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2018-2019-1 20165211 实验三 实时系统

时间:2018-11-18 16:11:05      阅读:139      评论:0      收藏:0      [点我收藏+]

标签:ati   结构   flag   char s   break   fail   main   成功   查看   

2018-2019-1 20165211 实验三 实时系统

任务一

1.实验要求
学习使用Linux命令wc(1)
基于Linux Socket程序设计实现wc(1)服务器(端口号是你学号的后6位)和客户端
客户端传一个文本文件给服务器
服务器返加文本文件中的单词数
2. 实验步骤
  • 使用man命令查看wc(1)命令的主要内容

    ?

  • 编写服务器和客户端代码

    服务器:

    #include<netinet/in.h> // sockaddr_in
    #include<sys/types.h>  // socket
    #include<sys/socket.h> // socket
    #include<stdio.h>    // printf
    #include<stdlib.h>   // exit
    #include<string.h>   // bzero
    
    #define SERVER_PORT 165211
    #define LENGTH_OF_LISTEN_QUEUE 20
    #define BUFFER_SIZE 1024
    #define FILE_NAME_MAX_SIZE 512
    
    void itoa(int i,char* string)
    {
        int power,j;
        j=i;
        for(power=1;j>=10;j/=10)
            power*=10;
        for(;power>0;power/=10)
        {
            *string++=‘0‘+i/power;
            i%=power;
        }
        *string=‘\0‘;
    }
    
    int main(void)
    {
      // 声明并初始化一个服务器端的socket地址结构
      struct sockaddr_in server_addr;
      bzero(&server_addr, sizeof(server_addr));
      server_addr.sin_family = AF_INET;
      server_addr.sin_addr.s_addr = htons(INADDR_ANY);
      server_addr.sin_port = htons(SERVER_PORT);
    
      // 创建socket,若成功,返回socket描述符
      int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0);
      if(server_socket_fd < 0)
      {
        perror("Create Socket Failed:");
        exit(1);
      }
      int opt = 1;
      setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
    
      // 绑定socket和socket地址结构
      if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr))))
      {
        perror("Server Bind Failed:");
        exit(1);
      }
    
      // socket监听
      if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE)))
      {
        perror("Server Listen Failed:");
        exit(1);
      }
    
      while(1)
      {
        // 定义客户端的socket地址结构
        struct sockaddr_in client_addr;
        socklen_t client_addr_length = sizeof(client_addr);
    
        // 接受连接请求,返回一个新的socket(描述符),这个新socket用于同连接的客户端通信
        // accept函数会把连接到的客户端信息写到client_addr中
        int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length);
        if(new_server_socket_fd < 0)
        {
          perror("Server Accept Failed:");
          break;
        }
    
        // recv函数接收数据到缓冲区buffer中
        char buffer[BUFFER_SIZE];
        bzero(buffer, BUFFER_SIZE);
        if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0)
        {
          perror("Server Recieve Data Failed:");
          break;
        }
    
        // 然后从buffer(缓冲区)拷贝到file_name中
        char file_name[FILE_NAME_MAX_SIZE+1];
        bzero(file_name, FILE_NAME_MAX_SIZE+1);
        strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer));
        printf("%s\n", file_name);
    
        // 打开文件并读取文件数据
        FILE *fp = fopen(file_name, "w");
        if(NULL == fp)
        {
          printf("File:%s Not Found\n", file_name);
        }
        else
        {
          bzero(buffer, BUFFER_SIZE);
          int length = 0;
          // 每读取一段数据,便将其发送给客户端,循环直到文件读完为止
          char*ch="bye";
    while((length = recv(new_server_socket_fd, buffer, 1024, 0)) > 0)
      {
        if(strcmp(buffer,ch)==0)break;
        if(fwrite(buffer, sizeof(char), length, fp) < length)
        {
          printf("File:\t%s Write Failed\n", file_name);
          break;
        }
        bzero(buffer, BUFFER_SIZE);
      }fclose(fp);
    int count=0;
        char s[21];
        FILE *fp1;
        if((fp1=fopen(file_name,"r"))==NULL){
            printf("Open the file failure...\n");
            exit(0);
        }
        while(fscanf(fp,"%s",s)!=EOF)
            count++;
        fclose(fp1);
    itoa(count,buffer);
        printf("There is(are) %s word(s) in the text.\n",buffer);
          // 关闭文件
    
          send(new_server_socket_fd, buffer, strlen(buffer), 0);
          printf("File:%s Transfer Successful!\n", file_name);
        }
        // 关闭与客户端的连接
        close(new_server_socket_fd);
      }
      // 关闭监听用的socket
      close(server_socket_fd);
      return 0;
    }
    

