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C函数指针状态机实现

时间:2019-09-03 00:01:03      阅读:111      评论:0      收藏:0      [点我收藏+]

标签:逻辑   void   tac   bre   state   实现   include   The   ++   

C函数指针状态机实现

有限状态机(finite state machine)简称FSM,表示有限个状态及在这些状态之间的转移和动作等行为的数学模型,在计算机领域有着广泛的应用。FSM是一种逻辑单元内部的一种高效编程方法,在服务器编程中,服务器可以根据不同状态或者消息类型进行相应的处理逻辑,使得程序逻辑清晰易懂。

#include <stdio.h>

//函数指针实现FSM
enum year_state
{
    SPRING = 1,
    SUMMER,
    AUTUMN,
    WINTER
};

enum year_event
{
    EVENT1 = 1,
    EVENT2,
    EVENT3,
    EVENT4
};

typedef struct FsmTable_s
{
    int event; // 事件
    int CurState; // 当前状态
    void (*eventActFun)(); //函数指针
    int nextState; // 下一个状态
} FsmTable_t;

void spring_thing()
{
    printf("this is spring\n");
}
void summer_thing()
{
    printf("this is summer\n");
}
void autumn_thing()
{
    printf("this is autumn\n");
}
void winter_thing()
{
    printf("this is winter\n");
}

FsmTable_t year_table[] = 
{
    //{到来的事件,当前的状态,将要要执行的函数,下一个状态}
    { EVENT1,  SPRING,    summer_thing,  SUMMER },
    { EVENT2,  SUMMER,    autumn_thing,  AUTUMN },
    { EVENT3,  AUTUMN,    winter_thing,  WINTER },
    { EVENT4,  WINTER,    spring_thing,  SPRING },
    //add your codes here
};

typedef struct FSM_s
{
    int curState;//当前状态
    FsmTable_t * pFsmTable;//状态表
    int size;//表的项数
} FSM_t;

/*状态机注册,给它一个状态表*/
void FSM_Regist(FSM_t *pFSM, FsmTable_t *pFsmTable)
{
    pFSM->pFsmTable = pFsmTable;
}

/*状态迁移*/
void FSM_StateTransfer(FSM_t* pFsm, int state)
{
    pFsm->curState = state;
}

/*事件处理*/
void FSM_EventHandle(FSM_t* pFsm, int event)
{
    FsmTable_t* pActTable = pFsm->pFsmTable;
    void (*eventActFun)() = NULL;  //函数指针初始化为空
    int NextState;
    int CurState = pFsm->curState;
    int g_max_num = pFsm->size;
    int flag = 0; //标识是否满足条件
    int i;

    for (i = 0; i < g_max_num; i++)
    {
        if (event == pActTable[i].event && CurState == pActTable[i].CurState)
        {
            flag = 1;
            eventActFun = pActTable[i].eventActFun;
            NextState = pActTable[i].nextState;
            break;
        }
    }

    if (flag)
    {
        if (eventActFun)
        {
            eventActFun();
        }
        FSM_StateTransfer(pFsm, NextState);
    }
    else
    {
        printf("There is no match\n");
    }
}

int main()
{
    FSM_t year_fsm;
    FSM_Regist(&year_fsm, year_table);
    year_fsm.curState = SPRING;
    year_fsm.size = sizeof(year_table)/sizeof(FsmTable_t);

    printf("\n-------1--init spring------\n");
    printf("state:%d\n",year_fsm.curState);

    printf("\n-------2--spring->summer------\n");
    FSM_EventHandle(&year_fsm,EVENT1);
    printf("state:%d\n",year_fsm.curState);

    printf("\n-------3--summer->autumn------\n");
    FSM_EventHandle(&year_fsm,EVENT2);
    printf("state:%d\n",year_fsm.curState);

    printf("\n-------4--autumn->winter------\n");
    FSM_EventHandle(&year_fsm,EVENT3);
    printf("state:%d\n",year_fsm.curState);

    printf("\n-------5--winter->spring------\n");
    FSM_EventHandle(&year_fsm,EVENT4);
    printf("state:%d\n",year_fsm.curState);

    printf("\n-------6--receive EVENT2 not EVENT1------\n");
    FSM_EventHandle(&year_fsm,EVENT2);
    printf("state:%d\n",year_fsm.curState);
}

 

C函数指针状态机实现

标签:逻辑   void   tac   bre   state   实现   include   The   ++   

原文地址:https://www.cnblogs.com/gavinpan/p/11401830.html

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