break;
    }
}

到这里,大家应该都看到最后一个隐藏的函数是HTTPDownloader::fetchPlaylist,猜测一下其基本功能就是通过HTTP模块下载给定url的m3u8文件,并通过M3UParser解析之,并将其返回。下面是实现代码:

ssize_t HTTPDownloader::fetchFile(
        const char *url, sp<ABuffer> *out, String8 *actualUrl) {
    ssize_t err = fetchBlock(url, out, 0, -1, 0, actualUrl, true /* reconnect */);

    // close off the connection after use
    mHTTPDataSource->disconnect();

    return err;
}

sp<M3UParser> HTTPDownloader::fetchPlaylist(
        const char *url, uint8_t *curPlaylistHash, bool *unchanged) {
    *unchanged = false;

    sp<ABuffer> buffer;
    String8 actualUrl;
    // HTTP协议通信,数据放到buffer里面
    ssize_t err = fetchFile(url, &buffer, &actualUrl);

    // close off the connection after use
    mHTTPDataSource->disconnect();

    if (err <= 0) {return NULL;}
    
    // 字符串解析及HLS协议解析
    sp<M3UParser> playlist =
        new M3UParser(actualUrl.string(), buffer->data(), buffer->size());

    if (playlist->initCheck() != OK) return NULL;

    return playlist;
}

通过HTTPDownloader::fetchPlaylist,我们已经拿到了m3u8中具体内容,可以继续处理kWhatFetchPlaylist消息了,之后注册的消息向LiveSession发送kWhatPlaylistFetched消息。其处理函数如下:

void LiveSession::onMessageReceived(const sp<AMessage> &msg) {
    case PlaylistFetcher::kWhatPlaylistFetched: {
        onMasterPlaylistFetched(msg);
        break;
    }
}

void LiveSession::onMasterPlaylistFetched(const sp<AMessage> &msg) {
    // 检查fetcher的有效性,并删除已完成的fetcher    
    AString uri;
    ssize_t index = mFetcherInfos.indexOfKey(uri);
    if (index < 0) {
        ALOGW("fetcher for master playlist is gone.");
        return;
    }

    // no longer useful, remove
    mFetcherLooper->unregisterHandler(mFetcherInfos[index].mFetcher->id());
    mFetcherInfos.removeItemsAt(index);

    // sp<M3UParser> mPlaylist;
    CHECK(msg->findObject("playlist", (sp<RefBase> *)&mPlaylist));
    if (mPlaylist == NULL) { // 解析m3u8失败,发送错误消息
        postPrepared(ERROR_IO);
        return;
    }

    // 将variant相关属性放到带宽估计的参数里面
    size_t initialBandwidth = 0;
    size_t initialBandwidthIndex = 0;
    int32_t maxWidth = 0;
    int32_t maxHeight = 0;

    if (mPlaylist->isVariantPlaylist()) {
        Vector<BandwidthItem> itemsWithVideo;
        for (size_t i = 0; i < mPlaylist->size(); ++i) {
            BandwidthItem item;
            item.mPlaylistIndex = i;
            item.mLastFailureUs = -1ll;

            sp<AMessage> meta;
            AString uri;
            mPlaylist->itemAt(i, &uri, &meta);

            CHECK(meta->findInt32("bandwidth", (int32_t *)&item.mBandwidth));

            int32_t width, height;
            if (meta->findInt32("width", &width)) {
                maxWidth = max(maxWidth, width);
            }
            if (meta->findInt32("height", &height)) {
                maxHeight = max(maxHeight, height);
            }

            mBandwidthItems.push(item);
            if (mPlaylist->hasType(i, "video")) {
                itemsWithVideo.push(item);
            }
        }

