标签:struct 角色 system char turn 实例 class npc pac
具体看实例:
1 #include <iostream> 2 using namespace std; 3 //定义一个第一人称游戏的人物角色的结构体 4 struct NPC { 5 char Name[20]; 6 int age; 7 bool sex;//男=0,女=1 8 }; 9 int main() { 10 int *p1 = new int(5); 11 int *p2 = new int[3]{100,200,300}; 12 NPC *p3 = new NPC{"mk",17,0}; 13 cout << p3->Name <<","<< p3->age << "," << p3->sex << endl; 14 cout << *p1 << endl; 15 cout << *p2 << "," << *(p2+1) << "," << *(p2+2) << endl; 16 system("pause"); 17 delete p1; 18 delete p2; 19 delete p3; 20 return 0; 21 }
标签:struct 角色 system char turn 实例 class npc pac
原文地址:https://www.cnblogs.com/mktest123/p/12114289.html