标签:errors handle compute void waiting 主机 array ack OLE
单机测试:
服务端:
public class SynchronousSocketListener
{
// Incoming data from the client.
public static string data = null;
public static void StartListening()
{
// Data buffer for incoming data.
byte[] bytes = new Byte[1024];
// Establish the local endpoint for the socket.
// Dns.GetHostName returns the name of the
// host running the application.
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
//1.创建
// Create a TCP/IP socket.
Socket listener = new Socket(ipAddress.AddressFamily,
SocketType.Stream, ProtocolType.Tcp);
// Bind the socket to the local endpoint and
// listen for incoming connections.
try
{
//2.绑定且监听
listener.Bind(localEndPoint);
listener.Listen(10);
// Start listening for connections.
while (true)
{
Console.WriteLine("Waiting for a connection...");
// Program is suspended while waiting for an incoming connection.
//3.循环接收ing,
Socket handler = listener.Accept();
data = null;
//4.收发消息
// An incoming connection needs to be processed.
while (true)
{
int bytesRec = handler.Receive(bytes);
//data += Encoding.ASCII.GetString(bytes, 0, bytesRec);
data += Encoding.UTF8.GetString(bytes, 0, bytesRec);
if (data.IndexOf("<EOF>") > -1)
{
break;
}
}
// Show the data on the console.
Console.WriteLine("收到请求 : {0}", data);
// Echo the data back to the client.
byte[] msg = Encoding.UTF8.GetBytes("中心收到了你的问题--"+data);
handler.Send(msg);
//5.停止且关闭
handler.Shutdown(SocketShutdown.Both);
handler.Close();
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
Console.WriteLine("\nPress ENTER to continue...");
Console.Read();
}
客户端:
public static void StartClient()
{
// Data buffer for incoming data.
byte[] bytes = new byte[1024];
// Connect to a remote device.
try
{
// Establish the remote endpoint for the socket.
// This example uses port 11000 on the local computer.
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddress = ipHostInfo.AddressList[0];
IPEndPoint remoteEP = new IPEndPoint(ipAddress, 11000);
//1.创建
// Create a TCP/IP socket.
Socket sender = new Socket(ipAddress.AddressFamily,
SocketType.Stream, ProtocolType.Tcp);
//2.连接
// Connect the socket to the remote endpoint. Catch any errors.
try
{
sender.Connect(remoteEP);
Console.WriteLine("Socket connected to {0}",
sender.RemoteEndPoint.ToString());
// Encode the data string into a byte array.
//byte[] msg = Encoding.ASCII.GetBytes("客户端:This is a test<EOF>");
byte[] msg = Encoding.UTF8.GetBytes("中心,你好吗?<EOF>");
//3.向对方发送消息
// Send the data through the socket.
int bytesSent = sender.Send(msg);
//4.接收对方消息
//同步-堵塞,如果没有接收到消息将不会往下执行
//Receive the response from the remote device.
int bytesRec = sender.Receive(bytes);
Console.WriteLine("收到响应 = {0}",
Encoding.UTF8.GetString(bytes, 0, bytesRec));
//当继续send和receive会提示主机中止了连接!!
//sender.Send(msg);
//int bytesRec2 = sender.Receive(bytes);
//Console.WriteLine("收到响应2222 = {0}",
// Encoding.UTF8.GetString(bytes, 0, bytesRec2));
//5.停止且关闭
// Release the socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
运行:
丢失连接:
标签:errors handle compute void waiting 主机 array ack OLE
原文地址:https://www.cnblogs.com/Jaysonhome/p/12862980.html