        CHECK_GT(mBandwidthItems.size(), 0u);
        initialBandwidth = mBandwidthItems[0].mBandwidth;

        mBandwidthItems.sort(SortByBandwidth);

        for (size_t i = 0; i < mBandwidthItems.size(); ++i) {
            if (mBandwidthItems.itemAt(i).mBandwidth == initialBandwidth) {
                initialBandwidthIndex = i;
                break;
            }
        }
    }

    mMaxWidth = maxWidth > 0 ? maxWidth : mMaxWidth;
    mMaxHeight = maxHeight > 0 ? maxHeight : mMaxHeight;
    // 选择一个variant(默认使用第一个,最简单的实现)
    mPlaylist->pickRandomMediaItems();
    changeConfiguration(
            0ll /* timeUs */, initialBandwidthIndex, false /* pickTrack */);
}
void LiveSession::changeConfiguration(
        int64_t timeUs, ssize_t bandwidthIndex, bool pickTrack) {
    cancelBandwidthSwitch();

    CHECK(!mReconfigurationInProgress);
    mReconfigurationInProgress = true;
    if (bandwidthIndex >= 0) {
        mOrigBandwidthIndex = mCurBandwidthIndex;
        mCurBandwidthIndex = bandwidthIndex;
    }
    CHECK_LT(mCurBandwidthIndex, mBandwidthItems.size());
    const BandwidthItem &item = mBandwidthItems.itemAt(mCurBandwidthIndex);

    uint32_t streamMask = 0; // streams that should be fetched by the new fetcher
    uint32_t resumeMask = 0; // streams that should be fetched by the original fetcher

    AString URIs[kMaxStreams];
    for (size_t i = 0; i < kMaxStreams; ++i) {
        if (mPlaylist->getTypeURI(item.mPlaylistIndex, mStreams[i].mType, &URIs[i])) {
            streamMask |= indexToType(i);
        }
    }

    // Step 1, 停止不再需要的fetcher,将其暂停以便后续重用
    for (size_t i = 0; i < mFetcherInfos.size(); ++i) {
        // 设置mToBeRemoved之后不能重用了
        if (mFetcherInfos[i].mToBeRemoved)
            continue;

        const AString &uri = mFetcherInfos.keyAt(i);
        sp<PlaylistFetcher> &fetcher = mFetcherInfos.editValueAt(i).mFetcher;

        bool discardFetcher = true, delayRemoval = false;
        for (size_t j = 0; j < kMaxStreams; ++j) {
            StreamType type = indexToType(j);
            if ((streamMask & type) && uri == URIs[j]) {
                resumeMask |= type;
                streamMask &= ~type;
                discardFetcher = false;
            }
        }
        // Delay fetcher removal
        if (discardFetcher && timeUs < 0ll && !pickTrack
                && (fetcher->getStreamTypeMask() & streamMask)) {
            discardFetcher = false;
            delayRemoval = true;
        }

        if (discardFetcher) {
            ALOGV("discarding fetcher-%d", fetcher->getFetcherID());
            fetcher->stopAsync();
        } else {
            float threshold = 0.0f; // default to pause after current block (47Kbytes)
            bool disconnect = false;
            if (timeUs >= 0ll) {
                // seeking, no need to finish fetching
                disconnect = true;
            } else if (delayRemoval) {
                // adapting, abort if remaining of current segment is over threshold
                threshold = getAbortThreshold(
                        mOrigBandwidthIndex, mCurBandwidthIndex);
            }
            fetcher->pauseAsync(threshold, disconnect);
        }
    }

    sp<AMessage> msg;
    if (timeUs < 0ll) {
        // skip onChangeConfiguration2 (decoder destruction) if not seeking.
        msg = new AMessage(kWhatChangeConfiguration3, this);
    } else {
        msg = new AMessage(kWhatChangeConfiguration2, this);
    }
    msg->setInt32("streamMask", streamMask);
    msg->setInt32("resumeMask", resumeMask);
    msg->setInt32("pickTrack", pickTrack);
    msg->setInt64("timeUs", timeUs);
    for (size_t i = 0; i < kMaxStreams; ++i) {
        if ((streamMask | resumeMask) & indexToType(i)) {
            msg->setString(mStreams[i].uriKey().c_str(), URIs[i].c_str());
        }
    }

    mContinuationCounter = mFetcherInfos.size();
    mContinuation = msg;

    if (mContinuationCounter == 0) {
        msg->post();
    }
}

上面仅仅做了些参数检查以及fetcher资源整理,之后是有两个消息kWhatChangeConfiguration3和kWhatChangeConfiguration2,后者比前者多了一个decoder销毁的处理。接下来我们依次看一下这两个函数的实现吧。

void LiveSession::onChangeConfiguration2(const sp<AMessage> &msg) {
    mContinuation.clear();

    // All fetchers are either suspended or have been removed now.

