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POJ 1979 Red and Black 四方向棋盘搜索

时间:2019-08-02 18:14:18      阅读:105      评论:0      收藏:0      [点我收藏+]

标签:ble   targe   accept   mem   cte   std   elf   square   get   

Red and Black

Time Limit: 1000MS   Memory Limit: 30000K
Total Submissions: 50913   Accepted: 27001

Description

There is a rectangular room, covered with square tiles. Each tile is colored either red or black. A man is standing on a black tile. From a tile, he can move to one of four adjacent tiles. But he can‘t move on red tiles, he can move only on black tiles.

Write a program to count the number of black tiles which he can reach by repeating the moves described above.

Input

The input consists of multiple data sets. A data set starts with a line containing two positive integers W and H; W and H are the numbers of tiles in the x- and y- directions, respectively. W and H are not more than 20.

There are H more lines in the data set, each of which includes W characters. Each character represents the color of a tile as follows.

‘.‘ - a black tile
‘#‘ - a red tile
‘@‘ - a man on a black tile(appears exactly once in a data set)
The end of the input is indicated by a line consisting of two zeros.

Output

For each data set, your program should output a line which contains the number of tiles he can reach from the initial tile (including itself).

Sample Input

6 9
....#.
.....#
......
......
......
......
......
#@...#
.#..#.
11 9
.#.........
.#.#######.
.#.#.....#.
.#.#.###.#.
.#.#..@#.#.
.#.#####.#.
.#.......#.
.#########.
...........
11 6
..#..#..#..
..#..#..#..
..#..#..###
..#..#..#@.
..#..#..#..
..#..#..#..
7 7
..#.#..
..#.#..
###.###
...@...
###.###
..#.#..
..#.#..
0 0

Sample Output

45
59
6
13

题意:@是搜索起点,#不能走,.可以走,.走过一次后会变为#,问从@开始在棋盘上一共可以走几步(@起点算一步)

#include<iostream>
#include<string.h>
#include<string>
#include<algorithm>
using namespace std;
int dir[4][2]={{0,-1},{0,1},{1,0},{-1,0}};
string a[105];
int n,m,cnt;
int check(int x,int y)
{
    if(x>=0&&x<n&&y>=0&&y<m&&a[x][y]!=#)
        return 1;
    else
        return 0;
}
void dfs(int x,int y)
{
    if(check(x,y)==0)
        return ;
    else
    {
        a[x][y]=#;
        cnt++;
        for(int i=0;i<4;i++)
        {
            int dx,dy;
            dx=x+dir[i][0];
            dy=y+dir[i][1];
            dfs(dx,dy);
        }
    }
}
int main()
{
    while(cin>>m>>n&&n&&m)
    {
        for(int i=0;i<n;i++)
            cin>>a[i];
        cnt=0;
        for(int i=0;i<n;i++)
        {
            for(int j=0;j<m;j++)
            {
                if(a[i][j]==@)
                {
                    dfs(i,j);
                    break;
                }
            }
        }
        cout<<cnt<<endl;
    }
    return 0;
}

 

POJ 1979 Red and Black 四方向棋盘搜索

标签:ble   targe   accept   mem   cte   std   elf   square   get   

原文地址:https://www.cnblogs.com/-citywall123/p/11290235.html

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