    客户端

    #include<netinet/in.h>  // sockaddr_in
    #include<sys/types.h>  // socket
    #include<sys/socket.h>  // socket
    #include<stdio.h>    // printf
    #include<stdlib.h>    // exit
    #include<string.h>    // bzero
    
    #define SERVER_PORT 165211
    #define BUFFER_SIZE 1024
    #define FILE_NAME_MAX_SIZE 512
    
    int main()
    {
      // 声明并初始化一个客户端的socket地址结构
      struct sockaddr_in client_addr;
      bzero(&client_addr, sizeof(client_addr));
      client_addr.sin_family = AF_INET;
      client_addr.sin_addr.s_addr = htons(INADDR_ANY);
      client_addr.sin_port = htons(0);
    
      // 创建socket,若成功,返回socket描述符
      int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0);
      if(client_socket_fd < 0)
      {
        perror("Create Socket Failed:");
        exit(1);
      }
    
      // 绑定客户端的socket和客户端的socket地址结构 非必需
      if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr))))
      {
        perror("Client Bind Failed:");
        exit(1);
      }
    
      // 声明一个服务器端的socket地址结构,并用服务器那边的IP地址及端口对其进行初始化,用于后面的连接
      struct sockaddr_in server_addr;
      bzero(&server_addr, sizeof(server_addr));
      server_addr.sin_family = AF_INET;
      if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0)
      {
        perror("Server IP Address Error:");
        exit(1);
      }
      server_addr.sin_port = htons(SERVER_PORT);
      socklen_t server_addr_length = sizeof(server_addr);
    
      // 向服务器发起连接,连接成功后client_socket_fd代表了客户端和服务器的一个socket连接
      if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0)
      {
        perror("Can Not Connect To Server IP:");
        exit(0);
      }
    
      // 输入文件名 并放到缓冲区buffer中等待发送
      char file_name[FILE_NAME_MAX_SIZE+1];
      bzero(file_name, FILE_NAME_MAX_SIZE+1);
      printf("Please Input File Name On Server:\t");
      scanf("%s", file_name);
    
      char buffer[BUFFER_SIZE];
      bzero(buffer, BUFFER_SIZE);
      strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name));
    
      // 向服务器发送buffer中的数据
      if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0)
      {
        perror("Send File Name Failed:");
        exit(1);
      }
    
      // 打开文件,准备写入
      FILE *fp = fopen(file_name, "r");
      if(NULL == fp)
      {
        printf("File:\t%s Can Not Open To Write\n", file_name);
        exit(1);
      }
    
      // 从服务器接收数据到buffer中
      // 每接收一段数据,便将其写入文件中,循环直到文件接收完并写完为止
      bzero(buffer, BUFFER_SIZE);
      int length = 0;
      while((length = fread(buffer, sizeof(char), 1024, fp)) > 0)
          {
            if(send(client_socket_fd, buffer, length, 0) < 0)
            {
              printf("Send File:%s Failed./n", file_name);
              break;
            }
            bzero(buffer, BUFFER_SIZE);
          }
    char ch[1024];
    scanf("%s",ch);
    send(client_socket_fd, "bye", 1024, 0);
        recv(client_socket_fd, buffer, 1024, 0);
        printf("There is(are) %s word(s) in the text %s.\n",buffer,file_name);
      // 接收成功后,关闭文件,关闭socket
      printf("Receive File:\t%s From Server IP Successful!\n", file_name);
    
      close(client_socket_fd);
      return 0;
    }
    
3. 操作截图

任务二

1. 实验要求
使用多线程实现wc服务器并使用同步互斥机制保证计数正确
上方提交代码
下方提交测试
对比单线程版本的性能,并分析原因
2. 实验步骤

服务器

#include<netinet/in.h>   
#include<sys/types.h>   
#include<sys/socket.h>   
#include<stdio.h>   
#include<stdlib.h>   
#include<string.h>   
#include<pthread.h>  
#define HELLO_WORLD_SERVER_PORT    165211
#define LENGTH_OF_LISTEN_QUEUE     20  
#define BUFFER_SIZE                1024  
#define FILE_NAME_MAX_SIZE         512  
void *process_client(void *new_server_socket);
int mywc(char file_name[])
{
    char ch;
    int flag=0,num=0;
    FILE *fp;
    if((fp = fopen(file_name,"r"))==NULL)
    {
        printf("Failure to open %s\n",file_name);
        exit(0);
    }
    while((ch=fgetc(fp))!=EOF)
    {
         if(ch==‘ ‘ || ch==‘\n‘ || ch==‘\t‘ || ch==‘\r‘)
        {
            flag=0;
        }
        else
        {
            if(flag==0)
            {
                flag=1;
                num++;
            }