    // 对于seek的情况,先清除之前暂存的数据
    int64_t timeUs;
    CHECK(msg->findInt64("timeUs", &timeUs));

    if (timeUs >= 0) {
        mLastSeekTimeUs = timeUs;
        mLastDequeuedTimeUs = timeUs;

        for (size_t i = 0; i < mPacketSources.size(); i++) {
            sp<AnotherPacketSource> packetSource = mPacketSources.editValueAt(i);
            sp<MetaData> format = packetSource->getFormat();
            packetSource->setFormat(format);
        }

        for (size_t i = 0; i < kMaxStreams; ++i) {
            mStreams[i].reset();
        }

        mDiscontinuityOffsetTimesUs.clear();
        mDiscontinuityAbsStartTimesUs.clear();

        if (mSeekReplyID != NULL) {
            CHECK(mSeekReply != NULL);
            mSeekReply->setInt32("err", OK);
            mSeekReply->postReply(mSeekReplyID);
            mSeekReplyID.clear();
            mSeekReply.clear();
        }

        // seek之后重置下缓冲状态,这将是整个HLS流播放的驱动源
        restartPollBuffering();
    }

    uint32_t streamMask, resumeMask;
    CHECK(msg->findInt32("streamMask", (int32_t *)&streamMask));
    CHECK(msg->findInt32("resumeMask", (int32_t *)&resumeMask));
    streamMask |= resumeMask;

    AString URIs[kMaxStreams];
    for (size_t i = 0; i < kMaxStreams; ++i) {
        if (streamMask & indexToType(i)) {
            const AString &uriKey = mStreams[i].uriKey();
            CHECK(msg->findString(uriKey.c_str(), &URIs[i]));
            ALOGV("%s = ‘%s‘", uriKey.c_str(), URIs[i].c_str());
        }
    }

    uint32_t changedMask = 0;
    for (size_t i = 0; i < kMaxStreams && i != kSubtitleIndex; ++i) {
        // 在码流切换的情况下,发生seek后流的URL可能变化
        // 这种情况下,取消码流切换,并将seekPos应用到新流上
        if ((mStreamMask & streamMask & indexToType(i))
                && !mStreams[i].mUri.empty()
                && !(URIs[i] == mStreams[i].mUri)) {
            sp<AnotherPacketSource> source = mPacketSources.valueFor(indexToType(i));
            if (source->getLatestDequeuedMeta() != NULL) {
                source->queueDiscontinuity(
                        ATSParser::DISCONTINUITY_FORMATCHANGE, NULL, true);
            }
        }
        // 判断解码器是否需要关闭
        if ((mStreamMask & ~streamMask & indexToType(i))) {
            changedMask |= indexToType(i);
        }
    }

    if (changedMask == 0) {
        // 音视频解码器都没有变化的话,可以直接处理
        onChangeConfiguration3(msg);
        return;
    }
    // 给NuPlayer发送通知,需要关闭对应解码器,结束之后回发kWhatChangeConfiguration3消息
    sp<AMessage> notify = mNotify->dup();
    notify->setInt32("what", kWhatStreamsChanged);
    notify->setInt32("changedMask", changedMask);

    msg->setWhat(kWhatChangeConfiguration3);
    msg->setTarget(this);

    notify->setMessage("reply", msg);
    notify->post();
}

void LiveSession::onChangeConfiguration3(const sp<AMessage> &msg) {
    mContinuation.clear();
    // All remaining fetchers are still suspended, the player has shutdown
    // any decoders that needed it.

