标签:bug debug sharp log rdm upd public iss over
private IEnumerator WaitForShifting() { yield return new WaitUntil(() => !BoardManager.instance.IsShifting); yield return new WaitForSeconds(.25f); GameOver(); }
while (t <= time && !drop){ t += Time.deltaTime; yield return null; }
public class WaitUntilExample : MonoBehaviour
{
public int frame;
void Start()
{
StartCoroutine(Example());
}
IEnumerator Example()
{
Debug.Log("Waiting for princess to be rescued...");
yield return new WaitUntil(() => frame >= 10);
Debug.Log("Princess was rescued!");
}
void Update()
{
if (frame <= 10)
{
Debug.Log("Frame: " + frame);
frame++;
}
}
}
标签:bug debug sharp log rdm upd public iss over
原文地址:https://www.cnblogs.com/xiaomao21/p/9609702.html