        }            
    }
    printf("count:%d \n",num);
    fclose(fp);
    return num;
}
int main(int argc, char **argv)  
{  
// set socket‘s address information   
// 设置一个socket地址结构server_addr,代表服务器internet的地址和端口  
    struct sockaddr_in   server_addr;  
    bzero(&server_addr, sizeof(server_addr));  
    server_addr.sin_family = AF_INET;  
    server_addr.sin_addr.s_addr = htons(INADDR_ANY);  
    server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);  
// create a stream socket   
// 创建用于internet的流协议(TCP)socket,用server_socket代表服务器向客户端提供服务的接口  
    int server_socket = socket(PF_INET, SOCK_STREAM, 0);  
    if (server_socket < 0)  
    {  
        printf("Create Socket Failed!\n");  
        exit(1);  
    }  

// 把socket和socket地址结构绑定   
    if (bind(server_socket, (struct sockaddr*)&server_addr, sizeof(server_addr)))  
    {  
        printf("Server Bind Port: %d Failed!\n", HELLO_WORLD_SERVER_PORT);  
        exit(1);  
    }  

// server_socket用于监听   
    if (listen(server_socket, LENGTH_OF_LISTEN_QUEUE))  
    {  
        printf("Server Listen Failed!\n");  
        exit(1);  
    }  
// 服务器端一直运行用以持续为客户端提供服务   
      
    while(1)
    {
// 定义客户端的socket地址结构client_addr,当收到来自客户端的请求后,调用accept  
// 接受此请求,同时将client端的地址和端口等信息写入client_addr中  
        struct sockaddr_in client_addr;  
        socklen_t length = sizeof(client_addr);  


        int new_server_socket = accept(server_socket, (struct sockaddr*)&client_addr, &length);  
        printf("connected to client\n");
        if (new_server_socket < 0)  
        {  
            printf("Server Accept Failed!\n");  
              
        }
        //添加进程相关代码
        pthread_t pid;
        if(pthread_create(&pid, NULL, process_client,(void *) &new_server_socket) < 0){
              printf("pthread_create error\n");
        }
        
    }
//  close(server_socket);
}
void *process_client(void *new_server_socket)
{
        int sockid=*(int *)new_server_socket;
        FILE *fp;
        //接受来自客户端的文件
        char buffer[BUFFER_SIZE]; 
        char file_name[FILE_NAME_MAX_SIZE];
        bzero(buffer, sizeof(buffer));  
        int length=0;
        if(recv(sockid,buffer,BUFFER_SIZE, 0)==-1)
        {
            printf("接受文件名%s失败\n",buffer);
        }
        strcpy(file_name,buffer);
        strcat(file_name,"-server");
        if((fp = fopen(file_name,"w"))==NULL)
        {
            printf("Failure to open %s\n",file_name);
            exit(0);
        }
        while( length = recv(sockid, buffer, BUFFER_SIZE, 0))
        {
            if(length<0)
            {
                printf("fail to accept file\n");
                exit(0);
            }
            
            if(fwrite(buffer,sizeof(char),length,fp)<length)
            {
                printf("fail to write file\n");
            }
            bzero(buffer, BUFFER_SIZE);
        }
        fclose(fp);
        printf("accept the file successfully\n");
        int number=0;
        number=mywc(file_name);
        bzero(buffer, BUFFER_SIZE);  
        buffer[0]=number+48;
 
     
        bzero(buffer, sizeof(buffer));  
        

        printf("File Transfer Finished!\n");    
        close(new_server_socket);  
} 

客户端

#include<netinet/in.h>                         // for sockaddr_in  
#include<sys/types.h>                          // for socket  
#include<sys/socket.h>                         // for socket  
#include<stdio.h>                              // for printf  
#include<stdlib.h>                             // for exit  
#include<string.h>                             // for bzero  
  
