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Xiangqi UVa1589(多次WA)

时间:2018-08-13 23:56:27      阅读:514      评论:0      收藏:0      [点我收藏+]

标签:注意   lse   棋盘   include   using   +=   space   span   print   

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  1 #include<stdio.h>
  2 #include<string.h>
  3 #define maxn 8
  4 //#define LOCAL
  5 #include<iostream>
  6 using namespace std;
  7 int test();
  8 int count(int,int);
  9 int horse_judge(int);
 10 int hobble(int,int);
 11 
 12 int G1, G2;   //(G1,G2) of black general.
 13 int N;        //the number of pieces of red.
 14 char a[maxn];  //store the pieces name in red.         # i  to (2*i,2*i+1)
 15 int pos[2*maxn]; //record the point.
 16 
 17 //judge YES(1) or NO(0)
 18 int judgement()
 19 {   //if the black and red general in the same line and do not have pieces between them.
 20     //black win.
 21     int index = strchr(a,G)-a;
 22     if( pos[2*index+1] == G2 && count(2,index) == 0) {return 0;}
 23 
 24     //move up, down, left, right to try if the black general can save itself.
 25     //if this move is a life way, the program will return 0;
 26     //else the program will go back to the original position and then try different directions.
 27     if( G1-1 >= 1 ){ G1 -= 1; if(test()) return 0; G1 += 1; }
 28 
 29     if( G1+1 <= 3 ){ G1 += 1; if(test()) return 0; G1 -= 1; }
 30 
 31     if( G2-1 >= 4 ){ G2 -= 1; if(test()) return 0; G2 += 1; }
 32 
 33     if( G2+1 <= 6 ){ G2 += 1; if(test()) return 0; G2 -= 1; }
 34     return 1;
 35 }
 36 
 37 //test if the black general will die(4 possibilities).
 38 //when the black general do not die, the program will return 1
 39 //when die, return 0
 40 int test()
 41 {
 42     int n = strlen(a);
 43     for(int i = 0; i < n; i++)
 44     {
 45         //if two generals in the same line, I will count the number of pieces between them.
 46         //if the number is zero, I‘m sorry to say that the black general die.
 47         if( a[i] == G && G2 == pos[2*i+1] )
 48         {
 49             if( count(2,i) == 0 )  return 0;
 50         }
 51 
 52         if( a[i] == R && (G1 == pos[2*i] || G2 == pos[2*i+1]) )
 53         {
 54             int flag = 0; //used to judge if they are in the same row or col.
 55             if(G1 == pos[2*i] && G2 == pos[2*i+1])continue;//eat the piece.
 56             if(G1 == pos[2*i]) flag = 1;
 57             if(G2 == pos[2*i+1]) flag = 2;
 58             if( count(flag,i) == 0 ) { return 0;}
 59         }
 60         if( a[i] == C && (G1 == pos[2*i] || G2 == pos[2*i+1]) )
 61         {
 62             int flag = 0;
 63             if(G1 == pos[2*i] && G2 == pos[2*i+1]) continue;
 64             if(G1 == pos[2*i]) flag = 1;
 65             if(G2 == pos[2*i+1]) flag = 2;
 66             if( count(flag,i) == 1 ) { return 0;}
 67 
 68         }
 69         if( a[i] == H )
 70         {
 71             if(G1 == pos[2*i] && G2 == pos[2*i+1]) continue;
 72             if(horse_judge(i)){ return 0; } //judge by other functions.
 73         }
 74     }
 75     return 1;//if the black survive after all the test, return 1;
 76 }
 77 
 78 //count the number of other pieces between these two pieces.
 79 //1 is row; 2 is col
 80 int count(int flag, int index)
 81 {
 82     int n = strlen(a);
 83     int num = 0;
 84     int t(0);
 85     //count the row.
 86     if(flag == 1)
 87     {
 88         for(int i = 0; i < n; i++ )
 89         {
 90             if(pos[2*i] == G1 ) 
 91             {
 92                 //on the left.
 93                 if(pos[2*i+1]<G2 && (pos[2*i+1] > pos[2*index+1]))
 94                     num++;
 95                 //on the right.
 96                 if(pos[2*i+1]>G2 && (pos[2*i+1] < pos[2*index+1]))
 97                     num++;
 98             }
 99         }
100         return num;
101     }
102     //count the column.
103     if(flag == 2)
104     {
105         for(int i = 0; i < n; i++)
106         {
107             if(pos[2*i+1] == G2)
108             {
109                 //above the  of general
110                 if(pos[2*i] < G1 && pos[2*i] > pos[2*index])
111                     num++;
112                 //under the general
113                 if(pos[2*i] > G1 && pos[2*i] < pos[2*index])
114                     num++;
115             }
116         }
117         return num;
118     }
119 }
120 
121 //judge if the black general will be killed by horse.
122 //return 0 live.
123 //return 1 die.
124 int horse_judge(int index)
125 {
126     //cx,cy are uesed to know the horse‘s direction to the black general.
127     int cx, cy;
128     int x(pos[index*2]), y(pos[index*2+1]); //the point of the horse.
129     if( G1 > x ) cx = -1;
130     else if( G1 < x ) cx = 1;
131     else return 0;
132     if( G2 > y ) cy = -1;
133     else if( G2 < y ) cy = 1;
134     else return 0;
135     if( (G1+ cx*1 == x && G2 + cy*2 == y)|| (G1 + cx*2 == x && G2 + cy*1 == y) )
136     {
137         int point1 = G1+1*cx;
138         int point2 = G2+1*cy;
139         if(hobble(point1, point2) ) return 0;
140         else return 1;
141     }
142     else return 0;    
143 }
144 
145 int hobble(int x, int y)
146 {
147     for(int i = 0; i < strlen(a); i++)
148     {
149         if( pos[2*i]==x && pos[2*i+1] == y) return 1;
150     }
151     return 0;
152 }
153 
154 int main()
155 {
156     #ifdef LOCAL
157     freopen("data.in", "r", stdin);
158     freopen("data.out", "w", stdout);
159     #endif
160 
161     while( cin>>N>>G1>>G2 && N != 0)     //!!!!!!!!!!!!!!!!
162     {
163         //initialize two arraies.
164         memset(a,0,sizeof(a));
165         memset(pos,0,sizeof(pos));
166         for(int i = 0; i < N; i++)
167         {
168             cin>>a[i];
169             cin>>pos[2*i]>>pos[2*i+1];
170         }
171         if(judgement()) 
172             printf("YES\n");    
173         else 
174             printf("NO\n");
175     }
176     return 0;
177 }
View Code