    uint32_t streamMask, resumeMask;
    CHECK(msg->findInt32("streamMask", (int32_t *)&streamMask));
    CHECK(msg->findInt32("resumeMask", (int32_t *)&resumeMask));

    mNewStreamMask = streamMask | resumeMask;

    int64_t timeUs;
    int32_t pickTrack;
    bool switching = false;
    CHECK(msg->findInt64("timeUs", &timeUs));
    CHECK(msg->findInt32("pickTrack", &pickTrack));
    // timeUs负值表示刚启动
    if (timeUs < 0ll) {
        if (!pickTrack) {
            // 判断是否需要切换
            mSwapMask =  mNewStreamMask & mStreamMask & ~resumeMask;
            switching = (mSwapMask != 0);
        }
        mRealTimeBaseUs = ALooper::GetNowUs() - mLastDequeuedTimeUs;
    } else {
        mRealTimeBaseUs = ALooper::GetNowUs() - timeUs;
    }

    for (size_t i = 0; i < kMaxStreams; ++i) {
        if (streamMask & indexToType(i)) {
            if (switching) {
                CHECK(msg->findString(mStreams[i].uriKey().c_str(), &mStreams[i].mNewUri));
            } else {
                CHECK(msg->findString(mStreams[i].uriKey().c_str(), &mStreams[i].mUri));
            }
        }
    }

    // Of all existing fetchers:
    // * Resume fetchers that are still needed and assign them original packet sources.
    // * Mark otherwise unneeded fetchers for removal.
    for (size_t i = 0; i < mFetcherInfos.size(); ++i) {
        const AString &uri = mFetcherInfos.keyAt(i);
        if (!resumeFetcher(uri, resumeMask, timeUs))
            mFetcherInfos.editValueAt(i).mToBeRemoved = true;
    }

    // 到此,streamMask中仅包含需要新建的fetcher
    if (streamMask != 0) {
        ALOGV("creating new fetchers for mask 0x%08x", streamMask);
    }

    // Find out when the original fetchers have buffered up to and start the new fetchers
    // at a later timestamp.
    for (size_t i = 0; i < kMaxStreams; i++) {
        if (!(indexToType(i) & streamMask)) {
            continue;
        }

        AString uri;
        uri = switching ? mStreams[i].mNewUri : mStreams[i].mUri;

        sp<PlaylistFetcher> fetcher = addFetcher(uri.c_str());
        CHECK(fetcher != NULL);

        HLSTime startTime;
        SeekMode seekMode = kSeekModeExactPosition;
        sp<AnotherPacketSource> sources[kNumSources];

        if (i == kSubtitleIndex || (!pickTrack && !switching)) {
            startTime = latestMediaSegmentStartTime();
        }

        for (size_t j = i; j < kMaxStreams; ++j) {
            const AString &streamUri = switching ? mStreams[j].mNewUri : mStreams[j].mUri;
            if ((streamMask & indexToType(j)) && uri == streamUri) {
                sources[j] = mPacketSources.valueFor(indexToType(j));

                if (timeUs >= 0) {
                    startTime.mTimeUs = timeUs;
                } else {
                    int32_t type;
                    sp<AMessage> meta;
                    if (!switching) {
                        // selecting, or adapting but no swap required
                        meta = sources[j]->getLatestDequeuedMeta();
                    } else {
                        // adapting and swap required
                        meta = sources[j]->getLatestEnqueuedMeta();
                        if (meta != NULL && mCurBandwidthIndex > mOrigBandwidthIndex) {
                            // switching up
                            meta = sources[j]->getMetaAfterLastDequeued(mUpSwitchMargin);
                        }
                    }

                    if ((j == kAudioIndex || j == kVideoIndex)
                            && meta != NULL && !meta->findInt32("discontinuity", &type)) {
                        HLSTime tmpTime(meta);
                        if (startTime < tmpTime) {
                            startTime = tmpTime;
                        }
                    }

                    if (!switching) {
                        // selecting, or adapting but no swap required
                        sources[j]->clear();
                        if (j == kSubtitleIndex) {
                            break;
                        }
                        sources[j]->queueDiscontinuity(
                                ATSParser::DISCONTINUITY_FORMAT_ONLY, NULL, true);
                    } else {
                        // switching, queue discontinuities after resume
                        sources[j] = mPacketSources2.valueFor(indexToType(j));
                        sources[j]->clear();
                        // the new fetcher might be providing streams that used to be
                        // provided by two different fetchers,  if one of the fetcher
                        // paused in the middle while the other somehow paused in next
                        // seg, we have to start from next seg.
                        if (seekMode < mStreams[j].mSeekMode) {
                            seekMode = mStreams[j].mSeekMode;
                        }
                    }
                }

