标签:des style blog io color ar os 使用 sp
默认情况下,MiniGUI系统只向光标热点之下的窗口发送鼠标信息,但是,对窗口设置捕获后,即是窗口不在鼠标下,也可接收鼠标消息,只能同时设置1个窗口为捕获窗口。
MiniGUI自带的鼠标捕获演示程序capture.c很难看出捕获的效果,甚至让不熟悉界面编程的人产生误解,所以我改写了示例程序,鼠标右击下面的窗口可切换下面的窗口是否为捕获窗口。
#include <minigui/common.h> #include <minigui/minigui.h> #include <minigui/gdi.h> #include <minigui/window.h> #include <minigui/control.h> #define IDC_MYBUTTON 100 #define IDC_MYBUTTON2 110 /* a simple button control */ static int MybuttonWindowProc (HWND hWnd, int message, WPARAM wParam, LPARAM lParam) { HDC hdc; static int status = 0; char buff[20]=""; static int flag=0; switch (message) { case MSG_RBUTTONDOWN: if(flag==0) { SetCapture (hWnd); flag=1; } else { ReleaseCapture(); flag=0; } break; case MSG_LBUTTONDOWN: ++status; InvalidateRect (hWnd, NULL, TRUE); break; case MSG_PAINT: hdc = BeginPaint (hWnd); if(flag==1) sprintf(buff,"capture:%d",status); else sprintf(buff,"normal:%d",status); SetBkMode(hdc, BM_TRANSPARENT); TextOut(hdc,10, 0, buff); EndPaint(hWnd, hdc); return 0; case MSG_DESTROY: return 0; } return DefaultControlProc (hWnd, message, wParam, lParam); } //注册自定义控件 BOOL RegisterMybutton (void) { WNDCLASS WndClass; WndClass.spClassName = "mybutton"; WndClass.dwStyle = 0; WndClass.dwExStyle = 0; WndClass.hCursor = GetSystemCursor(0); WndClass.iBkColor = PIXEL_lightgray; WndClass.WinProc = MybuttonWindowProc; return RegisterWindowClass (&WndClass); } /* main windoww proc */ static int CaptureWinProc(HWND hWnd, int message, WPARAM wParam, LPARAM lParam) { switch (message) { case MSG_CREATE: RegisterMybutton();//使用前,注册自定义控件 //创建自定义按钮控件 CreateWindow ("mybutton", "", WS_VISIBLE | WS_CHILD, IDC_MYBUTTON, 10, 95, 200, 20, hWnd, 0); //创建标准按钮控件 CreateWindow (CTRL_BUTTON, "", WS_VISIBLE | WS_CHILD, IDC_MYBUTTON2, 10, 65, 200, 20, hWnd, 0); SetWindowText(GetDlgItem(hWnd,IDC_MYBUTTON2),"normal:0"); break; case MSG_COMMAND: { int id = LOWORD(wParam); int nc = HIWORD(wParam); static int num=0; char buf[20]=""; if(id==IDC_MYBUTTON2 && nc==BN_CLICKED) { //控件的消息处理 ++num; sprintf(buf,"normal:%d",num); SetWindowText(GetDlgItem(hWnd,IDC_MYBUTTON2),buf); } } break; case MSG_CLOSE: DestroyAllControls (hWnd); DestroyMainWindow (hWnd); PostQuitMessage (hWnd); return 0; } return DefaultMainWinProc(hWnd, message, wParam, lParam); } int MiniGUIMain (int args, const char* arg[]) { MSG Msg; HWND hMainWnd; MAINWINCREATE CreateInfo; #ifdef _MGRM_PROCESSES JoinLayer(NAME_DEF_LAYER , "capture" , 0 , 0); #endif CreateInfo.dwStyle = WS_VISIBLE | WS_BORDER | WS_CAPTION; CreateInfo.dwExStyle = WS_EX_NONE; CreateInfo.spCaption = "using mouse capture demo"; CreateInfo.hMenu = 0; CreateInfo.hCursor = GetSystemCursor(0); CreateInfo.hIcon = 0; CreateInfo.MainWindowProc = CaptureWinProc; CreateInfo.lx = 0; CreateInfo.ty = 0; CreateInfo.rx = 320; CreateInfo.by = 240; CreateInfo.iBkColor = COLOR_lightwhite; CreateInfo.dwAddData = 0; CreateInfo.hHosting = HWND_DESKTOP; hMainWnd = CreateMainWindow (&CreateInfo); if (hMainWnd == HWND_INVALID) return -1; ShowWindow(hMainWnd, SW_SHOWNORMAL); while (GetMessage(&Msg, hMainWnd)) { TranslateMessage(&Msg); DispatchMessage(&Msg); } MainWindowThreadCleanup (hMainWnd); return 0; } #ifndef _LITE_VERSION #include <minigui/dti.c> #endif
标签:des style blog io color ar os 使用 sp
原文地址:http://blog.csdn.net/yulongzhao/article/details/40956359