 

思路分析:

  1. 用数字构建一个虚拟的棋盘,将红方的每一个棋子会攻击到的点都用1表示,而攻击不到的点用0表示,这样黑色的将军在移动的时候就可以通过虚拟棋盘的所对应的位置的值来判断会不会死亡。当然这个方案需要构建多个数组,用的内存比较大。
  2. 每一次移动黑色的将军之后,判断它的生死,这样的话更加方便一些

问题:

  1. 使用scanf("%c",&a[i])的时候会读取回车,如果要使用的话需要用getchar()吃掉回车,或者干脆使用iostream,那个输入输出都不要控制,很方便。
  2. 判断马在将的哪个方位的时候讲cx,cy弄反了,这个问题一方面是疏忽,另一方面是注释写的不清楚。清晰的使用注释,不仅能够让代码更容易阅读,而且便于自己在写代码的时候弄清楚变量的关系。
  3. 几个连续的if,千万要注意会不会有互相干扰的问题。应该在一开始就养成分类的良好习惯,如果应该分类,应该毫不犹豫的分类,而不是想当然的认为没有影响。这样的错误十分十分的难查出来,这让调试得难度极大。

 改进:

  希望有一天能够写出令自己惊叹的美丽的程序,只要前进就会离目标越来越近!

Xiangqi UVa1589(多次WA)

标签:注意   lse   棋盘   include   using   +=   space   span   print   

原文地址:https://www.cnblogs.com/dreamworldclark/p/9471644.html

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