标签:line loading css ESS 初始化 彼岸 ebe ber sed
<video width="320" height="240" controls> <source src="movie.mp4" type="video/mp4"> <source src="movie.ogg" type="video/ogg"> <source src="movie.webm" type="video/webm"> <object data="movie.mp4" width="320" height="240"> <embed src="movie.swf" width="320" height="240"> </object> </video>
具体的基本播放可以直接参考:菜鸟教程。
基本的播放属性也可以直接参考:菜鸟教程video对象
进度条,自动播放,循环播放,播放暂停,都是OK的。
对播放器没有要求,视频源稳定的情况,直接使用原生的配置也就可以了。
如果有需求对视频操作,比较跳帧,自定义进度条,倍速,播放片段等操作,用原生的撸就有点心累了。。。
video.js 插件,可以看一下文档
还有个小伙伴做了一个简陋的中文版: video中文文档
文档还是必须看一下的,文档很强大,可以完成视频的所有需求了
自定义video进度条
下面记录一下vue使用的示例:
npm install video.js
然后加载脚本样式
import Video from ‘video.js‘
import ‘video.js/dist/video-js.css‘
initVideo() { // 初始化视频方法 const that = this that.myPlayer = Video( this.$refs.myVideo, { // 确定播放器是否具有用户可以与之交互的控件。没有控件,启动视频播放的唯一方法是使用autoplay属性或通过Player API。 controls: false, poster: that.videoResult.ProgramData.CoverPath, // 建议浏览器是否应在<video>加载元素后立即开始下载视频数据。 preload: ‘auto‘, aspectRatio: ‘16:9‘, language: ‘zh-CN‘ }, ) that.myPlayer.src({ type: ‘video/mp4‘, src: that.videoResult.VideoUrl }) // 监听播放器准备就绪 that.myPlayer.on(‘ready‘, function() { // 获取全屏模式 // const VisFullscreen = myPlayer.isFullscreen() // 设置全屏模式 值bool // myPlayer.isFullscreen(true) }) // 监听视频加载完成 that.myPlayer.on(‘loadeddata‘, function() {
// 获取视频长度 that.videoDuration = that.formatTime(that.myPlayer.duration())
// 获取点前播放帧 that.videoCurrentTime = that.formatTime(that.myPlayer.currentTime())
// 获取当前倍速 that.videoPlaybackRate = that.myPlayer.playbackRate()
// 获取是否静音 that.videoMuted = that.myPlayer.muted()
// 获取音量 that.videoVolume = parseInt(that.myPlayer.volume() * 100) that.myProgress() }) // 监听视频加载完成 能播放 that.myPlayer.on(‘canplay‘, function() { }) // 监听视频play that.myPlayer.on(‘play‘, function() { that.videoIsPlay = true }) // 监听视频pause that.myPlayer.on(‘pause‘, function() { that.videoIsPlay = false }) // 监听视频加载出错 that.myPlayer.on(‘error‘, function(e) { // that.myPlayer.errorDisplay.close() that.$message.error(‘视频加载失败!‘) }) // 播放进度时间监听 that.myPlayer.on(‘timeupdate‘, function() { if (that.isMousedown) return const progress = Number(((that.myPlayer.currentTime() / that.myPlayer.duration()) * 100).toFixed(2)) that.progress = _.cloneDeep(progress) that.videoCurrentTime = that.formatTime(that.myPlayer.currentTime()) that.pendingProgress(that.myPlayer.currentTime()) }) },
播放器加载
进度条事件:
progressMousedown(e) { const oE = e || event oE.stopPropagation() const that = this that.isMousedown = true const videoSlider = document.getElementById(‘video-slider‘) const videoPending = document.getElementById(‘video-pending‘) videoSlider.style.transition = ‘none‘ videoPending.style.transition = ‘none‘ if (that.smallProgress) { const duration = that.smallEndFrame - that.smallStartFrame let left = (((oE.pageX - that.progressLeft) / that.progressWidth) * 100).toFixed(2) left = Math.min(Math.max(0, left), 100) that.progress = left const joinVal = duration * (left / 100) + that.smallStartFrame setTimeout(() => { that.isMousedown = false videoSlider.style.transition = ‘all 0.3s ease‘ videoPending.style.transition = ‘all 0.3s ease‘ that.handleJoin(joinVal) }, 100) } else { const duration = that.myPlayer.duration() let left = (((oE.pageX - that.progressLeft) / that.progressWidth) * 100).toFixed(2) left = Math.min(Math.max(0, left), 100) that.progress = left const joinVal = duration * (left / 100) setTimeout(() => { that.isMousedown = false videoSlider.style.transition = ‘all 0.3s ease‘ videoPending.style.transition = ‘all 0.3s ease‘ that.handleJoin(joinVal) }, 100) } }, // slider sliderMousedown(e) { const oE = e || event oE.stopPropagation() const that = this const videoSlider = document.getElementById(‘video-slider‘) const videoPending = document.getElementById(‘video-pending‘) videoSlider.style.transition = ‘none‘ videoPending.style.transition = ‘none‘ // 禁用选择 document.onselectstart = new Function(‘event.returnValue=false‘) const sliderOffsetX = oE.offsetX let isPlay = false if (!that.myPlayer.paused()) { isPlay = true that.handlePause() } document.onmousemove = function(ev) { const oEvent = ev || event let left = (((oEvent.pageX - sliderOffsetX - that.progressLeft + 5) / that.progressWidth) * 100).toFixed(2) left = Math.min(Math.max(0, left), 100) const cloneLeft = _.cloneDeep(left) videoSlider.style.left = cloneLeft + ‘%‘ videoPending.style.width = cloneLeft + ‘%‘ // 更新data // that.$set(that, ‘progress‘, cloneLeft) // 强制更新 // that.$forceUpdate() } document.onmouseup = function(ev) { /* 鼠标放开清除事件 */ const oEvent = ev || event if (that.smallProgress) { const duration = that.smallEndFrame - that.smallStartFrame let left = (((oEvent.pageX - sliderOffsetX - that.progressLeft + 5) / that.progressWidth) * 100).toFixed(2) left = Math.min(Math.max(0, left), 100) that.progress = left const joinVal = duration * (left / 100) + that.smallStartFrame that.handleJoin(joinVal) } else { const duration = that.myPlayer.duration() let left = (((oEvent.pageX - sliderOffsetX - that.progressLeft + 5) / that.progressWidth) * 100).toFixed(2) left = Math.min(Math.max(0, left), 100) that.progress = left const joinVal = duration * (left / 100) that.handleJoin(joinVal) } document.onmousemove = null document.onmouseup = null document.onselectstart = null videoSlider.style.transition = ‘all 0.3s ease‘ videoPending.style.transition = ‘all 0.3s ease‘ if (isPlay) { that.handlePlay() } } return false // 兼容firefox }
偏业务逻辑记录一下
实现页面展示一下:
video控件基本事件播放暂停,倍速,音量开关控制,进度条节点,进度条片段高亮,hover图片,点击,拖拽,几乎完美。。
video很强大,希望有完整的中文文档。或者有人告诉我一下。
没有终点,没有彼岸,坚持就好,愿岁月如初
标签:line loading css ESS 初始化 彼岸 ebe ber sed
原文地址:https://www.cnblogs.com/bore/p/13294449.html