#define HELLO_WORLD_SERVER_PORT       165211  
#define BUFFER_SIZE                   1024  
#define FILE_NAME_MAX_SIZE            512  
int mywc(char file_name[]);
int main(int argc, char **argv)  
{  
    FILE *fp;
    if (argc != 2)  
    {  
        printf("Usage: ./%s ServerIPAddress\n", argv[0]);  
        exit(1);  
    }  

// 设置一个socket地址结构client_addr, 代表客户机的internet地址和端口  
    struct sockaddr_in client_addr;  
    bzero(&client_addr, sizeof(client_addr));  
    client_addr.sin_family = AF_INET; // internet协议族  
    client_addr.sin_addr.s_addr = htons(INADDR_ANY); // INADDR_ANY表示自动获取本机地址  
    client_addr.sin_port = htons(0); // auto allocated, 让系统自动分配一个空闲端口  

// 创建用于internet的流协议(TCP)类型socket,用client_socket代表客户端socket  
    int client_socket = socket(AF_INET, SOCK_STREAM, 0);  
    if (client_socket < 0)  
    {  
        printf("Create Socket Failed!\n");  
        exit(1);  
    }  

// 把客户端的socket和客户端的socket地址结构绑定   
    if (bind(client_socket, (struct sockaddr*)&client_addr, sizeof(client_addr)))  
    {  
        printf("Client Bind Port Failed!\n");  
        exit(1);  
    }  

// 设置一个socket地址结构server_addr,代表服务器的internet地址和端口  
    struct sockaddr_in  server_addr;  
    bzero(&server_addr, sizeof(server_addr));  
    server_addr.sin_family = AF_INET;  

// 服务器的IP地址来自程序的参数   
    if (inet_aton(argv[1], &server_addr.sin_addr) == 0)  
    {  
        printf("Server IP Address Error!\n");  
        exit(1);  
    }                                                                                                               
    server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);  
    socklen_t server_addr_length = sizeof(server_addr);  
    // 向服务器发起连接请求,连接成功后client_socket代表客户端和服务器端的一个socket连接  
    if (connect(client_socket, (struct sockaddr*)&server_addr, server_addr_length) < 0)  
    {  
        printf("Can Not Connect To %s!\n", argv[1]);  
        exit(1);  
    }  

    char file_name[FILE_NAME_MAX_SIZE + 1];  
    bzero(file_name, sizeof(file_name));  
    printf("Please Input File Name.\t");  
    scanf("%s", file_name);  
    if((fp = fopen(file_name,"r"))==NULL)
    {
         printf("Failure to open %s\n",file_name);
         exit(0);
    }
    
    char buffer[BUFFER_SIZE];  
    bzero(buffer, sizeof(buffer));  
    strcpy(buffer,file_name);
    if(send(client_socket,buffer,BUFFER_SIZE,0)==-1)
    {
        printf("fail to send filename\n");
    }
    char ch;
    int i=0;
    while((ch=fgetc(fp))!=EOF)
    {
        buffer[i++]=ch;
        if(i>=BUFFER_SIZE)
        {
            if((send(client_socket, buffer, BUFFER_SIZE, 0))==-1)
            {
                printf("fail to send file\n");
            }
            bzero(buffer, sizeof(buffer));
            i=0;
        }
    }
    if(i<BUFFER_SIZE)
    {
        if((send(client_socket, buffer, i, 0))==-1)
        {
            printf("fail to send file\n");
        }
    }
    printf("send %s finish\n",file_name);
    mywc(file_name);
    // 向服务器发送buffer中的数据,此时buffer中存放的是客户端需要接收的文件 
    //以下接收服务器发来的单词个数
    bzero(buffer, sizeof(buffer));

    fclose(fp);  
    close(client_socket);  
    return 0;  

}  
 int mywc(char file_name[])
  {
       FILE *fp;
       char ch;
       int flag=0,num=0;
       if((fp = fopen(file_name,"r"))==NULL)
       {
            printf("Failure to open %s\n",file_name);
            exit(0);
       }
       while((ch=fgetc(fp))!=EOF)
       {
            if(ch==‘ ‘ || ch==‘\n‘ || ch==‘\t‘ || ch==‘\r‘)
            flag=0;
            else
            {
                 if(flag==0)
                 {
                      flag=1;
                      num++;
                 }
            }
       }
       printf("result is:%d \n",num);
       fclose(fp);
       return num;
}
3. 实验截图

2018-2019-1 20165211 实验三 实时系统

标签:ati   结构   flag   char s   break   fail   main   成功   查看   

原文地址:https://www.cnblogs.com/akashi/p/9977874.html

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