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HLSL

时间:2018-08-27 12:34:16      阅读:217      评论:0      收藏:0      [点我收藏+]

标签:relative   lan   support   span   d3d   The   direct   pac   only   

HLSL

1、Direct3D 9 shaders can be designed using shader model 1shader model 2 and shader model 3;

   Direct3D 10 shaders can only be designed on shader model 4.

      Direct3D 11 shaders can be designed on shader model 5.

      Direct3D 11.3 and Direct3D 12 can be designed on shader model 5.1,

      Direct3D 12 can also be designed on shader model 6.

2、We create precompiled HLSL functions, package them into libraries, and link them into full shaders at run-time. Shader linking is supported starting with Windows 8.1.

3、

4、

5、

参考:https://docs.microsoft.com/en-us/windows/desktop/direct3dhlsl/dx-graphics-hlsl

HLSL

标签:relative   lan   support   span   d3d   The   direct   pac   only   

原文地址:https://www.cnblogs.com/tekkaman/p/9541316.html

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