标签:start pre 队列实现 typename one ack cst tail tac
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// 10.题目七:用两个栈实现队列
// 题目:用两个栈实现一个队列,队列的声明如下:
template <typename TYPE> class CQueue { public: CQueue(){} ~CQueue(){} void AppendTail(const TYPE& node); TYPE DeleteHead(); private: stack<TYPE> m_stPushStack; stack<TYPE> m_stPopStack; }; // 方法一: // 插入时 --> m_stPopStack不为空,将元素压入m_stPushStack; // 删除时 --> m_stPushStack不为空,将元素压入 m_stPopStack; // 方法二: // 插入时 --> 直接往 m_stPushStack 插入新元素 // 删除时 --> 如果m_stPopStack为空,插入m_stPushStack中元素,否则直接弹出元素 template <typename TYPE> TYPE CQueue<TYPE>::DeleteHead() { #if 0 while (!m_stPushStack.empty()) { m_stPopStack.push(m_stPushStack.top()); m_stPushStack.pop(); } #else if (m_stPopStack.empty()) { while (!m_stPushStack.empty()) { m_stPopStack.push(m_stPushStack.top()); m_stPushStack.pop(); } } #endif TYPE tmp = m_stPopStack.top(); m_stPopStack.pop(); return tmp; } template <typename TYPE> void CQueue<TYPE>::AppendTail(const TYPE& node) { #if 0 while (!m_stPopStack.empty()) { m_stPushStack.push(m_stPopStack.top()); m_stPopStack.pop(); } m_stPushStack.push(node); #else m_stPushStack.push(node); #endif } void QueueWithTwoStackTestFunc() { cout << "\n\n --------------- QueueWithTwoStackTestFunc Start -------------->" << endl; CQueue<int> stQueue; stQueue.AppendTail(1); stQueue.AppendTail(2); stQueue.AppendTail(3); cout << "Queue Pop Node: " << stQueue.DeleteHead() << endl; stQueue.AppendTail(4); stQueue.AppendTail(5); stQueue.AppendTail(6); cout << "Queue Pop Node: " << stQueue.DeleteHead() << endl; cout << "Queue Pop Node: " << stQueue.DeleteHead() << endl; cout << "Queue Pop Node: " << stQueue.DeleteHead() << endl; cout << "Queue Pop Node: " << stQueue.DeleteHead() << endl; cout << "Queue Pop Node: " << stQueue.DeleteHead() << endl; cout << "\n\n --------------- QueueWithTwoStackTestFunc End -------------->" << endl; }
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// 11.用两个队列实现一个栈
template <typename TYPE> class CStack { public: CStack(){} ~CStack(){} public: void AppendTail(const TYPE& value); TYPE DeleteHead(); private: queue<TYPE> m_stQueue1; queue<TYPE> m_stQueue2; }; template <typename TYPE> TYPE CStack<TYPE>::DeleteHead() { TYPE head; if (m_stQueue1.empty()) { while (m_stQueue2.size() > 1) { m_stQueue1.push(m_stQueue2.front()); m_stQueue2.pop(); } head = m_stQueue2.front(); m_stQueue2.pop(); } else { while (m_stQueue1.size() > 1) { m_stQueue2.push(m_stQueue1.front()); m_stQueue1.pop(); } head = m_stQueue1.front(); m_stQueue1.pop(); } return head; } template <typename TYPE> void CStack<TYPE>::AppendTail(const TYPE& value) { m_stQueue1.push(value); } void StackWithTwoQueueTestFunc() { cout << "\n\n --------------- StackWithTwoQueueTestFunc Start -------------->" << endl; CStack<int> stStack; stStack.AppendTail(1); stStack.AppendTail(2); stStack.AppendTail(3); cout << "Stack Pop Node: " << stStack.DeleteHead() << endl; stStack.AppendTail(4); stStack.AppendTail(5); stStack.AppendTail(6); cout << "Stack Pop Node: " << stStack.DeleteHead() << endl; cout << "Stack Pop Node: " << stStack.DeleteHead() << endl; cout << "Stack Pop Node: " << stStack.DeleteHead() << endl; cout << "Stack Pop Node: " << stStack.DeleteHead() << endl; cout << "Stack Pop Node: " << stStack.DeleteHead() << endl; cout << "\n\n --------------- StackWithTwoQueueTestFunc End -------------->" << endl; }
标签:start pre 队列实现 typename one ack cst tail tac
原文地址:https://www.cnblogs.com/yzdai/p/11258619.html