                streamMask &= ~indexToType(j);
            }
        }

        fetcher->startAsync(
                sources[kAudioIndex],
                sources[kVideoIndex],
                sources[kSubtitleIndex],
                getMetadataSource(sources, mNewStreamMask, switching),
                startTime.mTimeUs < 0 ? mLastSeekTimeUs : startTime.mTimeUs,
                startTime.getSegmentTimeUs(),
                startTime.mSeq,
                seekMode);
    }

    // All fetchers have now been started, the configuration change
    // has completed.

    mReconfigurationInProgress = false;
    if (switching) {
        mSwitchInProgress = true;
    } else {
        mStreamMask = mNewStreamMask;
        if (mOrigBandwidthIndex != mCurBandwidthIndex)
            mOrigBandwidthIndex = mCurBandwidthIndex;
    }

    if (mDisconnectReplyID != NULL) {
        finishDisconnect();// 这个属于响应退出逻辑
    }
}

总结一下,connectAsync的完整处理逻辑基本上都在上面了,从URL开始,下载HLS的master playlist,然后解析并初始化fetcher及decoder,最后开始下载segment数据,并解析之。上面还少了一个函数,restartPollBuffering,这是我们读取缓冲区状态的驱动。下面是其实现:

void LiveSession::schedulePollBuffering() {
    sp<AMessage> msg = new AMessage(kWhatPollBuffering, this);
    msg->setInt32("generation", mPollBufferingGeneration);
    msg->post(1000000ll);// 10ms下载一次
}
void LiveSession::cancelPollBuffering() {
    ++mPollBufferingGeneration;
    mPrevBufferPercentage = -1;
}

void LiveSession::restartPollBuffering() {
    cancelPollBuffering(); // 取消之前的数据下载
    onPollBuffering(); // 重新下载数据
}

void LiveSession::onPollBuffering() {
    bool underflow, ready, down, up;
    if (checkBuffering(underflow, ready, down, up)) {
        if (mInPreparationPhase) {
            // 支持在preparing时下切
            if (!switchBandwidthIfNeeded(false /* up */, down) && ready) {
                postPrepared(OK);
            }
        }

        if (!mInPreparationPhase) {
            if (ready) {
                stopBufferingIfNecessary();
            } else if (underflow) {
                startBufferingIfNecessary();
            }
            switchBandwidthIfNeeded(up, down);
        }
    }
    // 递归执行此函数
    schedulePollBuffering();
}

// 消息处理例程部分代码
case kWhatPollBuffering:
{
    int32_t generation;
    CHECK(msg->findInt32("generation", &generation));
    if (generation == mPollBufferingGeneration) {
        onPollBuffering();
    }
    break;
}

从这里发现,其实这就是对已下载数据的判断,并没有下载控制逻辑,所以实际下载代码应该在PlaylistFetcher中。有兴趣的可以去看一下。当然LiveSession中也有带宽估计及切换的逻辑,需要的话可以参考下。
seekTo的实现会简单一点,最终通过onSeek实现,代码如下:

void LiveSession::onSeek(const sp<AMessage> &msg) {
    int64_t timeUs;
    CHECK(msg->findInt64("timeUs", &timeUs));
    changeConfiguration(timeUs); // 这跟启动时的情况差不多
}

6 小结

本文参考AOSP 7的源代码,简单梳理了下HttpLiveSource对HLS的解析处理逻辑,整理本文的目的仅仅是为了加深这方面的理解。当然本文没有很细节的协议解析以及HLS variant切换的逻辑。所以,仅供参考。

6.1 参考文献

AOSP中的HLS协议解析

标签:获得   httpd   初始   reg   buffere   pointer   通过   data   通用   

原文地址:https://www.cnblogs.com/tocy/p/HLS-impl-in-android-source.html

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