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时间:2019-08-23 19:38:05      阅读:119      评论:0      收藏:0      [点我收藏+]

标签:values   spl   ack   abi   ati   glsl   mic   loaded   scene   

void StateSet::setGlobalDefaults() ShaderPipeline disabled.
Error reading file .osgearth_gdal: file not handled
Error reading file .osgearth_feature_ogr: file not handled
[osgEarth]* [FeatureSourceFactory] FAILED to load feature driver "ogr"
Error reading file .osgearth_scriptengine_javascript: file not handled
Error reading file .osgearth_engine_rex: file not handled
[osgEarth]* WARNING: Failed to load terrain engine driver for "rex"
[osgEarth]* FAILED to create a terrain engine for this map
Warning: GraphicsContext::WindowingSystemInterfaces::getWindowingSystemInterface() failed, no interfaces available.
[osgEarth]* [Capabilities] Failed to create graphic window too.

 

E:\OpenSourceGraph\OpenSceneGraph_install\data>
E:\OpenSourceGraph\OpenSceneGraph_install\data>osgearth_viewerd clouds.earth
void StateSet::setGlobalDefaults() ShaderPipeline disabled.
Error reading file clouds.earth: file not handled
[osgEarth]* [MapNodeHelper] Loaded scene graph does not contain a MapNode - aborting
[osgEarth]
Usage: osgearth_viewerd file.earth
--sky : add a sky model
--kml <file.kml> : load a KML or KMZ file
--kmlui : display a UI for toggling nodes loaded with --kml
--coords : display map coords under mouse
--ortho : use an orthographic camera
--logdepth : activates the logarithmic depth buffer
--logdepth2 : activates logarithmic depth buffer with per-fragment interpolation
--shadows : activates model layer shadows
--out-earth [file] : write the loaded map to an earth file
--uniform [name] [min] [max] : create a uniform controller with min/max values
--define [name] : install a shader #define
--path [file] : load and playback an animation path
--extension [name] : loads a named extension
--ocean : add a simple ocean model (requires bathymetry)

 

 

:\OpenSourceGraph\OpenSceneGraph_install\data>
E:\OpenSourceGraph\OpenSceneGraph_install\data>osgearth_viewerd glsl.earth
void StateSet::setGlobalDefaults() ShaderPipeline disabled.
Error reading file glsl.earth: file not handled
[osgEarth]* [MapNodeHelper] Loaded scene graph does not contain a MapNode - aborting
[osgEarth]
Usage: osgearth_viewerd file.earth
--sky : add a sky model
--kml <file.kml> : load a KML or KMZ file
--kmlui : display a UI for toggling nodes loaded with --kml
--coords : display map coords under mouse
--ortho : use an orthographic camera
--logdepth : activates the logarithmic depth buffer
--logdepth2 : activates logarithmic depth buffer with per-fragment interpolation
--shadows : activates model layer shadows
--out-earth [file] : write the loaded map to an earth file
--uniform [name] [min] [max] : create a uniform controller with min/max values
--define [name] : install a shader #define
--path [file] : load and playback an animation path
--extension [name] : loads a named extension
--ocean : add a simple ocean model (requires bathymetry)


E:\OpenSourceGraph\OpenSceneGraph_install\data>
E:\OpenSourceGraph\OpenSceneGraph_install\data>
E:\OpenSourceGraph\OpenSceneGraph_install\data>

 

error

标签:values   spl   ack   abi   ati   glsl   mic   loaded   scene   

原文地址:https://www.cnblogs.com/herd/p/11401953.html

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